Implementation
Similar to functions, implementations require care to remain generic.
#![allow(unused)] fn main() { struct S; // Concrete type `S` struct GenericVal<T>(T); // Generic type `GenericVal` // impl of GenericVal where we explicitly specify type parameters: impl GenericVal<f32> {} // Specify `f32` impl GenericVal<S> {} // Specify `S` as defined above // `<T>` Must precede the type to remain generic impl<T> GenericVal<T> {} }
struct Val { val: f64, } struct GenVal<T> { gen_val: T, } // impl of Val impl Val { fn value(&self) -> &f64 { &self.val } } // impl of GenVal for a generic type `T` impl<T> GenVal<T> { fn value(&self) -> &T { &self.gen_val } } fn main() { let x = Val { val: 3.0 }; let y = GenVal { gen_val: 3i32 }; println!("{}, {}", x.value(), y.value()); }