pub(crate) enum ItemId {
DefId(DefId),
Auto {
trait_: DefId,
for_: DefId,
},
Blanket {
impl_id: DefId,
for_: DefId,
},
Primitive(PrimitiveType, CrateNum),
}
Variants§
DefId(DefId)
A “normal” item that uses a DefId
for identification.
Auto
Identifier that is used for auto traits.
Blanket
Identifier that is used for blanket implementations.
Primitive(PrimitiveType, CrateNum)
Identifier for primitive types.
Implementations§
Trait Implementations§
impl Copy for ItemId
impl Eq for ItemId
impl StructuralEq for ItemId
impl StructuralPartialEq for ItemId
Auto Trait Implementations§
impl RefUnwindSafe for ItemId
impl Send for ItemId
impl Sync for ItemId
impl Unpin for ItemId
impl UnwindSafe for ItemId
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
source§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 20 bytes
Size for each variant:
DefId
: 11 bytesAuto
: 19 bytesBlanket
: 19 bytesPrimitive
: 7 bytes