pub enum Abi {
    Rust,
    C {
        unwind: bool,
    },
    Cdecl {
        unwind: bool,
    },
    Stdcall {
        unwind: bool,
    },
    Fastcall {
        unwind: bool,
    },
    Aapcs {
        unwind: bool,
    },
    Win64 {
        unwind: bool,
    },
    SysV64 {
        unwind: bool,
    },
    System {
        unwind: bool,
    },
    Other(String),
}

Variants§

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Rust

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C

Fields

§unwind: bool
§

Cdecl

Fields

§unwind: bool
§

Stdcall

Fields

§unwind: bool
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Fastcall

Fields

§unwind: bool
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Aapcs

Fields

§unwind: bool
§

Win64

Fields

§unwind: bool
§

SysV64

Fields

§unwind: bool
§

System

Fields

§unwind: bool
§

Other(String)

Trait Implementations§

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impl Clone for Abi

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fn clone(&self) -> Abi

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Abi

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Abi

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for Abi

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Abi> for Abi

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fn eq(&self, other: &Abi) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Abi

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for Abi

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impl StructuralEq for Abi

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impl StructuralPartialEq for Abi

Auto Trait Implementations§

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impl RefUnwindSafe for Abi

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impl Send for Abi

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impl Sync for Abi

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impl Unpin for Abi

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impl UnwindSafe for Abi

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 32 bytes

Size for each variant:

  • Rust: 0 bytes
  • C: 1 byte
  • Cdecl: 1 byte
  • Stdcall: 1 byte
  • Fastcall: 1 byte
  • Aapcs: 1 byte
  • Win64: 1 byte
  • SysV64: 1 byte
  • System: 1 byte
  • Other: 31 bytes