pub(crate) struct Normal;
Expand description
In normal mode, a R1: R2
constraint results in an edge R1 -> R2
. This is what we use when constructing the SCCs for
inference. This is because we compute the value of R1 by union’ing
all the things that it relies on.
Trait Implementations§
Source§impl ConstraintGraphDirection for Normal
impl ConstraintGraphDirection for Normal
fn start_region(c: &OutlivesConstraint<'_>) -> RegionVid
fn end_region(c: &OutlivesConstraint<'_>) -> RegionVid
fn is_normal() -> bool
impl Copy for Normal
Auto Trait Implementations§
impl DynSend for Normal
impl DynSync for Normal
impl Freeze for Normal
impl RefUnwindSafe for Normal
impl Send for Normal
impl Sync for Normal
impl Unpin for Normal
impl UnwindSafe for Normal
Blanket Implementations§
§impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
fn allocate_on(self, arena: &'tcx Arena<'tcx>) -> &'tcx mut T
fn allocate_from_iter( arena: &'tcx Arena<'tcx>, iter: impl IntoIterator<Item = T>, ) -> &'tcx mut [T]
Source§impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
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impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
fn allocate_on(self, arena: &'tcx Arena<'tcx>) -> &'tcx mut T
fn allocate_from_iter( arena: &'tcx Arena<'tcx>, iter: impl IntoIterator<Item = T>, ) -> &'tcx mut [T]
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impl<T> BorrowMut<T> for Twhere
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Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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clone_to_uninit
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impl<T, R> CollectAndApply<T, R> for T
Source§impl<T> Filterable for T
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Source§fn filterable(
self,
filter_name: &'static str,
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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if into_left
is true
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self
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impl<P> IntoQueryParam<P> for P
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§impl<Tcx, T> Value<Tcx> for Twhere
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Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 0 bytes