1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
//! The `Default` trait for types with a default value.

#![stable(feature = "rust1", since = "1.0.0")]

/// A trait for giving a type a useful default value.
///
/// Sometimes, you want to fall back to some kind of default value, and
/// don't particularly care what it is. This comes up often with `struct`s
/// that define a set of options:
///
/// ```
/// # #[allow(dead_code)]
/// struct SomeOptions {
///     foo: i32,
///     bar: f32,
/// }
/// ```
///
/// How can we define some default values? You can use `Default`:
///
/// ```
/// # #[allow(dead_code)]
/// #[derive(Default)]
/// struct SomeOptions {
///     foo: i32,
///     bar: f32,
/// }
///
/// fn main() {
///     let options: SomeOptions = Default::default();
/// }
/// ```
///
/// Now, you get all of the default values. Rust implements `Default` for various primitives types.
///
/// If you want to override a particular option, but still retain the other defaults:
///
/// ```
/// # #[allow(dead_code)]
/// # #[derive(Default)]
/// # struct SomeOptions {
/// #     foo: i32,
/// #     bar: f32,
/// # }
/// fn main() {
///     let options = SomeOptions { foo: 42, ..Default::default() };
/// }
/// ```
///
/// ## Derivable
///
/// This trait can be used with `#[derive]` if all of the type's fields implement
/// `Default`. When `derive`d, it will use the default value for each field's type.
///
/// ### `enum`s
///
/// When using `#[derive(Default)]` on an `enum`, you need to choose which unit variant will be
/// default. You do this by placing the `#[default]` attribute on the variant.
///
/// ```
/// #[derive(Default)]
/// enum Kind {
///     #[default]
///     A,
///     B,
///     C,
/// }
/// ```
///
/// You cannot use the `#[default]` attribute on non-unit or non-exhaustive variants.
///
/// ## How can I implement `Default`?
///
/// Provide an implementation for the `default()` method that returns the value of
/// your type that should be the default:
///
/// ```
/// # #![allow(dead_code)]
/// enum Kind {
///     A,
///     B,
///     C,
/// }
///
/// impl Default for Kind {
///     fn default() -> Self { Kind::A }
/// }
/// ```
///
/// # Examples
///
/// ```
/// # #[allow(dead_code)]
/// #[derive(Default)]
/// struct SomeOptions {
///     foo: i32,
///     bar: f32,
/// }
/// ```
#[cfg_attr(not(test), rustc_diagnostic_item = "Default")]
#[stable(feature = "rust1", since = "1.0.0")]
pub trait Default: Sized {
    /// Returns the "default value" for a type.
    ///
    /// Default values are often some kind of initial value, identity value, or anything else that
    /// may make sense as a default.
    ///
    /// # Examples
    ///
    /// Using built-in default values:
    ///
    /// ```
    /// let i: i8 = Default::default();
    /// let (x, y): (Option<String>, f64) = Default::default();
    /// let (a, b, (c, d)): (i32, u32, (bool, bool)) = Default::default();
    /// ```
    ///
    /// Making your own:
    ///
    /// ```
    /// # #[allow(dead_code)]
    /// enum Kind {
    ///     A,
    ///     B,
    ///     C,
    /// }
    ///
    /// impl Default for Kind {
    ///     fn default() -> Self { Kind::A }
    /// }
    /// ```
    #[stable(feature = "rust1", since = "1.0.0")]
    fn default() -> Self;
}

/// Return the default value of a type according to the `Default` trait.
///
/// The type to return is inferred from context; this is equivalent to
/// `Default::default()` but shorter to type.
///
/// For example:
/// ```
/// #![feature(default_free_fn)]
///
/// use std::default::default;
///
/// #[derive(Default)]
/// struct AppConfig {
///     foo: FooConfig,
///     bar: BarConfig,
/// }
///
/// #[derive(Default)]
/// struct FooConfig {
///     foo: i32,
/// }
///
/// #[derive(Default)]
/// struct BarConfig {
///     bar: f32,
///     baz: u8,
/// }
///
/// fn main() {
///     let options = AppConfig {
///         foo: default(),
///         bar: BarConfig {
///             bar: 10.1,
///             ..default()
///         },
///     };
/// }
/// ```
#[unstable(feature = "default_free_fn", issue = "73014")]
#[must_use]
#[inline]
pub fn default<T: Default>() -> T {
    Default::default()
}

/// Derive macro generating an impl of the trait `Default`.
#[rustc_builtin_macro(Default, attributes(default))]
#[stable(feature = "builtin_macro_prelude", since = "1.38.0")]
#[allow_internal_unstable(core_intrinsics)]
pub macro Default($item:item) {
    /* compiler built-in */
}

macro_rules! default_impl {
    ($t:ty, $v:expr, $doc:tt) => {
        #[stable(feature = "rust1", since = "1.0.0")]
        impl Default for $t {
            #[inline]
            #[doc = $doc]
            fn default() -> $t {
                $v
            }
        }
    };
}

default_impl! { (), (), "Returns the default value of `()`" }
default_impl! { bool, false, "Returns the default value of `false`" }
default_impl! { char, '\x00', "Returns the default value of `\\x00`" }

default_impl! { usize, 0, "Returns the default value of `0`" }
default_impl! { u8, 0, "Returns the default value of `0`" }
default_impl! { u16, 0, "Returns the default value of `0`" }
default_impl! { u32, 0, "Returns the default value of `0`" }
default_impl! { u64, 0, "Returns the default value of `0`" }
default_impl! { u128, 0, "Returns the default value of `0`" }

default_impl! { isize, 0, "Returns the default value of `0`" }
default_impl! { i8, 0, "Returns the default value of `0`" }
default_impl! { i16, 0, "Returns the default value of `0`" }
default_impl! { i32, 0, "Returns the default value of `0`" }
default_impl! { i64, 0, "Returns the default value of `0`" }
default_impl! { i128, 0, "Returns the default value of `0`" }

default_impl! { f32, 0.0f32, "Returns the default value of `0.0`" }
default_impl! { f64, 0.0f64, "Returns the default value of `0.0`" }