1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197
use crate::alloc::{Allocator, Global};
use core::mem::{ManuallyDrop, SizedTypeProperties};
use core::ptr;
use core::slice;
use super::Vec;
/// An iterator which uses a closure to determine if an element should be removed.
///
/// This struct is created by [`Vec::drain_filter`].
/// See its documentation for more.
///
/// # Example
///
/// ```
/// #![feature(drain_filter)]
///
/// let mut v = vec![0, 1, 2];
/// let iter: std::vec::DrainFilter<'_, _, _> = v.drain_filter(|x| *x % 2 == 0);
/// ```
#[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")]
#[derive(Debug)]
pub struct DrainFilter<
'a,
T,
F,
#[unstable(feature = "allocator_api", issue = "32838")] A: Allocator = Global,
> where
F: FnMut(&mut T) -> bool,
{
pub(super) vec: &'a mut Vec<T, A>,
/// The index of the item that will be inspected by the next call to `next`.
pub(super) idx: usize,
/// The number of items that have been drained (removed) thus far.
pub(super) del: usize,
/// The original length of `vec` prior to draining.
pub(super) old_len: usize,
/// The filter test predicate.
pub(super) pred: F,
/// A flag that indicates a panic has occurred in the filter test predicate.
/// This is used as a hint in the drop implementation to prevent consumption
/// of the remainder of the `DrainFilter`. Any unprocessed items will be
/// backshifted in the `vec`, but no further items will be dropped or
/// tested by the filter predicate.
pub(super) panic_flag: bool,
}
impl<T, F, A: Allocator> DrainFilter<'_, T, F, A>
where
F: FnMut(&mut T) -> bool,
{
/// Returns a reference to the underlying allocator.
#[unstable(feature = "allocator_api", issue = "32838")]
#[inline]
pub fn allocator(&self) -> &A {
self.vec.allocator()
}
/// Keep unyielded elements in the source `Vec`.
///
/// # Examples
///
/// ```
/// #![feature(drain_filter)]
/// #![feature(drain_keep_rest)]
///
/// let mut vec = vec!['a', 'b', 'c'];
/// let mut drain = vec.drain_filter(|_| true);
///
/// assert_eq!(drain.next().unwrap(), 'a');
///
/// // This call keeps 'b' and 'c' in the vec.
/// drain.keep_rest();
///
/// // If we wouldn't call `keep_rest()`,
/// // `vec` would be empty.
/// assert_eq!(vec, ['b', 'c']);
/// ```
#[unstable(feature = "drain_keep_rest", issue = "101122")]
pub fn keep_rest(self) {
// At this moment layout looks like this:
//
// _____________________/-- old_len
// / \
// [kept] [yielded] [tail]
// \_______/ ^-- idx
// \-- del
//
// Normally `Drop` impl would drop [tail] (via .for_each(drop), ie still calling `pred`)
//
// 1. Move [tail] after [kept]
// 2. Update length of the original vec to `old_len - del`
// a. In case of ZST, this is the only thing we want to do
// 3. Do *not* drop self, as everything is put in a consistent state already, there is nothing to do
let mut this = ManuallyDrop::new(self);
unsafe {
// ZSTs have no identity, so we don't need to move them around.
if !T::IS_ZST && this.idx < this.old_len && this.del > 0 {
let ptr = this.vec.as_mut_ptr();
let src = ptr.add(this.idx);
let dst = src.sub(this.del);
let tail_len = this.old_len - this.idx;
src.copy_to(dst, tail_len);
}
let new_len = this.old_len - this.del;
this.vec.set_len(new_len);
}
}
}
#[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")]
impl<T, F, A: Allocator> Iterator for DrainFilter<'_, T, F, A>
where
F: FnMut(&mut T) -> bool,
{
type Item = T;
fn next(&mut self) -> Option<T> {
unsafe {
while self.idx < self.old_len {
let i = self.idx;
let v = slice::from_raw_parts_mut(self.vec.as_mut_ptr(), self.old_len);
self.panic_flag = true;
let drained = (self.pred)(&mut v[i]);
self.panic_flag = false;
// Update the index *after* the predicate is called. If the index
// is updated prior and the predicate panics, the element at this
// index would be leaked.
self.idx += 1;
if drained {
self.del += 1;
return Some(ptr::read(&v[i]));
} else if self.del > 0 {
let del = self.del;
let src: *const T = &v[i];
let dst: *mut T = &mut v[i - del];
ptr::copy_nonoverlapping(src, dst, 1);
}
}
None
}
}
fn size_hint(&self) -> (usize, Option<usize>) {
(0, Some(self.old_len - self.idx))
}
}
#[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")]
impl<T, F, A: Allocator> Drop for DrainFilter<'_, T, F, A>
where
F: FnMut(&mut T) -> bool,
{
fn drop(&mut self) {
struct BackshiftOnDrop<'a, 'b, T, F, A: Allocator>
where
F: FnMut(&mut T) -> bool,
{
drain: &'b mut DrainFilter<'a, T, F, A>,
}
impl<'a, 'b, T, F, A: Allocator> Drop for BackshiftOnDrop<'a, 'b, T, F, A>
where
F: FnMut(&mut T) -> bool,
{
fn drop(&mut self) {
unsafe {
if self.drain.idx < self.drain.old_len && self.drain.del > 0 {
// This is a pretty messed up state, and there isn't really an
// obviously right thing to do. We don't want to keep trying
// to execute `pred`, so we just backshift all the unprocessed
// elements and tell the vec that they still exist. The backshift
// is required to prevent a double-drop of the last successfully
// drained item prior to a panic in the predicate.
let ptr = self.drain.vec.as_mut_ptr();
let src = ptr.add(self.drain.idx);
let dst = src.sub(self.drain.del);
let tail_len = self.drain.old_len - self.drain.idx;
src.copy_to(dst, tail_len);
}
self.drain.vec.set_len(self.drain.old_len - self.drain.del);
}
}
}
let backshift = BackshiftOnDrop { drain: self };
// Attempt to consume any remaining elements if the filter predicate
// has not yet panicked. We'll backshift any remaining elements
// whether we've already panicked or if the consumption here panics.
if !backshift.drain.panic_flag {
backshift.drain.for_each(drop);
}
}
}