struct AtomicMemoryCellClocks {
    read_vector: VClock,
    write_vector: VClock,
    sync_vector: VClock,
}
Expand description

Externally stored memory cell clocks explicitly to reduce memory usage for the common case where no atomic operations exists on the memory cell.

Fields

read_vector: VClock

The clock-vector of the timestamp of the last atomic read operation performed by each thread. This detects potential data-races between atomic read and non-atomic write operations.

write_vector: VClock

The clock-vector of the timestamp of the last atomic write operation performed by each thread. This detects potential data-races between atomic write and non-atomic read or write operations.

sync_vector: VClock

Synchronization vector for acquire-release semantics contains the vector of timestamps that will happen-before a thread if an acquire-load is performed on the data.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 96 bytes