pub struct StableHasher {
    state: SipHasher128,
}
Expand description

When hashing something that ends up affecting properties like symbol names, we want these symbol names to be calculated independently of other factors like what architecture you’re compiling from.

To that end we always convert integers to little-endian format before hashing and the architecture dependent isize and usize types are extended to 64 bits if needed.

Fields§

§state: SipHasher128

Implementations§

Trait Implementations§

Formats the value using the given formatter. Read more
Returns the hash value for the values written so far. Read more
Writes some data into this Hasher. Read more
🔬This is a nightly-only experimental API. (hasher_prefixfree_extras)
Writes a single str into this hasher. Read more
🔬This is a nightly-only experimental API. (hasher_prefixfree_extras)
Writes a length prefix into this hasher, as part of being prefix-free. Read more
Writes a single u8 into this hasher.
Writes a single u16 into this hasher.
Writes a single u32 into this hasher.
Writes a single u64 into this hasher.
Writes a single u128 into this hasher.
Writes a single usize into this hasher.
Writes a single i8 into this hasher.
Writes a single i16 into this hasher.
Writes a single i32 into this hasher.
Writes a single i64 into this hasher.
Writes a single i128 into this hasher.
Writes a single isize into this hasher.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 120 bytes