pub struct DefaultPartitioning;
Trait Implementations§
source§impl<'tcx> Partitioner<'tcx> for DefaultPartitioning
impl<'tcx> Partitioner<'tcx> for DefaultPartitioning
fn place_root_mono_items(
&mut self,
cx: &PartitioningCx<'_, 'tcx>,
mono_items: &mut dyn Iterator<Item = MonoItem<'tcx>>
) -> PreInliningPartitioning<'tcx>
fn merge_codegen_units(
&mut self,
cx: &PartitioningCx<'_, 'tcx>,
initial_partitioning: &mut PreInliningPartitioning<'tcx>
)
fn place_inlined_mono_items(
&mut self,
cx: &PartitioningCx<'_, 'tcx>,
initial_partitioning: PreInliningPartitioning<'tcx>
) -> PostInliningPartitioning<'tcx>
fn internalize_symbols(
&mut self,
cx: &PartitioningCx<'_, 'tcx>,
partitioning: &mut PostInliningPartitioning<'tcx>
)
Auto Trait Implementations§
impl RefUnwindSafe for DefaultPartitioning
impl Send for DefaultPartitioning
impl Sync for DefaultPartitioning
impl Unpin for DefaultPartitioning
impl UnwindSafe for DefaultPartitioning
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
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