pub(crate) struct RegionValues<N: Idx> {
    elements: Rc<RegionValueElements>,
    placeholder_indices: Rc<PlaceholderIndices>,
    points: SparseIntervalMatrix<N, PointIndex>,
    free_regions: SparseBitMatrix<N, RegionVid>,
    placeholders: SparseBitMatrix<N, PlaceholderIndex>,
}
Expand description

Stores the full values for a set of regions (in contrast to LivenessValues, which only stores those points in the where a region is live). The full value for a region may contain points in the CFG, but also free regions as well as bound universe placeholders.

Example:

fn foo(x: &'a u32) -> &'a u32 {
   let y: &'0 u32 = x; // let's call this `'0`
   y
}

Here, the variable '0 would contain the free region 'a, because (since it is returned) it must live for at least 'a. But it would also contain various points from within the function.

Fields§

§elements: Rc<RegionValueElements>§placeholder_indices: Rc<PlaceholderIndices>§points: SparseIntervalMatrix<N, PointIndex>§free_regions: SparseBitMatrix<N, RegionVid>§placeholders: SparseBitMatrix<N, PlaceholderIndex>

Placeholders represent bound regions – so something like 'a in for<’a> fn(&’a u32)`.

Implementations§

Creates a new set of “region values” that tracks causal information. Each of the regions in num_region_variables will be initialized with an empty set of points and no causal information.

Adds the given element to the value for the given region. Returns whether the element is newly added (i.e., was not already present).

Adds all the control-flow points to the values for r.

Adds all elements in r_from to r_to (because e.g., r_to: r_from).

Returns true if the region r contains the given element.

self[to] |= values[from], essentially: that is, take all the elements for the region from from values and add them to the region to in self.

Returns true if sup_region contains all the CFG points that sub_region contains. Ignores universal regions.

Returns the locations contained within a given region r.

Returns just the universal regions that are contained in a given region’s value.

Returns all the elements contained in a given region’s value.

Returns all the elements contained in a given region’s value.

Returns a “pretty” string value of the region. Meant for debugging.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 112 bytes