Struct rustc_data_structures::obligation_forest::Node
source · struct Node<O> {
obligation: O,
state: Cell<NodeState>,
dependents: Vec<usize>,
has_parent: bool,
obligation_tree_id: ObligationTreeId,
}
Fields§
§obligation: O
§state: Cell<NodeState>
§dependents: Vec<usize>
Obligations that depend on this obligation for their completion. They must all be in a non-pending state.
has_parent: bool
If true, dependents[0]
points to a “parent” node, which requires
special treatment upon error but is otherwise treated the same.
(It would be more idiomatic to store the parent node in a separate
Option<usize>
field, but that slows down the common case of
iterating over the parent and other descendants together.)
obligation_tree_id: ObligationTreeId
Identifier of the obligation tree to which this node belongs.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<O> !RefUnwindSafe for Node<O>
impl<O> Send for Node<O>where
O: Send,
impl<O> !Sync for Node<O>
impl<O> Unpin for Node<O>where
O: Unpin,
impl<O> UnwindSafe for Node<O>where
O: UnwindSafe,
Blanket Implementations§
impl<'a, T> Captures<'a> for Twhere
T: ?Sized,
impl<T> Erased for T
Layout§
Note: Unable to compute type layout, possibly due to this type having generic parameters. Layout can only be computed for concrete, fully-instantiated types.