Struct D2D1_TRIANGLE
#[repr(C)]pub struct D2D1_TRIANGLE {
pub point1: Vector2,
pub point2: Vector2,
pub point3: Vector2,
}Fields§
§point1: Vector2§point2: Vector2§point3: Vector2Trait Implementations§
§impl Clone for D2D1_TRIANGLE
impl Clone for D2D1_TRIANGLE
§fn clone(&self) -> D2D1_TRIANGLE
fn clone(&self) -> D2D1_TRIANGLE
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for D2D1_TRIANGLE
impl Debug for D2D1_TRIANGLE
§impl Default for D2D1_TRIANGLE
impl Default for D2D1_TRIANGLE
§fn default() -> D2D1_TRIANGLE
fn default() -> D2D1_TRIANGLE
Returns the “default value” for a type. Read more
§impl PartialEq for D2D1_TRIANGLE
impl PartialEq for D2D1_TRIANGLE
impl Copy for D2D1_TRIANGLE
impl StructuralPartialEq for D2D1_TRIANGLE
Auto Trait Implementations§
impl Freeze for D2D1_TRIANGLE
impl RefUnwindSafe for D2D1_TRIANGLE
impl Send for D2D1_TRIANGLE
impl Sync for D2D1_TRIANGLE
impl Unpin for D2D1_TRIANGLE
impl UnwindSafe for D2D1_TRIANGLE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more