Expand description
A simple, complete, const
-everything, saturating, human-friendly,
#![no_std]
library for byte units.
use ubyte::{ByteUnit, ToByteUnit};
// Constructors and associated units for all SI units up to exbibyte.
let half_mb = 500.kilobytes();
let half_mb = ByteUnit::Kilobyte(500);
let half_mb = 500 * ByteUnit::kB;
// All arithmetic operations and conversions saturate.
let exbibyte_too_large_a = 1024 * ByteUnit::EiB;
let exbibyte_too_large_b = ByteUnit::Exbibyte(1024);
let exbibyte_too_large_c = 1024.exbibytes();
assert_eq!(exbibyte_too_large_a, ByteUnit::max_value());
assert_eq!(exbibyte_too_large_b, ByteUnit::max_value());
assert_eq!(exbibyte_too_large_c, ByteUnit::max_value());
// Printing is human-friendly and customizeable.
assert_eq!(323.kilobytes().to_string(), "323kB");
assert_eq!(3.mebibytes().to_string(), "3MiB");
assert_eq!((7.gigabytes() + 58.mebibytes() + 3.kilobytes()).to_string(), "7.06GB");
assert_eq!(format!("{:.0}", 7.gibibytes() + 920.mebibytes()), "8GiB");
assert_eq!(format!("{:.3}", 7.gibibytes() + 920.mebibytes()), "7.898GiB");
assert_eq!(format!("{:04.2}", 999.kilobytes() + 990.bytes()), "0976.55KiB");
assert_eq!(format!("{:02.0}", 999.kilobytes() + 990.bytes()), "01MB");
// Parsing is intuitive. Explicit `ByteUnit` is typically unnecessary.
assert_eq!("10 KiB".parse::<ByteUnit>().unwrap(), 10.kibibytes());
assert_eq!("10 kb".parse::<ByteUnit>().unwrap(), 10.kilobytes());
assert_eq!("512Kb".parse::<ByteUnit>().unwrap(), 512.kilobytes());
assert_eq!("99kb".parse::<ByteUnit>().unwrap(), 99.kilobytes());
assert_eq!("1 MiB".parse::<ByteUnit>().unwrap(), 1.mebibytes());
assert_eq!("1.5 MiB".parse::<ByteUnit>().unwrap(), 1.mebibytes() + 512.kibibytes());
assert_eq!("0.2MB".parse::<ByteUnit>().unwrap(), 200.kilobytes());
assert_eq!("7.25 gb".parse::<ByteUnit>().unwrap(), 7.gigabytes() + 250.megabytes());
Overview
-
ByteUnit
constructors –ByteUnit::Byte
and friends – for all SI units of bytes up to the exbibyte are provided; all constructors areconst
and saturating. Associated constants –ByteUnit::B
and friends – for1
-valued units are provided. Saturating arithmetic operations betweenByteUnit
and all integers types are implemented.From<{integer}> for ByteUnit
for all integer types is implemented.From<ByteUnit> for {u64, u128}>
is implemented. -
ToByteUnit
provides human-friendly methods on all integer types for converting into aByteUnit
:512.kilobytes()
. -
The
Display
implementation displaysByteUnit
s in a human-friendly format. For truly custom printing,ByteUnit::repr()
splits a value into its minimal components. -
The
FromStr
implementation parses byte units in a case-free manner:1B
or1b
or1 b
=>1.bytes()
. -
With the
serde
feaure enabled (disabled by default),ByteUnit
implementsDeserialize
from strings and all integer types as well asSerialize
into au64
. -
All operations – constructors, arithmetic – saturate. Overflow, underflow, divide-by-zero, and mod-by-zero are impossible.
Structs
- A unit of bytes with saturating
const
constructors and arithmetic.
Enums
- Parsing error, as returned by
ByteUnit::from_str()
.
Traits
- Extension trait for conversion from integer types to
ByteUnit
.