pub struct Sysroot {
pub compiler: Compiler,
force_recompile: bool,
}
Fields§
§compiler: Compiler
§force_recompile: bool
See Std::force_recompile
.
Implementations§
Trait Implementations§
source§impl PartialEq<Sysroot> for Sysroot
impl PartialEq<Sysroot> for Sysroot
source§impl Step for Sysroot
impl Step for Sysroot
source§fn run(self, builder: &Builder<'_>) -> Interned<PathBuf>
fn run(self, builder: &Builder<'_>) -> Interned<PathBuf>
Returns the sysroot for the compiler
specified that this build system
generates.
That is, the sysroot for the stage0 compiler is not what the compiler thinks it is by default, but it’s the same as the default for stages 1-3.
§type Output = Interned<PathBuf>
type Output = Interned<PathBuf>
PathBuf
when directories are created or to return a Compiler
once
it’s been assembled.source§fn should_run(run: ShouldRun<'_>) -> ShouldRun<'_>
fn should_run(run: ShouldRun<'_>) -> ShouldRun<'_>
When bootstrap is passed a set of paths, this controls whether this rule
will execute. However, it does not get called in a “default” context
when we are not passed any paths; in that case,
make_run
is called
directly.source§const DEFAULT: bool = false
const DEFAULT: bool = false
Whether this step is run by default as part of its respective phase.
true
here can still be overwritten by should_run
calling default_condition
.source§const ONLY_HOSTS: bool = false
const ONLY_HOSTS: bool = false
If true, then this rule should be skipped if –target was specified, but –host was not
impl Copy for Sysroot
impl Eq for Sysroot
impl StructuralEq for Sysroot
impl StructuralPartialEq for Sysroot
Auto Trait Implementations§
impl RefUnwindSafe for Sysroot
impl Send for Sysroot
impl Sync for Sysroot
impl Unpin for Sysroot
impl UnwindSafe for Sysroot
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes