Struct rustc_resolve::imports::NameResolution
source · pub(crate) struct NameResolution<'a> {
pub single_imports: FxHashSet<Interned<'a, Import<'a>>>,
pub binding: Option<&'a NameBinding<'a>>,
pub shadowed_glob: Option<&'a NameBinding<'a>>,
}
Expand description
Records information about the resolution of a name in a namespace of a module.
Fields§
§single_imports: FxHashSet<Interned<'a, Import<'a>>>
Single imports that may define the name in the namespace. Imports are arena-allocated, so it’s ok to use pointers as keys.
binding: Option<&'a NameBinding<'a>>
The least shadowable known binding for this name, or None if there are no known bindings.
shadowed_glob: Option<&'a NameBinding<'a>>
Implementations§
source§impl<'a> NameResolution<'a>
impl<'a> NameResolution<'a>
sourcepub(crate) fn binding(&self) -> Option<&'a NameBinding<'a>>
pub(crate) fn binding(&self) -> Option<&'a NameBinding<'a>>
Returns the binding for the name if it is known or None if it not known.
pub(crate) fn add_single_import(&mut self, import: &'a Import<'a>)
Trait Implementations§
source§impl<'a> Clone for NameResolution<'a>
impl<'a> Clone for NameResolution<'a>
source§fn clone(&self) -> NameResolution<'a>
fn clone(&self) -> NameResolution<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for NameResolution<'a>
impl<'a> Debug for NameResolution<'a>
source§impl<'a> Default for NameResolution<'a>
impl<'a> Default for NameResolution<'a>
source§fn default() -> NameResolution<'a>
fn default() -> NameResolution<'a>
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for NameResolution<'a>
impl<'a> !Send for NameResolution<'a>
impl<'a> !Sync for NameResolution<'a>
impl<'a> Unpin for NameResolution<'a>
impl<'a> !UnwindSafe for NameResolution<'a>
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes