Struct rustc_codegen_ssa::back::linker::WasmLd
source · pub struct WasmLd<'a> {
cmd: Command,
sess: &'a Session,
}
Fields§
§cmd: Command
§sess: &'a Session
Implementations§
Trait Implementations§
source§impl<'a> Linker for WasmLd<'a>
impl<'a> Linker for WasmLd<'a>
fn cmd(&mut self) -> &mut Command
fn set_output_kind(&mut self, output_kind: LinkOutputKind, _out_filename: &Path)
fn link_dylib(&mut self, lib: &str, _verbatim: bool, _as_needed: bool)
fn link_staticlib(&mut self, lib: &str, _verbatim: bool)
fn link_rlib(&mut self, lib: &Path)
fn include_path(&mut self, path: &Path)
fn framework_path(&mut self, _path: &Path)
fn output_filename(&mut self, path: &Path)
fn add_object(&mut self, path: &Path)
fn full_relro(&mut self)
fn partial_relro(&mut self)
fn no_relro(&mut self)
fn link_rust_dylib(&mut self, lib: &str, _path: &Path)
fn link_framework(&mut self, _framework: &str, _as_needed: bool)
fn link_whole_staticlib( &mut self, lib: &str, _verbatim: bool, _search_path: &[PathBuf] )
fn link_whole_rlib(&mut self, lib: &Path)
fn gc_sections(&mut self, _keep_metadata: bool)
fn no_gc_sections(&mut self)
fn optimize(&mut self)
fn pgo_gen(&mut self)
fn debuginfo(&mut self, strip: Strip, _: &[PathBuf])
fn control_flow_guard(&mut self)
fn no_crt_objects(&mut self)
fn no_default_libraries(&mut self)
fn export_symbols( &mut self, _tmpdir: &Path, _crate_type: CrateType, symbols: &[String] )
fn subsystem(&mut self, _subsystem: &str)
fn linker_plugin_lto(&mut self)
fn add_eh_frame_header(&mut self)
fn add_no_exec(&mut self)
fn add_as_needed(&mut self)
fn reset_per_library_state(&mut self)
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for WasmLd<'a>
impl<'a> !Send for WasmLd<'a>
impl<'a> !Sync for WasmLd<'a>
impl<'a> Unpin for WasmLd<'a>
impl<'a> !UnwindSafe for WasmLd<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 112 bytes