Function D3DCompressShaders
pub unsafe fn D3DCompressShaders(
pshaderdata: &[D3D_SHADER_DATA],
uflags: u32,
) -> Result<ID3DBlob>pub unsafe fn D3DCompressShaders(
pshaderdata: &[D3D_SHADER_DATA],
uflags: u32,
) -> Result<ID3DBlob>