Struct figment::error::OneOf

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pub struct OneOf(pub &'static [&'static str]);
Expand description

A structure that implements de::Expected signaling that one of the types in the slice was expected.

Tuple Fields§

§0: &'static [&'static str]

Trait Implementations§

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impl Display for OneOf

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Expected for OneOf

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Format an explanation of what data was being expected. Same signature as the Display and Debug traits.

Auto Trait Implementations§

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impl RefUnwindSafe for OneOf

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impl Send for OneOf

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impl Sync for OneOf

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impl Unpin for OneOf

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impl UnwindSafe for OneOf

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Paint for Twhere T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

Example
println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

Example
println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

Example
println!("{}", value.rgb(r, g, b));
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fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

Example
println!("{}", value.black());
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fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

Example
println!("{}", value.red());
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fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

Example
println!("{}", value.green());
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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

Example
println!("{}", value.yellow());
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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

Example
println!("{}", value.blue());
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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

Example
println!("{}", value.magenta());
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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

Example
println!("{}", value.cyan());
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fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

Example
println!("{}", value.white());
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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

Example
println!("{}", value.bright_black());
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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

Example
println!("{}", value.bright_red());
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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

Example
println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

Example
println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

Example
println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

Example
println!("{}", value.bright_magenta());
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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

Example
println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

Example
println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

Example
println!("{}", value.on_primary());
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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

Example
println!("{}", value.on_fixed(color));
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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

Example
println!("{}", value.on_rgb(r, g, b));
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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

Example
println!("{}", value.on_black());
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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

Example
println!("{}", value.on_red());
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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

Example
println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

Example
println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

Example
println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

Example
println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

Example
println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

Example
println!("{}", value.on_white());
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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

Example
println!("{}", value.on_bright_black());
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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

Example
println!("{}", value.on_bright_red());
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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

Example
println!("{}", value.on_bright_green());
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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

Example
println!("{}", value.on_bright_yellow());
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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

Example
println!("{}", value.on_bright_blue());
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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

Example
println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

Example
println!("{}", value.on_bright_cyan());
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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

Example
println!("{}", value.on_bright_white());
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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

Example
println!("{}", value.bold());
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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

Example
println!("{}", value.dim());
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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

Example
println!("{}", value.italic());
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fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

Example
println!("{}", value.rapid_blink());
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fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

Example
println!("{}", value.invert());
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fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

Example
println!("{}", value.conceal());
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fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

Example
println!("{}", value.strike());
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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
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fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

Example
println!("{}", value.mask());
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fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

Example
println!("{}", value.wrap());
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fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

Example
println!("{}", value.linger());
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fn clear(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Clear.

Example
println!("{}", value.clear());
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fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

Example
println!("{}", value.bright());
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fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

Example
println!("{}", value.on_bright());
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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
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fn new(self) -> Painted<Self>where Self: Sized,

Create a new Painted with a default Style. Read more
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fn paint<S>(&self, style: S) -> Painted<&Self>where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.