enum LocalsForNode {
    One(Local),
    ForGuard {
        ref_for_guard: Local,
        for_arm_body: Local,
    },
}

Variants§

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One(Local)

In the usual case, a HirId for an identifier maps to at most one Local declaration.

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ForGuard

Fields

§ref_for_guard: Local
§for_arm_body: Local

The exceptional case is identifiers in a match arm’s pattern that are referenced in a guard of that match arm. For these, we have 2 Locals.

  • for_arm_body is the Local used in the arm body (which is just like the One case above),

  • ref_for_guard is the Local used in the arm’s guard (which is a reference to a temp that is an alias of for_arm_body).

Implementations§

Trait Implementations§

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 8 bytes

Size for each variant:

  • One: 4 bytes
  • ForGuard: 8 bytes