pub struct MovePathLookup<'tcx> {
locals: IndexVec<Local, Option<MovePathIndex>>,
projections: FxHashMap<(MovePathIndex, ProjectionElem<AbstractOperand, AbstractType>), MovePathIndex>,
un_derefer: UnDerefer<'tcx>,
}
Expand description
Tables mapping from a place to its MovePathIndex.
Fields§
§locals: IndexVec<Local, Option<MovePathIndex>>
§projections: FxHashMap<(MovePathIndex, ProjectionElem<AbstractOperand, AbstractType>), MovePathIndex>
projections are made from a base-place and a projection elem. The base-place will have a unique MovePathIndex; we use the latter as the index into the outer vector (narrowing subsequent search so that it is solely relative to that base-place). For the remaining lookup, we map the projection elem to the associated MovePathIndex.
un_derefer: UnDerefer<'tcx>
Implementations§
Source§impl<'tcx> MovePathLookup<'tcx>
impl<'tcx> MovePathLookup<'tcx>
pub fn find(&self, place: PlaceRef<'tcx>) -> LookupResult
pub fn find_local(&self, local: Local) -> Option<MovePathIndex>
Sourcepub fn iter_locals_enumerated(
&self,
) -> impl DoubleEndedIterator<Item = (Local, MovePathIndex)> + '_
pub fn iter_locals_enumerated( &self, ) -> impl DoubleEndedIterator<Item = (Local, MovePathIndex)> + '_
An enumerated iterator of local
s and their associated
MovePathIndex
es.
Trait Implementations§
Auto Trait Implementations§
impl<'tcx> DynSend for MovePathLookup<'tcx>
impl<'tcx> DynSync for MovePathLookup<'tcx>
impl<'tcx> Freeze for MovePathLookup<'tcx>
impl<'tcx> !RefUnwindSafe for MovePathLookup<'tcx>
impl<'tcx> Send for MovePathLookup<'tcx>
impl<'tcx> Sync for MovePathLookup<'tcx>
impl<'tcx> Unpin for MovePathLookup<'tcx>
impl<'tcx> !UnwindSafe for MovePathLookup<'tcx>
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
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Creates a filterable data provider with the given name for debugging. Read more
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Converts self
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§impl<Tcx, T> Value<Tcx> for Twhere
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Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 88 bytes