pub struct Pat<'hir> {
pub hir_id: HirId,
pub kind: PatKind<'hir>,
pub span: Span,
pub default_binding_modes: bool,
}
Fields§
§hir_id: HirId
§kind: PatKind<'hir>
§span: Span
§default_binding_modes: bool
Whether to use default binding modes. At present, this is false only for destructuring assignment.
Implementations§
source§impl<'hir> Pat<'hir>
impl<'hir> Pat<'hir>
fn walk_short_(&self, it: &mut impl FnMut(&Pat<'hir>) -> bool) -> bool
sourcepub fn walk_short(&self, it: impl FnMut(&Pat<'hir>) -> bool) -> bool
pub fn walk_short(&self, it: impl FnMut(&Pat<'hir>) -> bool) -> bool
Walk the pattern in left-to-right order,
short circuiting (with .all(..)
) if false
is returned.
Note that when visiting e.g. Tuple(ps)
,
if visiting ps[0]
returns false
,
then ps[1]
will not be visited.
fn walk_(&self, it: &mut impl FnMut(&Pat<'hir>) -> bool)
sourcepub fn walk(&self, it: impl FnMut(&Pat<'hir>) -> bool)
pub fn walk(&self, it: impl FnMut(&Pat<'hir>) -> bool)
Walk the pattern in left-to-right order.
If it(pat)
returns false
, the children are not visited.
sourcepub fn walk_always(&self, it: impl FnMut(&Pat<'_>))
pub fn walk_always(&self, it: impl FnMut(&Pat<'_>))
Walk the pattern in left-to-right order.
If you always want to recurse, prefer this method over walk
.
source§impl Pat<'_>
impl Pat<'_>
sourcepub fn each_binding(&self, f: impl FnMut(BindingAnnotation, HirId, Span, Ident))
pub fn each_binding(&self, f: impl FnMut(BindingAnnotation, HirId, Span, Ident))
Call f
on every “binding” in a pattern, e.g., on a
in
match foo() { Some(a) => (), None => () }
sourcepub fn each_binding_or_first(
&self,
f: &mut impl FnMut(BindingAnnotation, HirId, Span, Ident)
)
pub fn each_binding_or_first(
&self,
f: &mut impl FnMut(BindingAnnotation, HirId, Span, Ident)
)
Call f
on every “binding” in a pattern, e.g., on a
in
match foo() { Some(a) => (), None => () }
.
When encountering an or-pattern p_0 | ... | p_n
only p_0
will be visited.
pub fn simple_ident(&self) -> Option<Ident>
sourcepub fn necessary_variants(&self) -> Vec<DefId>
pub fn necessary_variants(&self) -> Vec<DefId>
Returns variants that are necessary to exist for the pattern to match.
sourcepub fn contains_explicit_ref_binding(&self) -> Option<Mutability>
pub fn contains_explicit_ref_binding(&self) -> Option<Mutability>
Checks if the pattern contains any ref
or ref mut
bindings, and if
yes whether it contains mutable or just immutables ones.
sourcepub fn for_loop_some(&self) -> Option<&Self>
pub fn for_loop_some(&self) -> Option<&Self>
If the pattern is Some(<pat>)
from a desugared for loop, returns the inner pattern
Trait Implementations§
source§impl<'tcx> ArenaAllocatable<'tcx, IsNotCopy> for Pat<'tcx>
impl<'tcx> ArenaAllocatable<'tcx, IsNotCopy> for Pat<'tcx>
fn allocate_on<'a>(self, arena: &'a Arena<'tcx>) -> &'a mut Self
fn allocate_from_iter<'a>(
arena: &'a Arena<'tcx>,
iter: impl IntoIterator<Item = Self>
) -> &'a mut [Self] ⓘ
source§impl<'hir, __CTX> HashStable<__CTX> for Pat<'hir>where
__CTX: HashStableContext,
impl<'hir, __CTX> HashStable<__CTX> for Pat<'hir>where
__CTX: HashStableContext,
fn hash_stable(&self, __hcx: &mut __CTX, __hasher: &mut StableHasher)
Auto Trait Implementations§
impl<'hir> RefUnwindSafe for Pat<'hir>
impl<'hir> !Send for Pat<'hir>
impl<'hir> !Sync for Pat<'hir>
impl<'hir> Unpin for Pat<'hir>
impl<'hir> UnwindSafe for Pat<'hir>
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 72 bytes