struct PlaceInfo {
    value_index: Option<ValueIndex>,
    proj_elem: Option<TrackElem>,
    first_child: Option<PlaceIndex>,
    next_sibling: Option<PlaceIndex>,
}
Expand description

This is the information tracked for every PlaceIndex and is stored by Map.

Together, first_child and next_sibling form an intrusive linked list, which is used to model a tree structure (a replacement for a member like children: Vec<PlaceIndex>).

Fields§

§value_index: Option<ValueIndex>

We store a ValueIndex if and only if the placed is tracked by the analysis.

§proj_elem: Option<TrackElem>

The projection used to go from parent to this node (only None for root).

§first_child: Option<PlaceIndex>

The left-most child.

§next_sibling: Option<PlaceIndex>

Index of the sibling to the right of this node.

Implementations§

Trait Implementations§

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 16 bytes