pub(crate) struct Path {
pub(crate) res: Res,
pub(crate) segments: Vec<PathSegment>,
}
Fields
res: Res
segments: Vec<PathSegment>
Implementations
sourceimpl Path
impl Path
pub(crate) fn def_id(&self) -> DefId
pub(crate) fn last_opt(&self) -> Option<Symbol>
pub(crate) fn last(&self) -> Symbol
pub(crate) fn whole_name(&self) -> String
sourcepub(crate) fn is_assoc_ty(&self) -> bool
pub(crate) fn is_assoc_ty(&self) -> bool
Checks if this is a T::Name
path for an associated type.
pub(crate) fn generics(&self) -> Option<Vec<&Type>>
pub(crate) fn bindings(&self) -> Option<&[TypeBinding]>
Trait Implementations
impl Eq for Path
impl StructuralEq for Path
impl StructuralPartialEq for Path
Auto Trait Implementations
impl RefUnwindSafe for Path
impl Send for Path
impl Sync for Path
impl Unpin for Path
impl UnwindSafe for Path
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<V, T> VZip<V> for Twhere
V: MultiLane<T>,
impl<V, T> VZip<V> for Twhere
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
impl<'a, T> Captures<'a> for Twhere
T: ?Sized,
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes