Struct rustc_trait_selection::infer::InferCtxtInner
source · pub struct InferCtxtInner<'tcx> {
pub projection_cache: ProjectionCacheStorage<'tcx>,
type_variable_storage: TypeVariableStorage<'tcx>,
const_unification_storage: UnificationTable<InPlace<ConstVid<'tcx>, Vec<VarValue<ConstVid<'tcx>>, Global>, ()>>,
int_unification_storage: UnificationTable<InPlace<IntVid, Vec<VarValue<IntVid>, Global>, ()>>,
float_unification_storage: UnificationTable<InPlace<FloatVid, Vec<VarValue<FloatVid>, Global>, ()>>,
region_constraint_storage: Option<RegionConstraintStorage<'tcx>>,
region_obligations: Vec<RegionObligation<'tcx>, Global>,
undo_log: InferCtxtUndoLogs<'tcx>,
pub opaque_type_storage: OpaqueTypeStorage<'tcx>,
}
Expand description
This type contains all the things within InferCtxt
that sit within a
RefCell
and are involved with taking/rolling back snapshots. Snapshot
operations are hot enough that we want only one call to borrow_mut
per
call to start_snapshot
and rollback_to
.
Fields§
§projection_cache: ProjectionCacheStorage<'tcx>
Cache for projections. This cache is snapshotted along with the infcx.
Public so that traits::project
can use it.
type_variable_storage: TypeVariableStorage<'tcx>
§const_unification_storage: UnificationTable<InPlace<ConstVid<'tcx>, Vec<VarValue<ConstVid<'tcx>>, Global>, ()>>
§int_unification_storage: UnificationTable<InPlace<IntVid, Vec<VarValue<IntVid>, Global>, ()>>
§float_unification_storage: UnificationTable<InPlace<FloatVid, Vec<VarValue<FloatVid>, Global>, ()>>
§region_constraint_storage: Option<RegionConstraintStorage<'tcx>>
§region_obligations: Vec<RegionObligation<'tcx>, Global>
§undo_log: InferCtxtUndoLogs<'tcx>
§opaque_type_storage: OpaqueTypeStorage<'tcx>
Caches for opaque type inference.
Auto Trait Implementations§
impl<'tcx> !RefUnwindSafe for InferCtxtInner<'tcx>
impl<'tcx> !Send for InferCtxtInner<'tcx>
impl<'tcx> !Sync for InferCtxtInner<'tcx>
impl<'tcx> Unpin for InferCtxtInner<'tcx>
impl<'tcx> !UnwindSafe for InferCtxtInner<'tcx>
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 504 bytes