pub struct FiniteBitSet<T: FiniteBitSetTy>(pub T);
Expand description

A fixed-sized bitset type represented by an integer type. Indices outwith than the range representable by T are considered set.

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§0: T

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impl<T: FiniteBitSetTy> FiniteBitSet<T>

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pub fn new_empty() -> Self

Creates a new, empty bitset.

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pub fn set(&mut self, index: u32)

Sets the indexth bit.

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pub fn clear(&mut self, index: u32)

Unsets the indexth bit.

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pub fn set_range(&mut self, range: Range<u32>)

Sets the ith to jth bits.

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pub fn is_empty(&self) -> bool

Is the set empty?

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pub fn within_domain(&self, index: u32) -> bool

Returns the domain size of the bitset.

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pub fn contains(&self, index: u32) -> Option<bool>

Returns if the indexth bit is set.

Trait Implementations§

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impl<T: Clone + FiniteBitSetTy> Clone for FiniteBitSet<T>

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fn clone(&self) -> FiniteBitSet<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FiniteBitSet<u128>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Debug for FiniteBitSet<u32>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Debug for FiniteBitSet<u64>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T, __D: Decoder> Decodable<__D> for FiniteBitSet<T>where T: Decodable<__D> + FiniteBitSetTy,

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fn decode(__decoder: &mut __D) -> Self

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impl<T: FiniteBitSetTy> Default for FiniteBitSet<T>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<T, __E: Encoder> Encodable<__E> for FiniteBitSet<T>where T: Encodable<__E> + FiniteBitSetTy,

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fn encode(&self, __encoder: &mut __E)

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impl<T: PartialEq + FiniteBitSetTy> PartialEq<FiniteBitSet<T>> for FiniteBitSet<T>

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fn eq(&self, other: &FiniteBitSet<T>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Copy + FiniteBitSetTy> Copy for FiniteBitSet<T>

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impl<T: Eq + FiniteBitSetTy> Eq for FiniteBitSet<T>

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impl<T: FiniteBitSetTy> StructuralEq for FiniteBitSet<T>

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impl<T: FiniteBitSetTy> StructuralPartialEq for FiniteBitSet<T>

Auto Trait Implementations§

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impl<T> RefUnwindSafe for FiniteBitSet<T>where T: RefUnwindSafe,

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impl<T> Send for FiniteBitSet<T>where T: Send,

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impl<T> Sync for FiniteBitSet<T>where T: Sync,

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impl<T> Unpin for FiniteBitSet<T>where T: Unpin,

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impl<T> UnwindSafe for FiniteBitSet<T>where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Unable to compute type layout, possibly due to this type having generic parameters. Layout can only be computed for concrete, fully-instantiated types.