pub trait TriColorVisitor<G>where
    G: ?Sized + DirectedGraph,
{ type BreakVal; fn node_examined(
        &mut self,
        _node: G::Node,
        _prior_status: Option<NodeStatus>
    ) -> ControlFlow<Self::BreakVal> { ... } fn node_settled(&mut self, _node: G::Node) -> ControlFlow<Self::BreakVal> { ... } fn ignore_edge(&mut self, _source: G::Node, _target: G::Node) -> bool { ... } }
Expand description

What to do when a node is examined or becomes Settled during DFS.

Required Associated Types§

The value returned by this search.

Provided Methods§

Called when a node is examined by the depth-first search.

By checking the value of prior_status, this visitor can determine whether the edge leading to this node was a tree edge (None), forward edge (Some(Settled)) or back edge (Some(Visited)). For a full explanation of each edge type, see the “Depth-first Search” chapter in CLR or wikipedia.

If you want to know both nodes linked by each edge, you’ll need to modify TriColorDepthFirstSearch to store a source node for each Visited event.

Called after all nodes reachable from this one have been examined.

Behave as if no edges exist from source to target.

Implementors§