Constant D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT
pub const D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT: u32 = 1024u32;pub const D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT: u32 = 1024u32;