Struct rustc_expand::mbe::SequenceRepetition
source · struct SequenceRepetition {
tts: Vec<TokenTree>,
separator: Option<Token>,
kleene: KleeneToken,
num_captures: usize,
}
Fields§
§tts: Vec<TokenTree>
The sequence of token trees
separator: Option<Token>
The optional separator
kleene: KleeneToken
Whether the sequence can be repeated zero (*), or one or more times (+)
num_captures: usize
The number of Match
s that appear in the sequence (and subsequences)
Trait Implementations§
source§impl Debug for SequenceRepetition
impl Debug for SequenceRepetition
source§impl<__D: Decoder> Decodable<__D> for SequenceRepetition
impl<__D: Decoder> Decodable<__D> for SequenceRepetition
source§impl<__E: Encoder> Encodable<__E> for SequenceRepetition
impl<__E: Encoder> Encodable<__E> for SequenceRepetition
source§impl PartialEq<SequenceRepetition> for SequenceRepetition
impl PartialEq<SequenceRepetition> for SequenceRepetition
source§fn eq(&self, other: &SequenceRepetition) -> bool
fn eq(&self, other: &SequenceRepetition) -> bool
impl StructuralPartialEq for SequenceRepetition
Auto Trait Implementations§
impl !RefUnwindSafe for SequenceRepetition
impl !Send for SequenceRepetition
impl !Sync for SequenceRepetition
impl Unpin for SequenceRepetition
impl !UnwindSafe for SequenceRepetition
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 72 bytes