Struct rustc_resolve::imports::Import
source · pub(crate) struct Import<'a> {
pub kind: ImportKind<'a>,
pub root_id: NodeId,
pub use_span: Span,
pub use_span_with_attributes: Span,
pub has_attributes: bool,
pub span: Span,
pub root_span: Span,
pub parent_scope: ParentScope<'a>,
pub module_path: Vec<Segment>,
pub imported_module: Cell<Option<ModuleOrUniformRoot<'a>>>,
pub vis: Cell<Option<Visibility>>,
pub used: Cell<bool>,
}
Expand description
One import.
Fields§
§kind: ImportKind<'a>
§root_id: NodeId
Node ID of the “root” use item – this is always the same as ImportKind
’s id
(if it exists) except in the case of “nested” use trees, in which case
it will be the ID of the root use tree. e.g., in the example
use foo::bar::{a, b}
this would be the ID of the use foo::bar
UseTree
node.
In case of imports without their own node ID it’s the closest node that can be used,
for example, for reporting lints.
use_span: Span
Span of the entire use statement.
use_span_with_attributes: Span
Span of the entire use statement with attributes.
has_attributes: bool
Did the use statement have any attributes?
span: Span
Span of this use tree.
root_span: Span
Span of the root use tree (see root_id
).
parent_scope: ParentScope<'a>
§module_path: Vec<Segment>
§imported_module: Cell<Option<ModuleOrUniformRoot<'a>>>
The resolution of module_path
.
vis: Cell<Option<Visibility>>
§used: Cell<bool>
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for Import<'a>
impl<'a> !Send for Import<'a>
impl<'a> !Sync for Import<'a>
impl<'a> Unpin for Import<'a>
impl<'a> !UnwindSafe for Import<'a>
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 232 bytes