D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER
windows
0.61.1
In windows::
Win32::
Graphics::
Direct3
D12
windows
::
Win32
::
Graphics
::
Direct3D12
Constant
D3D12_
RAY_
FLAG_
SKIP_
CLOSEST_
HIT_
SHADER
Copy item path
pub const D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER:
D3D12_RAY_FLAGS
;