Struct rustc_attr::DefaultBodyStability
source · pub struct DefaultBodyStability {
pub level: StabilityLevel,
pub feature: Symbol,
}
Expand description
Represents the #[rustc_default_body_unstable]
attribute.
Fields§
§level: StabilityLevel
§feature: Symbol
Trait Implementations§
source§impl Clone for DefaultBodyStability
impl Clone for DefaultBodyStability
source§fn clone(&self) -> DefaultBodyStability
fn clone(&self) -> DefaultBodyStability
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for DefaultBodyStability
impl Debug for DefaultBodyStability
source§impl<__D: Decoder> Decodable<__D> for DefaultBodyStability
impl<__D: Decoder> Decodable<__D> for DefaultBodyStability
source§impl<__E: Encoder> Encodable<__E> for DefaultBodyStability
impl<__E: Encoder> Encodable<__E> for DefaultBodyStability
source§impl Hash for DefaultBodyStability
impl Hash for DefaultBodyStability
source§impl<__CTX> HashStable<__CTX> for DefaultBodyStabilitywhere
__CTX: HashStableContext,
impl<__CTX> HashStable<__CTX> for DefaultBodyStabilitywhere
__CTX: HashStableContext,
fn hash_stable(&self, __hcx: &mut __CTX, __hasher: &mut StableHasher)
source§impl PartialEq<DefaultBodyStability> for DefaultBodyStability
impl PartialEq<DefaultBodyStability> for DefaultBodyStability
source§fn eq(&self, other: &DefaultBodyStability) -> bool
fn eq(&self, other: &DefaultBodyStability) -> bool
impl Copy for DefaultBodyStability
impl Eq for DefaultBodyStability
impl StructuralEq for DefaultBodyStability
impl StructuralPartialEq for DefaultBodyStability
Auto Trait Implementations§
impl RefUnwindSafe for DefaultBodyStability
impl Send for DefaultBodyStability
impl Sync for DefaultBodyStability
impl Unpin for DefaultBodyStability
impl UnwindSafe for DefaultBodyStability
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 20 bytes