pub struct collect_and_partition_mono_items<'tcx> {
data: PhantomData<&'tcx ()>,
}
Fields
data: PhantomData<&'tcx ()>
Trait Implementations
sourceimpl<'tcx> QueryConfig for collect_and_partition_mono_items<'tcx>
impl<'tcx> QueryConfig for collect_and_partition_mono_items<'tcx>
type Key = ()
type Value = (&'tcx HashSet<DefId, BuildHasherDefault<FxHasher>>, &'tcx [CodegenUnit<'tcx>])
type Stored = (&'tcx HashSet<DefId, BuildHasherDefault<FxHasher>>, &'tcx [CodegenUnit<'tcx>])
const NAME: &'static str = _
sourceimpl<'tcx> QueryDescription<QueryCtxt<'tcx>> for collect_and_partition_mono_items<'tcx>
impl<'tcx> QueryDescription<QueryCtxt<'tcx>> for collect_and_partition_mono_items<'tcx>
fn describe(tcx: QueryCtxt<'tcx>, key: Self::Key) -> String
fn cache_on_disk(_: TyCtxt<'tcx>, _: &Self::Key) -> bool
type Cache = DefaultCache<(), (&'tcx HashSet<DefId, BuildHasherDefault<FxHasher>>, &'tcx [CodegenUnit<'tcx>])>
fn query_state<'a>(tcx: QueryCtxt<'tcx>) -> &'a QueryState<Self::Key>where
QueryCtxt<'tcx>: 'a,
fn query_cache<'a>(tcx: QueryCtxt<'tcx>) -> &'a Self::Cachewhere
'tcx: 'a,
fn make_vtable(
tcx: QueryCtxt<'tcx>,
key: &Self::Key
) -> QueryVTable<QueryCtxt<'tcx>, Self::Key, Self::Value>
fn execute_query(tcx: TyCtxt<'tcx>, k: Self::Key) -> Self::Stored
Auto Trait Implementations
impl<'tcx> RefUnwindSafe for collect_and_partition_mono_items<'tcx>
impl<'tcx> Send for collect_and_partition_mono_items<'tcx>
impl<'tcx> Sync for collect_and_partition_mono_items<'tcx>
impl<'tcx> Unpin for collect_and_partition_mono_items<'tcx>
impl<'tcx> UnwindSafe for collect_and_partition_mono_items<'tcx>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<CTX, T> Value<CTX> for Twhere
CTX: DepContext,
impl<CTX, T> Value<CTX> for Twhere
CTX: DepContext,
default fn from_cycle_error(tcx: CTX) -> T
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 0 bytes