Struct rustc_ast::tokenstream::AttrTokenStream
source · pub struct AttrTokenStream(pub Lrc<Vec<AttrTokenTree>>);
Expand description
An AttrTokenStream
is similar to a TokenStream
, but with extra
information about the tokens for attribute targets. This is used
during expansion to perform early cfg-expansion, and to process attributes
during proc-macro invocations.
Tuple Fields§
§0: Lrc<Vec<AttrTokenTree>>
Implementations§
source§impl AttrTokenStream
impl AttrTokenStream
pub fn new(tokens: Vec<AttrTokenTree>) -> AttrTokenStream
sourcepub fn to_tokenstream(&self) -> TokenStream
pub fn to_tokenstream(&self) -> TokenStream
Converts this AttrTokenStream
to a plain TokenStream
.
During conversion, AttrTokenTree::Attributes
get ‘flattened’
back to a TokenStream
of the form outer_attr attr_target
.
If there are inner attributes, they are inserted into the proper
place in the attribute target tokens.
Trait Implementations§
source§impl Clone for AttrTokenStream
impl Clone for AttrTokenStream
source§fn clone(&self) -> AttrTokenStream
fn clone(&self) -> AttrTokenStream
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for AttrTokenStream
impl Debug for AttrTokenStream
source§impl<__D: Decoder> Decodable<__D> for AttrTokenStream
impl<__D: Decoder> Decodable<__D> for AttrTokenStream
source§impl Default for AttrTokenStream
impl Default for AttrTokenStream
source§fn default() -> AttrTokenStream
fn default() -> AttrTokenStream
source§impl<__E: Encoder> Encodable<__E> for AttrTokenStream
impl<__E: Encoder> Encodable<__E> for AttrTokenStream
source§impl ToAttrTokenStream for AttrTokenStream
impl ToAttrTokenStream for AttrTokenStream
fn to_attr_token_stream(&self) -> AttrTokenStream
Auto Trait Implementations§
impl !RefUnwindSafe for AttrTokenStream
impl !Send for AttrTokenStream
impl !Sync for AttrTokenStream
impl Unpin for AttrTokenStream
impl !UnwindSafe for AttrTokenStream
Blanket Implementations§
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 8 bytes