pub enum StructKind {
    Unit,
    Tuple(Vec<Option<Id>>),
    Plain {
        fields: Vec<Id>,
        fields_stripped: bool,
    },
}

Variants

Unit

A struct with no fields and no parentheses.

pub struct Unit;

Tuple(Vec<Option<Id>>)

A struct with unnamed fields.

pub struct TupleStruct(i32);
pub struct EmptyTupleStruct();

All Id’s will point to ItemEnum::StructField. Private and #[doc(hidden)] fields will be given as None

Plain

Fields

fields: Vec<Id>
fields_stripped: bool

A struct with nammed fields.

pub struct PlainStruct { x: i32 }
pub struct EmptyPlainStruct {}

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Deserialize this value from the given Serde deserializer. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 32 bytes

Size for each variant:

  • Unit: 0 bytes
  • Tuple: 31 bytes
  • Plain: 31 bytes