struct DepGraphData<K: DepKind> {
    current: CurrentDepGraph<K>,
    previous: SerializedDepGraph<K>,
    colors: DepNodeColorMap,
    processed_side_effects: Mutex<FxHashSet<DepNodeIndex>>,
    previous_work_products: FxHashMap<WorkProductId, WorkProduct>,
    dep_node_debug: Lock<FxHashMap<DepNode<K>, String>>,
    debug_loaded_from_disk: Lock<FxHashSet<DepNode<K>>>,
}

Fields§

§current: CurrentDepGraph<K>

The new encoding of the dependency graph, optimized for red/green tracking. The current field is the dependency graph of only the current compilation session: We don’t merge the previous dep-graph into current one anymore, but we do reference shared data to save space.

§previous: SerializedDepGraph<K>

The dep-graph from the previous compilation session. It contains all nodes and edges as well as all fingerprints of nodes that have them.

§colors: DepNodeColorMap§processed_side_effects: Mutex<FxHashSet<DepNodeIndex>>§previous_work_products: FxHashMap<WorkProductId, WorkProduct>

When we load, there may be .o files, cached MIR, or other such things available to us. If we find that they are not dirty, we load the path to the file storing those work-products here into this map. We can later look for and extract that data.

§dep_node_debug: Lock<FxHashMap<DepNode<K>, String>>§debug_loaded_from_disk: Lock<FxHashSet<DepNode<K>>>

Used by incremental compilation tests to assert that a particular query result was decoded from disk (not just marked green)

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 840 bytes