Fields
node_starts: IndexVec<N, usize>
Maps from a given node to an index where the set of successors
for that node starts. The index indexes into the edges
vector. To find the range for a given node, we look up the
start for that node and then the start for the next node
(i.e., with an index 1 higher) and get the range between the
two. This vector always has an extra entry so that this works
even for the max element.
edge_targets: Vec<N>
Implementations
Trait Implementations
sourceimpl<N: Idx> DirectedGraph for VecGraph<N>
impl<N: Idx> DirectedGraph for VecGraph<N>
type Node = N
sourceimpl<'graph, N: Idx> GraphSuccessors<'graph> for VecGraph<N>
impl<'graph, N: Idx> GraphSuccessors<'graph> for VecGraph<N>
sourceimpl<N: Idx + Ord> WithSuccessors for VecGraph<N>
impl<N: Idx + Ord> WithSuccessors for VecGraph<N>
fn successors(&self, node: N) -> Cloned<Iter<'_, N>>ⓘNotable traits for Cloned<I>impl<'a, I, T> Iterator for Cloned<I>where
T: 'a + Clone,
I: Iterator<Item = &'a T>, type Item = T;
T: 'a + Clone,
I: Iterator<Item = &'a T>, type Item = T;
fn depth_first_search(&self, from: Self::Node) -> DepthFirstSearch<'_, Self>ⓘNotable traits for DepthFirstSearch<'_, G>impl<G> Iterator for DepthFirstSearch<'_, G>where
G: ?Sized + DirectedGraph + WithNumNodes + WithSuccessors, type Item = G::Node;
where
Self: WithNumNodes,
G: ?Sized + DirectedGraph + WithNumNodes + WithSuccessors, type Item = G::Node;
Auto Trait Implementations
impl<N> RefUnwindSafe for VecGraph<N>where
N: RefUnwindSafe,
impl<N> Send for VecGraph<N>where
N: Send,
impl<N> Sync for VecGraph<N>where
N: Sync,
impl<N> Unpin for VecGraph<N>where
N: Unpin,
impl<N> UnwindSafe for VecGraph<N>where
N: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T> Captures<'a> for Twhere
T: ?Sized,
impl<T> Erased for T
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes