Struct rustc_hir::ImplItemId
source · pub struct ImplItemId {
pub owner_id: OwnerId,
}
Fields§
§owner_id: OwnerId
Implementations§
Trait Implementations§
source§impl Clone for ImplItemId
impl Clone for ImplItemId
source§fn clone(&self) -> ImplItemId
fn clone(&self) -> ImplItemId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ImplItemId
impl Debug for ImplItemId
source§impl<__D: Decoder> Decodable<__D> for ImplItemId
impl<__D: Decoder> Decodable<__D> for ImplItemId
source§impl<__CTX> HashStable<__CTX> for ImplItemIdwhere
__CTX: HashStableContext,
impl<__CTX> HashStable<__CTX> for ImplItemIdwhere
__CTX: HashStableContext,
fn hash_stable(&self, __hcx: &mut __CTX, __hasher: &mut StableHasher)
source§impl PartialEq<ImplItemId> for ImplItemId
impl PartialEq<ImplItemId> for ImplItemId
source§fn eq(&self, other: &ImplItemId) -> bool
fn eq(&self, other: &ImplItemId) -> bool
source§impl<HirCtx: HashStableContext> ToStableHashKey<HirCtx> for ImplItemId
impl<HirCtx: HashStableContext> ToStableHashKey<HirCtx> for ImplItemId
type KeyType = DefPathHash
fn to_stable_hash_key(&self, hcx: &HirCtx) -> DefPathHash
impl Copy for ImplItemId
impl Eq for ImplItemId
impl StructuralEq for ImplItemId
impl StructuralPartialEq for ImplItemId
Auto Trait Implementations§
impl RefUnwindSafe for ImplItemId
impl Send for ImplItemId
impl Sync for ImplItemId
impl Unpin for ImplItemId
impl UnwindSafe for ImplItemId
Blanket Implementations§
source§impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
fn allocate_on<'a>(self, arena: &'a Arena<'tcx>) -> &'a mut T
fn allocate_from_iter<'a>(
arena: &'a Arena<'tcx>,
iter: impl IntoIterator<Item = T>
) -> &'a mut [T] ⓘ
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 4 bytes