Struct SystemConditionType
#[repr(transparent)]pub struct SystemConditionType(pub i32);Tuple Fields§
§0: i32Implementations§
§impl SystemConditionType
impl SystemConditionType
pub const Invalid: Self
pub const UserPresent: Self
pub const UserNotPresent: Self
pub const InternetAvailable: Self
pub const InternetNotAvailable: Self
pub const SessionConnected: Self
pub const SessionDisconnected: Self
pub const FreeNetworkAvailable: Self
pub const BackgroundWorkCostNotHigh: Self
Trait Implementations§
§impl Clone for SystemConditionType
impl Clone for SystemConditionType
§fn clone(&self) -> SystemConditionType
fn clone(&self) -> SystemConditionType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for SystemConditionType
impl Debug for SystemConditionType
§impl Default for SystemConditionType
impl Default for SystemConditionType
§fn default() -> SystemConditionType
fn default() -> SystemConditionType
Returns the “default value” for a type. Read more
§impl PartialEq for SystemConditionType
impl PartialEq for SystemConditionType
impl Copy for SystemConditionType
impl Eq for SystemConditionType
impl StructuralPartialEq for SystemConditionType
Auto Trait Implementations§
impl Freeze for SystemConditionType
impl RefUnwindSafe for SystemConditionType
impl Send for SystemConditionType
impl Sync for SystemConditionType
impl Unpin for SystemConditionType
impl UnwindSafe for SystemConditionType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more