Struct rustc_trait_selection::solve::inspect::build::WipAddedGoalsEvaluation
source · struct WipAddedGoalsEvaluation<'tcx> {
evaluations: Vec<Vec<WipGoalEvaluation<'tcx>>>,
result: Option<Result<Certainty, NoSolution>>,
}
Fields§
§evaluations: Vec<Vec<WipGoalEvaluation<'tcx>>>
§result: Option<Result<Certainty, NoSolution>>
Implementations§
source§impl<'tcx> WipAddedGoalsEvaluation<'tcx>
impl<'tcx> WipAddedGoalsEvaluation<'tcx>
fn finalize(self) -> AddedGoalsEvaluation<'tcx>
Trait Implementations§
source§impl<'tcx> Debug for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> Debug for WipAddedGoalsEvaluation<'tcx>
source§impl<'tcx> From<WipAddedGoalsEvaluation<'tcx>> for DebugSolver<'tcx>
impl<'tcx> From<WipAddedGoalsEvaluation<'tcx>> for DebugSolver<'tcx>
source§fn from(g: WipAddedGoalsEvaluation<'tcx>) -> DebugSolver<'tcx>
fn from(g: WipAddedGoalsEvaluation<'tcx>) -> DebugSolver<'tcx>
Converts to this type from the input type.
source§impl<'tcx> PartialEq<WipAddedGoalsEvaluation<'tcx>> for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> PartialEq<WipAddedGoalsEvaluation<'tcx>> for WipAddedGoalsEvaluation<'tcx>
source§fn eq(&self, other: &WipAddedGoalsEvaluation<'tcx>) -> bool
fn eq(&self, other: &WipAddedGoalsEvaluation<'tcx>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<'tcx> Eq for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> StructuralEq for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> StructuralPartialEq for WipAddedGoalsEvaluation<'tcx>
Auto Trait Implementations§
impl<'tcx> !RefUnwindSafe for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> !Send for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> !Sync for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> Unpin for WipAddedGoalsEvaluation<'tcx>
impl<'tcx> !UnwindSafe for WipAddedGoalsEvaluation<'tcx>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 32 bytes