Struct D2D1_SIMPLE_COLOR_PROFILE
#[repr(C)]pub struct D2D1_SIMPLE_COLOR_PROFILE {
pub redPrimary: Vector2,
pub greenPrimary: Vector2,
pub bluePrimary: Vector2,
pub whitePointXZ: Vector2,
pub gamma: D2D1_GAMMA1,
}Fields§
§redPrimary: Vector2§greenPrimary: Vector2§bluePrimary: Vector2§whitePointXZ: Vector2§gamma: D2D1_GAMMA1Trait Implementations§
§impl Clone for D2D1_SIMPLE_COLOR_PROFILE
impl Clone for D2D1_SIMPLE_COLOR_PROFILE
§fn clone(&self) -> D2D1_SIMPLE_COLOR_PROFILE
fn clone(&self) -> D2D1_SIMPLE_COLOR_PROFILE
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for D2D1_SIMPLE_COLOR_PROFILE
impl Debug for D2D1_SIMPLE_COLOR_PROFILE
§impl Default for D2D1_SIMPLE_COLOR_PROFILE
impl Default for D2D1_SIMPLE_COLOR_PROFILE
§fn default() -> D2D1_SIMPLE_COLOR_PROFILE
fn default() -> D2D1_SIMPLE_COLOR_PROFILE
Returns the “default value” for a type. Read more
§impl PartialEq for D2D1_SIMPLE_COLOR_PROFILE
impl PartialEq for D2D1_SIMPLE_COLOR_PROFILE
impl Copy for D2D1_SIMPLE_COLOR_PROFILE
impl StructuralPartialEq for D2D1_SIMPLE_COLOR_PROFILE
Auto Trait Implementations§
impl Freeze for D2D1_SIMPLE_COLOR_PROFILE
impl RefUnwindSafe for D2D1_SIMPLE_COLOR_PROFILE
impl Send for D2D1_SIMPLE_COLOR_PROFILE
impl Sync for D2D1_SIMPLE_COLOR_PROFILE
impl Unpin for D2D1_SIMPLE_COLOR_PROFILE
impl UnwindSafe for D2D1_SIMPLE_COLOR_PROFILE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more