Module rustc_middle::dep_graph::dep_node
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Nodes in the dependency graph.
A node in the dependency graph is represented by a DepNode
.
A DepNode
consists of a DepKind
(which
specifies the kind of thing it represents, like a piece of HIR, MIR, etc.)
and a Fingerprint
, a 128-bit hash value, the exact meaning of which
depends on the node’s DepKind
. Together, the kind and the fingerprint
fully identify a dependency node, even across multiple compilation sessions.
In other words, the value of the fingerprint does not depend on anything
that is specific to a given compilation session, like an unpredictable
interning key (e.g., NodeId
, DefId
, Symbol
) or the numeric value of a
pointer. The concept behind this could be compared to how git commit hashes
uniquely identify a given commit. The fingerprinting approach has
a few advantages:
- A
DepNode
can simply be serialized to disk and loaded in another session without the need to do any “rebasing” (like we have to do for Spans and NodeIds) or “retracing” (like we had to do forDefId
in earlier implementations of the dependency graph). - A
Fingerprint
is just a bunch of bits, which allowsDepNode
to implementCopy
,Sync
,Send
,Freeze
, etc. - Since we just have a bit pattern,
DepNode
can be mapped from disk into memory without any post-processing (e.g., “abomination-style” pointer reconstruction). - Because a
DepNode
is self-contained, we can instantiateDepNodes
that refer to things that do not exist anymore. In previous implementationsDepNode
contained aDefId
. ADepNode
referring to something that had been removed between the previous and the current compilation session could not be instantiated because the current compilation session contained noDefId
for thing that had been removed.
DepNode
definition happens in the define_dep_nodes!()
macro. This macro
defines the DepKind
enum. Each DepKind
has its own parameters that are
needed at runtime in order to construct a valid DepNode
fingerprint.
However, only CompileCodegenUnit
and CompileMonoItem
are constructed
explicitly (with make_compile_codegen_unit
cq make_compile_mono_item
).
Because the macro sees what parameters a given DepKind
requires, it can
“infer” some properties for each kind of DepNode
:
- Whether a
DepNode
of a given kind has any parameters at all. SomeDepNode
s could represent global concepts with only one value. - Whether it is possible, in principle, to reconstruct a query key from a
given
DepNode
. ManyDepKind
s only require a singleDefId
parameter, in which case it is possible to map the node’s fingerprint back to theDefId
it was computed from. In other cases, too much information gets lost during fingerprint computation.
make_compile_codegen_unit
and make_compile_mono_items
, together with
DepNode::new()
, ensures that only valid DepNode
instances can be
constructed. For example, the API does not allow for constructing
parameterless DepNode
s with anything other than a zeroed out fingerprint.
More generally speaking, it relieves the user of the DepNode
API of
having to know how to compute the expected fingerprint for a given set of
node parameters.
Modules
Macros
Structs
Enums
make_dep_kind_array
.