macro_rules!
Rust provides a powerful macro system that allows metaprogramming. As you've
seen in previous chapters, macros look like functions, except that their name
ends with a bang !
, but instead of generating a function call, macros are
expanded into source code that gets compiled with the rest of the program.
However, unlike macros in C and other languages, Rust macros are expanded into
abstract syntax trees, rather than string preprocessing, so you don't get
unexpected precedence bugs.
Macros are created using the macro_rules!
macro.
// This is a simple macro named `say_hello`. macro_rules! say_hello { // `()` indicates that the macro takes no argument. () => { // The macro will expand into the contents of this block. println!("Hello!"); }; } fn main() { // This call will expand into `println!("Hello");` say_hello!() }
So why are macros useful?
-
Don't repeat yourself. There are many cases where you may need similar functionality in multiple places but with different types. Often, writing a macro is a useful way to avoid repeating code. (More on this later)
-
Domain-specific languages. Macros allow you to define special syntax for a specific purpose. (More on this later)
-
Variadic interfaces. Sometimes you want to define an interface that takes a variable number of arguments. An example is
println!
which could take any number of arguments, depending on the format string!. (More on this later)