Struct rustc_codegen_ssa::back::command::Command
source · pub struct Command {
program: Program,
args: Vec<OsString>,
env: Vec<(OsString, OsString)>,
env_remove: Vec<OsString>,
}
Fields§
§program: Program
§args: Vec<OsString>
§env: Vec<(OsString, OsString)>
§env_remove: Vec<OsString>
Implementations§
source§impl Command
impl Command
pub fn new<P: AsRef<OsStr>>(program: P) -> Command
pub fn bat_script<P: AsRef<OsStr>>(program: P) -> Command
pub fn lld<P: AsRef<OsStr>>(program: P, flavor: LldFlavor) -> Command
fn _new(program: Program) -> Command
pub fn arg<P: AsRef<OsStr>>(&mut self, arg: P) -> &mut Command
pub fn args<I>(&mut self, args: I) -> &mut Commandwhere
I: IntoIterator<Item: AsRef<OsStr>>,
fn _arg(&mut self, arg: &OsStr)
pub fn env<K, V>(&mut self, key: K, value: V) -> &mut Commandwhere
K: AsRef<OsStr>,
V: AsRef<OsStr>,
fn _env(&mut self, key: &OsStr, value: &OsStr)
pub fn env_remove<K>(&mut self, key: K) -> &mut Commandwhere
K: AsRef<OsStr>,
fn _env_remove(&mut self, key: &OsStr)
pub fn output(&mut self) -> Result<Output>
pub fn command(&self) -> Command
pub fn get_args(&self) -> &[OsString]
pub fn take_args(&mut self) -> Vec<OsString>
sourcepub fn very_likely_to_exceed_some_spawn_limit(&self) -> bool
pub fn very_likely_to_exceed_some_spawn_limit(&self) -> bool
Returns a true
if we’re pretty sure that this’ll blow OS spawn limits,
or false
if we should attempt to spawn and see what the OS says.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Command
impl Send for Command
impl Sync for Command
impl Unpin for Command
impl UnwindSafe for Command
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 104 bytes