ID2D1GeometrySink_Impl

Trait ID2D1GeometrySink_Impl 

pub trait ID2D1GeometrySink_Impl: ID2D1SimplifiedGeometrySink_Impl {
    // Required methods
    fn AddLine(&self, point: &Vector2);
    fn AddBezier(&self, bezier: *const D2D1_BEZIER_SEGMENT);
    fn AddQuadraticBezier(&self, bezier: *const D2D1_QUADRATIC_BEZIER_SEGMENT);
    fn AddQuadraticBeziers(
        &self,
        beziers: *const D2D1_QUADRATIC_BEZIER_SEGMENT,
        bezierscount: u32,
    );
    fn AddArc(&self, arc: *const D2D1_ARC_SEGMENT);
}

Required Methods§

fn AddLine(&self, point: &Vector2)

fn AddBezier(&self, bezier: *const D2D1_BEZIER_SEGMENT)

fn AddQuadraticBezier(&self, bezier: *const D2D1_QUADRATIC_BEZIER_SEGMENT)

fn AddQuadraticBeziers( &self, beziers: *const D2D1_QUADRATIC_BEZIER_SEGMENT, bezierscount: u32, )

fn AddArc(&self, arc: *const D2D1_ARC_SEGMENT)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§