Enum std::num::FpCategory

1.0.0 · source ·
pub enum FpCategory {
    Nan,
    Infinite,
    Zero,
    Subnormal,
    Normal,
}
Expand description

A classification of floating point numbers.

This enum is used as the return type for f32::classify and f64::classify. See their documentation for more.

Examples

use std::num::FpCategory;

let num = 12.4_f32;
let inf = f32::INFINITY;
let zero = 0f32;
let sub: f32 = 1.1754942e-38;
let nan = f32::NAN;

assert_eq!(num.classify(), FpCategory::Normal);
assert_eq!(inf.classify(), FpCategory::Infinite);
assert_eq!(zero.classify(), FpCategory::Zero);
assert_eq!(sub.classify(), FpCategory::Subnormal);
assert_eq!(nan.classify(), FpCategory::Nan);
Run

Variants§

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Nan

NaN (not a number): this value results from calculations like (-1.0).sqrt().

See the documentation for f32 for more information on the unusual properties of NaN.

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Infinite

Positive or negative infinity, which often results from dividing a nonzero number by zero.

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Zero

Positive or negative zero.

See the documentation for f32 for more information on the signedness of zeroes.

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Subnormal

“Subnormal” or “denormal” floating point representation (less precise, relative to their magnitude, than Normal).

Subnormal numbers are larger in magnitude than Zero but smaller in magnitude than all Normal numbers.

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Normal

A regular floating point number, not any of the exceptional categories.

The smallest positive normal numbers are f32::MIN_POSITIVE and f64::MIN_POSITIVE, and the largest positive normal numbers are f32::MAX and f64::MAX. (Unlike signed integers, floating point numbers are symmetric in their range, so negating any of these constants will produce their negative counterpart.)

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.