Struct std::collections::hash_map::RandomState
1.7.0 · source · pub struct RandomState { /* private fields */ }
Expand description
RandomState
is the default state for HashMap
types.
A particular instance RandomState
will create the same instances of
Hasher
, but the hashers created by two different RandomState
instances are unlikely to produce the same result for the same values.
Examples
use std::collections::HashMap;
use std::collections::hash_map::RandomState;
let s = RandomState::new();
let mut map = HashMap::with_hasher(s);
map.insert(1, 2);
RunImplementations§
source§impl RandomState
impl RandomState
sourcepub fn new() -> RandomState
pub fn new() -> RandomState
Trait Implementations§
source§impl BuildHasher for RandomState
impl BuildHasher for RandomState
§type Hasher = DefaultHasher
type Hasher = DefaultHasher
Type of the hasher that will be created.
source§fn build_hasher(&self) -> DefaultHasher
fn build_hasher(&self) -> DefaultHasher
Creates a new hasher. Read more
source§impl Clone for RandomState
impl Clone for RandomState
source§fn clone(&self) -> RandomState
fn clone(&self) -> RandomState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more1.16.0 · source§impl Debug for RandomState
impl Debug for RandomState
source§impl Default for RandomState
impl Default for RandomState
source§fn default() -> RandomState
fn default() -> RandomState
Constructs a new RandomState
.