Struct std::thread::ThreadId

1.19.0 · source ·
pub struct ThreadId(_);
Expand description

A unique identifier for a running thread.

A ThreadId is an opaque object that uniquely identifies each thread created during the lifetime of a process. ThreadIds are guaranteed not to be reused, even when a thread terminates. ThreadIds are under the control of Rust’s standard library and there may not be any relationship between ThreadId and the underlying platform’s notion of a thread identifier – the two concepts cannot, therefore, be used interchangeably. A ThreadId can be retrieved from the id method on a Thread.

Examples

use std::thread;

let other_thread = thread::spawn(|| {
    thread::current().id()
});

let other_thread_id = other_thread.join().unwrap();
assert!(thread::current().id() != other_thread_id);
Run

Implementations§

🔬This is a nightly-only experimental API. (thread_id_value #67939)

This returns a numeric identifier for the thread identified by this ThreadId.

As noted in the documentation for the type itself, it is essentially an opaque ID, but is guaranteed to be unique for each thread. The returned value is entirely opaque – only equality testing is stable. Note that it is not guaranteed which values new threads will return, and this may change across Rust versions.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.