Module Direct3D12
Structs§
- D3D12_
AUTO_ BREADCRUMB_ NODE - D3D12_
AUTO_ BREADCRUMB_ NODE1 - D3D12_
AUTO_ BREADCRUMB_ OP - D3D12_
AXIS_ SHADING_ RATE - D3D12_
BACKGROUND_ PROCESSING_ MODE - D3D12_
BARRIER_ ACCESS - D3D12_
BARRIER_ GROUP - D3D12_
BARRIER_ LAYOUT - D3D12_
BARRIER_ SUBRESOURCE_ RANGE - D3D12_
BARRIER_ SYNC - D3D12_
BARRIER_ TYPE - D3D12_
BLEND - D3D12_
BLEND_ DESC - D3D12_
BLEND_ OP - D3D12_
BOX - D3D12_
BROADCASTING_ LAUNCH_ OVERRIDES - D3D12_
BUFFER_ BARRIER - D3D12_
BUFFER_ RTV - D3D12_
BUFFER_ SRV - D3D12_
BUFFER_ SRV_ FLAGS - D3D12_
BUFFER_ UAV - D3D12_
BUFFER_ UAV_ FLAGS - D3D12_
BUILD_ RAYTRACING_ ACCELERATION_ STRUCTURE_ DESC - D3D12_
BUILD_ RAYTRACING_ ACCELERATION_ STRUCTURE_ INPUTS - D3D12_
BUILD_ RAYTRACING_ ACCELERATION_ STRUCTURE_ TOOLS_ VISUALIZATION_ HEADER - D3D12_
CACHED_ PIPELINE_ STATE - D3D12_
CLEAR_ FLAGS - D3D12_
CLEAR_ VALUE - D3D12_
COALESCING_ LAUNCH_ OVERRIDES - D3D12_
COLOR_ WRITE_ ENABLE - D3D12_
COMMAND_ LIST_ FLAGS - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAGS - D3D12_
COMMAND_ LIST_ TYPE - D3D12_
COMMAND_ POOL_ FLAGS - D3D12_
COMMAND_ QUEUE_ DESC - D3D12_
COMMAND_ QUEUE_ FLAGS - D3D12_
COMMAND_ QUEUE_ PRIORITY - D3D12_
COMMAND_ RECORDER_ FLAGS - D3D12_
COMMAND_ SIGNATURE_ DESC - D3D12_
COMMON_ COMPUTE_ NODE_ OVERRIDES - D3D12_
COMPARISON_ FUNC - D3D12_
COMPUTE_ PIPELINE_ STATE_ DESC - D3D12_
CONSERVATIVE_ RASTERIZATION_ MODE - D3D12_
CONSERVATIVE_ RASTERIZATION_ TIER - D3D12_
CONSTANT_ BUFFER_ VIEW_ DESC - D3D12_
CPU_ DESCRIPTOR_ HANDLE - D3D12_
CPU_ PAGE_ PROPERTY - D3D12_
CROSS_ NODE_ SHARING_ TIER - D3D12_
CULL_ MODE - D3D12_
DEBUG_ COMMAND_ LIST_ GPU_ BASED_ VALIDATION_ SETTINGS - D3D12_
DEBUG_ COMMAND_ LIST_ PARAMETER_ TYPE - D3D12_
DEBUG_ DEVICE_ GPU_ BASED_ VALIDATION_ SETTINGS - D3D12_
DEBUG_ DEVICE_ GPU_ SLOWDOWN_ PERFORMANCE_ FACTOR - D3D12_
DEBUG_ DEVICE_ PARAMETER_ TYPE - D3D12_
DEBUG_ FEATURE - D3D12_
DEPTH_ STENCILOP_ DESC - D3D12_
DEPTH_ STENCILOP_ DESC1 - D3D12_
DEPTH_ STENCIL_ DESC - D3D12_
DEPTH_ STENCIL_ DESC1 - D3D12_
DEPTH_ STENCIL_ DESC2 - D3D12_
DEPTH_ STENCIL_ FORMAT - D3D12_
DEPTH_ STENCIL_ VALUE - D3D12_
DEPTH_ STENCIL_ VIEW_ DESC - D3D12_
DEPTH_ WRITE_ MASK - D3D12_
DESCRIPTOR_ HEAP_ DESC - D3D12_
DESCRIPTOR_ HEAP_ FLAGS - D3D12_
DESCRIPTOR_ HEAP_ TYPE - D3D12_
DESCRIPTOR_ RANGE - D3D12_
DESCRIPTOR_ RANG E1 - D3D12_
DESCRIPTOR_ RANGE_ FLAGS - D3D12_
DESCRIPTOR_ RANGE_ TYPE - D3D12_
DEVICE_ CONFIGURATION_ DESC - D3D12_
DEVICE_ FACTORY_ FLAGS - D3D12_
DEVICE_ FLAGS - D3D12_
DEVICE_ REMOVED_ EXTENDED_ DATA - D3D12_
DEVICE_ REMOVED_ EXTENDED_ DATA1 - D3D12_
DEVICE_ REMOVED_ EXTENDED_ DATA2 - D3D12_
DEVICE_ REMOVED_ EXTENDED_ DATA3 - D3D12_
DISCARD_ REGION - D3D12_
DISPATCH_ ARGUMENTS - D3D12_
DISPATCH_ GRAPH_ DESC - D3D12_
DISPATCH_ MESH_ ARGUMENTS - D3D12_
DISPATCH_ MODE - D3D12_
DISPATCH_ RAYS_ DESC - D3D12_
DRAW_ ARGUMENTS - D3D12_
DRAW_ INDEXED_ ARGUMENTS - D3D12_
DRED_ ALLOCATION_ NODE - D3D12_
DRED_ ALLOCATION_ NODE1 - D3D12_
DRED_ ALLOCATION_ TYPE - D3D12_
DRED_ AUTO_ BREADCRUMBS_ OUTPUT - D3D12_
DRED_ AUTO_ BREADCRUMBS_ OUTPU T1 - D3D12_
DRED_ BREADCRUMB_ CONTEXT - D3D12_
DRED_ DEVICE_ STATE - D3D12_
DRED_ ENABLEMENT - D3D12_
DRED_ FLAGS - D3D12_
DRED_ PAGE_ FAULT_ FLAGS - D3D12_
DRED_ PAGE_ FAULT_ OUTPUT - D3D12_
DRED_ PAGE_ FAULT_ OUTPU T1 - D3D12_
DRED_ PAGE_ FAULT_ OUTPU T2 - D3D12_
DRED_ VERSION - D3D12_
DRIVER_ MATCHING_ IDENTIFIER_ STATUS - D3D12_
DSV_ DIMENSION - D3D12_
DSV_ FLAGS - D3D12_
DXIL_ LIBRARY_ DESC - D3D12_
DXIL_ SUBOBJECT_ TO_ EXPORTS_ ASSOCIATION - D3D12_
ELEMENTS_ LAYOUT - D3D12_
EXECUTE_ INDIRECT_ TIER - D3D12_
EXISTING_ COLLECTION_ DESC - D3D12_
EXPORT_ DESC - D3D12_
EXPORT_ FLAGS - D3D12_
FEATURE - D3D12_
FEATURE_ DATA_ ARCHITECTURE - D3D12_
FEATURE_ DATA_ ARCHITECTUR E1 - D3D12_
FEATURE_ DATA_ COMMAND_ QUEUE_ PRIORITY - D3D12_
FEATURE_ DATA_ CROSS_ NODE - D3D12_
FEATURE_ DATA_ D3D12_ OPTIONS - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S1 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S2 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S3 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S4 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S5 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S6 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S7 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S8 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S9 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S10 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S11 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S12 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S13 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S14 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S15 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S16 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S17 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S18 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S19 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S20 - D3D12_
FEATURE_ DATA_ D3D12_ OPTION S21 - D3D12_
FEATURE_ DATA_ DISPLAYABLE - D3D12_
FEATURE_ DATA_ EXISTING_ HEAPS - D3D12_
FEATURE_ DATA_ FEATURE_ LEVELS - D3D12_
FEATURE_ DATA_ FORMAT_ INFO - D3D12_
FEATURE_ DATA_ FORMAT_ SUPPORT - D3D12_
FEATURE_ DATA_ GPU_ VIRTUAL_ ADDRESS_ SUPPORT - D3D12_
FEATURE_ DATA_ HARDWARE_ COPY - D3D12_
FEATURE_ DATA_ MULTISAMPLE_ QUALITY_ LEVELS - D3D12_
FEATURE_ DATA_ PLACED_ RESOURCE_ SUPPORT_ INFO - D3D12_
FEATURE_ DATA_ PREDICATION - D3D12_
FEATURE_ DATA_ PROTECTED_ RESOURCE_ SESSION_ SUPPORT - D3D12_
FEATURE_ DATA_ PROTECTED_ RESOURCE_ SESSION_ TYPES - D3D12_
FEATURE_ DATA_ PROTECTED_ RESOURCE_ SESSION_ TYPE_ COUNT - D3D12_
FEATURE_ DATA_ QUERY_ META_ COMMAND - D3D12_
FEATURE_ DATA_ ROOT_ SIGNATURE - D3D12_
FEATURE_ DATA_ SERIALIZATION - D3D12_
FEATURE_ DATA_ SHADER_ CACHE - D3D12_
FEATURE_ DATA_ SHADER_ MODEL - D3D12_
FENCE_ FLAGS - D3D12_
FILL_ MODE - D3D12_
FILTER - D3D12_
FILTER_ REDUCTION_ TYPE - D3D12_
FILTER_ TYPE - D3D12_
FORMAT_ SUPPOR T1 - D3D12_
FORMAT_ SUPPOR T2 - D3D12_
FUNCTION_ DESC - D3D12_
GENERIC_ PROGRAM_ DESC - D3D12_
GLOBAL_ BARRIER - D3D12_
GLOBAL_ ROOT_ SIGNATURE - D3D12_
GPU_ BASED_ VALIDATION_ FLAGS - D3D12_
GPU_ BASED_ VALIDATION_ PIPELINE_ STATE_ CREATE_ FLAGS - D3D12_
GPU_ BASED_ VALIDATION_ SHADER_ PATCH_ MODE - D3D12_
GPU_ DESCRIPTOR_ HANDLE - D3D12_
GPU_ VIRTUAL_ ADDRESS_ AND_ STRIDE - D3D12_
GPU_ VIRTUAL_ ADDRESS_ RANGE - D3D12_
GPU_ VIRTUAL_ ADDRESS_ RANGE_ AND_ STRIDE - D3D12_
GRAPHICS_ PIPELINE_ STATE_ DESC - D3D12_
GRAPHICS_ STATES - D3D12_
HEAP_ DESC - D3D12_
HEAP_ FLAGS - D3D12_
HEAP_ PROPERTIES - D3D12_
HEAP_ SERIALIZATION_ TIER - D3D12_
HEAP_ TYPE - D3D12_
HIT_ GROUP_ DESC - D3D12_
HIT_ GROUP_ TYPE - D3D12_
HIT_ KIND - D3D12_
IB_ STRIP_ CUT_ VALUE - D3D12_
INDEX_ BUFFER_ STRIP_ CUT_ VALUE - D3D12_
INDEX_ BUFFER_ VIEW - D3D12_
INDIRECT_ ARGUMENT_ DESC - D3D12_
INDIRECT_ ARGUMENT_ DESC_ 0_ 0 - D3D12_
INDIRECT_ ARGUMENT_ DESC_ 0_ 1 - D3D12_
INDIRECT_ ARGUMENT_ DESC_ 0_ 2 - D3D12_
INDIRECT_ ARGUMENT_ DESC_ 0_ 3 - D3D12_
INDIRECT_ ARGUMENT_ DESC_ 0_ 4 - D3D12_
INDIRECT_ ARGUMENT_ DESC_ 0_ 5 - D3D12_
INDIRECT_ ARGUMENT_ TYPE - D3D12_
INFO_ QUEUE_ FILTER - D3D12_
INFO_ QUEUE_ FILTER_ DESC - D3D12_
INPUT_ CLASSIFICATION - D3D12_
INPUT_ ELEMENT_ DESC - D3D12_
INPUT_ LAYOUT_ DESC - D3D12_
LIBRARY_ DESC - D3D12_
LIFETIME_ STATE - D3D12_
LINE_ RASTERIZATION_ MODE - D3D12_
LOCAL_ ROOT_ SIGNATURE - D3D12_
LOGIC_ OP - D3D12_
MEASUREMENTS_ ACTION - D3D12_
MEMCPY_ DEST - D3D12_
MEMORY_ POOL - D3D12_
MESH_ SHADER_ TIER - D3D12_
MESSAGE - D3D12_
MESSAGE_ CALLBACK_ FLAGS - D3D12_
MESSAGE_ CATEGORY - D3D12_
MESSAGE_ ID - D3D12_
MESSAGE_ SEVERITY - D3D12_
META_ COMMAND_ DESC - D3D12_
META_ COMMAND_ PARAMETER_ DESC - D3D12_
META_ COMMAND_ PARAMETER_ FLAGS - D3D12_
META_ COMMAND_ PARAMETER_ STAGE - D3D12_
META_ COMMAND_ PARAMETER_ TYPE - D3D12_
MIP_ REGION - D3D12_
MULTIPLE_ FENCE_ WAIT_ FLAGS - D3D12_
MULTISAMPLE_ QUALITY_ LEVEL_ FLAGS - D3D12_
MULTI_ NODE_ CPU_ INPUT - D3D12_
MULTI_ NODE_ GPU_ INPUT - D3D12_
NODE - D3D12_
NODE_ CPU_ INPUT - D3D12_
NODE_ GPU_ INPUT - D3D12_
NODE_ ID - D3D12_
NODE_ MASK - D3D12_
NODE_ OUTPUT_ OVERRIDES - D3D12_
NODE_ OVERRIDES_ TYPE - D3D12_
NODE_ TYPE - D3D12_
PACKED_ MIP_ INFO - D3D12_
PARAMETER_ DESC - D3D12_
PIPELINE_ STATE_ FLAGS - D3D12_
PIPELINE_ STATE_ STREAM_ DESC - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE - D3D12_
PLACED_ SUBRESOURCE_ FOOTPRINT - D3D12_
PREDICATION_ OP - D3D12_
PRIMITIVE_ TOPOLOGY_ DESC - D3D12_
PRIMITIVE_ TOPOLOGY_ TYPE - D3D12_
PROGRAMMABLE_ SAMPLE_ POSITIONS_ TIER - D3D12_
PROGRAM_ IDENTIFIER - D3D12_
PROGRAM_ TYPE - D3D12_
PROTECTED_ RESOURCE_ SESSION_ DESC - D3D12_
PROTECTED_ RESOURCE_ SESSION_ DESC1 - D3D12_
PROTECTED_ RESOURCE_ SESSION_ FLAGS - D3D12_
PROTECTED_ RESOURCE_ SESSION_ SUPPORT_ FLAGS - D3D12_
PROTECTED_ SESSION_ STATUS - D3D12_
QUERY_ DATA_ PIPELINE_ STATISTICS - D3D12_
QUERY_ DATA_ PIPELINE_ STATISTIC S1 - D3D12_
QUERY_ DATA_ SO_ STATISTICS - D3D12_
QUERY_ HEAP_ DESC - D3D12_
QUERY_ HEAP_ TYPE - D3D12_
QUERY_ TYPE - D3D12_
RANGE - D3D12_
RANGE_ UINT64 - D3D12_
RASTERIZER_ DESC - D3D12_
RASTERIZER_ DESC1 - D3D12_
RASTERIZER_ DESC2 - D3D12_
RAYTRACING_ AABB - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAGS - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ COPY_ MODE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ COMPACTED_ SIZE_ DESC - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ CURRENT_ SIZE_ DESC - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ DESC - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ SERIALIZATION_ DESC - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ TOOLS_ VISUALIZATION_ DESC - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ TYPE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ PREBUILD_ INFO - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ SRV - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ TYPE - D3D12_
RAYTRACING_ GEOMETRY_ AABBS_ DESC - D3D12_
RAYTRACING_ GEOMETRY_ DESC - D3D12_
RAYTRACING_ GEOMETRY_ FLAGS - D3D12_
RAYTRACING_ GEOMETRY_ TRIANGLES_ DESC - D3D12_
RAYTRACING_ GEOMETRY_ TYPE - D3D12_
RAYTRACING_ INSTANCE_ DESC - D3D12_
RAYTRACING_ INSTANCE_ FLAGS - D3D12_
RAYTRACING_ PIPELINE_ CONFIG - D3D12_
RAYTRACING_ PIPELINE_ CONFI G1 - D3D12_
RAYTRACING_ PIPELINE_ FLAGS - D3D12_
RAYTRACING_ SHADER_ CONFIG - D3D12_
RAYTRACING_ TIER - D3D12_
RAY_ FLAGS - D3D12_
RECREATE_ AT_ TIER - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ CLEAR_ PARAMETERS - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ PRESERVE_ LOCAL_ PARAMETERS - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE - D3D12_
RENDER_ PASS_ DEPTH_ STENCIL_ DESC - D3D12_
RENDER_ PASS_ ENDING_ ACCESS - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ PRESERVE_ LOCAL_ PARAMETERS - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ RESOLVE_ PARAMETERS - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ RESOLVE_ SUBRESOURCE_ PARAMETERS - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE - D3D12_
RENDER_ PASS_ FLAGS - D3D12_
RENDER_ PASS_ RENDER_ TARGET_ DESC - D3D12_
RENDER_ PASS_ TIER - D3D12_
RENDER_ TARGET_ BLEND_ DESC - D3D12_
RENDER_ TARGET_ VIEW_ DESC - D3D12_
RESIDENCY_ FLAGS - D3D12_
RESIDENCY_ PRIORITY - D3D12_
RESOLVE_ MODE - D3D12_
RESOURCE_ ALIASING_ BARRIER - D3D12_
RESOURCE_ ALLOCATION_ INFO - D3D12_
RESOURCE_ ALLOCATION_ INFO1 - D3D12_
RESOURCE_ BARRIER - D3D12_
RESOURCE_ BARRIER_ FLAGS - D3D12_
RESOURCE_ BARRIER_ TYPE - D3D12_
RESOURCE_ BINDING_ TIER - D3D12_
RESOURCE_ DESC - D3D12_
RESOURCE_ DESC1 - D3D12_
RESOURCE_ DIMENSION - D3D12_
RESOURCE_ FLAGS - D3D12_
RESOURCE_ HEAP_ TIER - D3D12_
RESOURCE_ STATES - D3D12_
RESOURCE_ TRANSITION_ BARRIER - D3D12_
RESOURCE_ UAV_ BARRIER - D3D12_
RLDO_ FLAGS - D3D12_
ROOT_ CONSTANTS - D3D12_
ROOT_ DESCRIPTOR - D3D12_
ROOT_ DESCRIPTO R1 - D3D12_
ROOT_ DESCRIPTOR_ FLAGS - D3D12_
ROOT_ DESCRIPTOR_ TABLE - D3D12_
ROOT_ DESCRIPTOR_ TABL E1 - D3D12_
ROOT_ PARAMETER - D3D12_
ROOT_ PARAMETE R1 - D3D12_
ROOT_ PARAMETER_ TYPE - D3D12_
ROOT_ SIGNATURE_ DESC - D3D12_
ROOT_ SIGNATURE_ DESC1 - D3D12_
ROOT_ SIGNATURE_ DESC2 - D3D12_
ROOT_ SIGNATURE_ FLAGS - D3D12_
RTV_ DIMENSION - D3D12_
RT_ FORMAT_ ARRAY - D3D12_
SAMPLER_ DESC - D3D12_
SAMPLER_ DESC2 - D3D12_
SAMPLER_ FEEDBACK_ TIER - D3D12_
SAMPLER_ FLAGS - D3D12_
SAMPLE_ MASK - D3D12_
SAMPLE_ POSITION - D3D12_
SERIALIZED_ DATA_ DRIVER_ MATCHING_ IDENTIFIER - D3D12_
SERIALIZED_ DATA_ TYPE - D3D12_
SERIALIZED_ RAYTRACING_ ACCELERATION_ STRUCTURE_ HEADER - D3D12_
SET_ GENERIC_ PIPELINE_ DESC - D3D12_
SET_ PROGRAM_ DESC - D3D12_
SET_ RAYTRACING_ PIPELINE_ DESC - D3D12_
SET_ WORK_ GRAPH_ DESC - D3D12_
SET_ WORK_ GRAPH_ FLAGS - D3D12_
SHADER_ BUFFER_ DESC - D3D12_
SHADER_ BYTECODE - D3D12_
SHADER_ CACHE_ CONTROL_ FLAGS - D3D12_
SHADER_ CACHE_ FLAGS - D3D12_
SHADER_ CACHE_ KIND_ FLAGS - D3D12_
SHADER_ CACHE_ MODE - D3D12_
SHADER_ CACHE_ SESSION_ DESC - D3D12_
SHADER_ CACHE_ SUPPORT_ FLAGS - D3D12_
SHADER_ COMPONENT_ MAPPING - D3D12_
SHADER_ DESC - D3D12_
SHADER_ INPUT_ BIND_ DESC - D3D12_
SHADER_ MIN_ PRECISION_ SUPPORT - D3D12_
SHADER_ NODE - D3D12_
SHADER_ RESOURCE_ VIEW_ DESC - D3D12_
SHADER_ TYPE_ DESC - D3D12_
SHADER_ VARIABLE_ DESC - D3D12_
SHADER_ VERSION_ TYPE - D3D12_
SHADER_ VISIBILITY - D3D12_
SHADING_ RATE - D3D12_
SHADING_ RATE_ COMBINER - D3D12_
SHARED_ RESOURCE_ COMPATIBILITY_ TIER - D3D12_
SIGNATURE_ PARAMETER_ DESC - D3D12_
SO_ DECLARATION_ ENTRY - D3D12_
SRV_ DIMENSION - D3D12_
STANDARD_ MULTISAMPLE_ QUALITY_ LEVELS - D3D12_
STATE_ OBJECT_ CONFIG - D3D12_
STATE_ OBJECT_ DESC - D3D12_
STATE_ OBJECT_ FLAGS - D3D12_
STATE_ OBJECT_ TYPE - D3D12_
STATE_ SUBOBJECT - D3D12_
STATE_ SUBOBJECT_ TYPE - D3D12_
STATIC_ BORDER_ COLOR - D3D12_
STATIC_ SAMPLER_ DESC - D3D12_
STATIC_ SAMPLER_ DESC1 - D3D12_
STENCIL_ OP - D3D12_
STREAM_ OUTPUT_ BUFFER_ VIEW - D3D12_
STREAM_ OUTPUT_ DESC - D3D12_
SUBOBJECT_ TO_ EXPORTS_ ASSOCIATION - D3D12_
SUBRESOURCE_ DATA - D3D12_
SUBRESOURCE_ FOOTPRINT - D3D12_
SUBRESOURCE_ INFO - D3D12_
SUBRESOURCE_ RANGE_ UINT64 - D3D12_
SUBRESOURCE_ TILING - D3D12_
TEX1D_ ARRAY_ DSV - D3D12_
TEX1D_ ARRAY_ RTV - D3D12_
TEX1D_ ARRAY_ SRV - D3D12_
TEX1D_ ARRAY_ UAV - D3D12_
TEX1D_ DSV - D3D12_
TEX1D_ RTV - D3D12_
TEX1D_ SRV - D3D12_
TEX1D_ UAV - D3D12_
TEX2DMS_ ARRAY_ DSV - D3D12_
TEX2DMS_ ARRAY_ RTV - D3D12_
TEX2DMS_ ARRAY_ SRV - D3D12_
TEX2DMS_ ARRAY_ UAV - D3D12_
TEX2DMS_ DSV - D3D12_
TEX2DMS_ RTV - D3D12_
TEX2DMS_ SRV - D3D12_
TEX2DMS_ UAV - D3D12_
TEX2D_ ARRAY_ DSV - D3D12_
TEX2D_ ARRAY_ RTV - D3D12_
TEX2D_ ARRAY_ SRV - D3D12_
TEX2D_ ARRAY_ UAV - D3D12_
TEX2D_ DSV - D3D12_
TEX2D_ RTV - D3D12_
TEX2D_ SRV - D3D12_
TEX2D_ UAV - D3D12_
TEX3D_ RTV - D3D12_
TEX3D_ SRV - D3D12_
TEX3D_ UAV - D3D12_
TEXCUBE_ ARRAY_ SRV - D3D12_
TEXCUBE_ SRV - D3D12_
TEXTURE_ ADDRESS_ MODE - D3D12_
TEXTURE_ BARRIER - D3D12_
TEXTURE_ BARRIER_ FLAGS - D3D12_
TEXTURE_ COPY_ LOCATION - D3D12_
TEXTURE_ COPY_ TYPE - D3D12_
TEXTURE_ LAYOUT - D3D12_
THREAD_ LAUNCH_ OVERRIDES - D3D12_
TILED_ RESOURCES_ TIER - D3D12_
TILED_ RESOURCE_ COORDINATE - D3D12_
TILE_ COPY_ FLAGS - D3D12_
TILE_ MAPPING_ FLAGS - D3D12_
TILE_ RANGE_ FLAGS - D3D12_
TILE_ REGION_ SIZE - D3D12_
TILE_ SHAPE - D3D12_
TRI_ STATE - D3D12_
UAV_ DIMENSION - D3D12_
UNORDERED_ ACCESS_ VIEW_ DESC - D3D12_
VARIABLE_ SHADING_ RATE_ TIER - D3D12_
VERSIONED_ DEVICE_ REMOVED_ EXTENDED_ DATA - D3D12_
VERSIONED_ ROOT_ SIGNATURE_ DESC - D3D12_
VERTEX_ BUFFER_ VIEW - D3D12_
VIEWPORT - D3D12_
VIEW_ INSTANCE_ LOCATION - D3D12_
VIEW_ INSTANCING_ DESC - D3D12_
VIEW_ INSTANCING_ FLAGS - D3D12_
VIEW_ INSTANCING_ TIER - D3D12_
WAVE_ MMA_ TIER - D3D12_
WORK_ GRAPHS_ TIER - D3D12_
WORK_ GRAPH_ DESC - D3D12_
WORK_ GRAPH_ FLAGS - D3D12_
WORK_ GRAPH_ MEMORY_ REQUIREMENTS - D3D12_
WRITEBUFFERIMMEDIATE_ MODE - D3D12_
WRITEBUFFERIMMEDIATE_ PARAMETER - D3D_
ROOT_ SIGNATURE_ VERSION - D3D_
SHADER_ MODEL - ID3D12
Command Allocator - ID3D12
Command List - ID3D12
Command Queue - ID3D12
Command Signature - ID3D12
Debug - ID3D12
Debug1 - ID3D12
Debug2 - ID3D12
Debug3 - ID3D12
Debug4 - ID3D12
Debug5 - ID3D12
Debug6 - ID3D12
Debug Command List - ID3D12
Debug Command List1 - ID3D12
Debug Command List2 - ID3D12
Debug Command List3 - ID3D12
Debug Command Queue - ID3D12
Debug Command Queue1 - ID3D12
Debug Device - ID3D12
Debug Device1 - ID3D12
Debug Device2 - ID3D12
Descriptor Heap - ID3D12
Device - ID3D12
Device1 - ID3D12
Device2 - ID3D12
Device3 - ID3D12
Device4 - ID3D12
Device5 - ID3D12
Device6 - ID3D12
Device7 - ID3D12
Device8 - ID3D12
Device9 - ID3D12
Device10 - ID3D12
Device11 - ID3D12
Device12 - ID3D12
Device13 - ID3D12
Device14 - ID3D12
Device Child - ID3D12
Device Configuration - ID3D12
Device Configuration1 - ID3D12
Device Factory - ID3D12
Device Removed Extended Data - ID3D12
Device Removed Extended Data1 - ID3D12
Device Removed Extended Data2 - ID3D12
Device Removed Extended Data Settings - ID3D12
Device Removed Extended Data Settings1 - ID3D12
Device Removed Extended Data Settings2 - ID3D12
Fence - ID3D12
Fence1 - ID3D12
Function Parameter Reflection - ID3D12
Function Reflection - ID3D12GBV
Diagnostics - ID3D12
Graphics Command List - ID3D12
Graphics Command List1 - ID3D12
Graphics Command List2 - ID3D12
Graphics Command List3 - ID3D12
Graphics Command List4 - ID3D12
Graphics Command List5 - ID3D12
Graphics Command List6 - ID3D12
Graphics Command List7 - ID3D12
Graphics Command List8 - ID3D12
Graphics Command List9 - ID3D12
Graphics Command List10 - ID3D12
Heap - ID3D12
Heap1 - ID3D12
Info Queue - ID3D12
Info Queue1 - ID3D12
Library Reflection - ID3D12
Lifetime Owner - ID3D12
Lifetime Tracker - ID3D12
Manual Write Tracking Resource - ID3D12
Meta Command - ID3D12
Object - ID3D12
Pageable - ID3D12
Pipeline Library - ID3D12
Pipeline Library1 - ID3D12
Pipeline State - ID3D12
Protected Resource Session - ID3D12
Protected Resource Session1 - ID3D12
Protected Session - ID3D12
Query Heap - ID3D12
Resource - ID3D12
Resource1 - ID3D12
Resource2 - ID3D12
Root Signature - ID3D12
Root Signature Deserializer - ID3D12SDK
Configuration - ID3D12SDK
Configuration1 - ID3D12
Shader Cache Session - ID3D12
Shader Reflection - ID3D12
Shader Reflection Constant Buffer - ID3D12
Shader Reflection Type - ID3D12
Shader Reflection Variable - ID3D12
Sharing Contract - ID3D12
State Object - ID3D12
State Object Properties - ID3D12
State Object Properties1 - ID3D12
Swap Chain Assistant - ID3D12
Tools - ID3D12
Versioned Root Signature Deserializer - ID3D12
Virtualization Guest Device - ID3D12
Work Graph Properties
Constants§
- CLSID_
D3D12 Debug - CLSID_
D3D12 Device Factory - CLSID_
D3D12 Device Removed Extended Data - CLSID_
D3D12SDK Configuration - CLSID_
D3D12 Tools - D3D12
Experimental Shader Models - D3D12
Tiled Resource Tier4 - D3D12_
8BIT_ INDEX_ STRIP_ CUT_ VALUE - D3D12_
16BIT_ INDEX_ STRIP_ CUT_ VALUE - D3D12_
32BIT_ INDEX_ STRIP_ CUT_ VALUE - D3D12_
ANISOTROPIC_ FILTERING_ BIT - D3D12_
APPEND_ ALIGNED_ ELEMENT - D3D12_
ARRAY_ AXIS_ ADDRESS_ RANGE_ BIT_ COUNT - D3D12_
AUTO_ BREADCRUMB_ OP_ ATOMICCOPYBUFFERUINT - D3D12_
AUTO_ BREADCRUMB_ OP_ ATOMICCOPYBUFFERUIN T64 - D3D12_
AUTO_ BREADCRUMB_ OP_ BARRIER - D3D12_
AUTO_ BREADCRUMB_ OP_ BEGINEVENT - D3D12_
AUTO_ BREADCRUMB_ OP_ BEGINSUBMISSION - D3D12_
AUTO_ BREADCRUMB_ OP_ BEGIN_ COMMAND_ LIST - D3D12_
AUTO_ BREADCRUMB_ OP_ BUILDRAYTRACINGACCELERATIONSTRUCTURE - D3D12_
AUTO_ BREADCRUMB_ OP_ CLEARDEPTHSTENCILVIEW - D3D12_
AUTO_ BREADCRUMB_ OP_ CLEARRENDERTARGETVIEW - D3D12_
AUTO_ BREADCRUMB_ OP_ CLEARUNORDEREDACCESSVIEW - D3D12_
AUTO_ BREADCRUMB_ OP_ COPYBUFFERREGION - D3D12_
AUTO_ BREADCRUMB_ OP_ COPYRAYTRACINGACCELERATIONSTRUCTURE - D3D12_
AUTO_ BREADCRUMB_ OP_ COPYRESOURCE - D3D12_
AUTO_ BREADCRUMB_ OP_ COPYTEXTUREREGION - D3D12_
AUTO_ BREADCRUMB_ OP_ COPYTILES - D3D12_
AUTO_ BREADCRUMB_ OP_ DECODEFRAME - D3D12_
AUTO_ BREADCRUMB_ OP_ DECODEFRAM E1 - D3D12_
AUTO_ BREADCRUMB_ OP_ DECODEFRAM E2 - D3D12_
AUTO_ BREADCRUMB_ OP_ DISPATCH - D3D12_
AUTO_ BREADCRUMB_ OP_ DISPATCHGRAPH - D3D12_
AUTO_ BREADCRUMB_ OP_ DISPATCHMESH - D3D12_
AUTO_ BREADCRUMB_ OP_ DISPATCHRAYS - D3D12_
AUTO_ BREADCRUMB_ OP_ DRAWINDEXEDINSTANCED - D3D12_
AUTO_ BREADCRUMB_ OP_ DRAWINSTANCED - D3D12_
AUTO_ BREADCRUMB_ OP_ EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO - D3D12_
AUTO_ BREADCRUMB_ OP_ ENCODEFRAME - D3D12_
AUTO_ BREADCRUMB_ OP_ ENDEVENT - D3D12_
AUTO_ BREADCRUMB_ OP_ ENDSUBMISSION - D3D12_
AUTO_ BREADCRUMB_ OP_ ESTIMATEMOTION - D3D12_
AUTO_ BREADCRUMB_ OP_ EXECUTEBUNDLE - D3D12_
AUTO_ BREADCRUMB_ OP_ EXECUTEEXTENSIONCOMMAND - D3D12_
AUTO_ BREADCRUMB_ OP_ EXECUTEINDIRECT - D3D12_
AUTO_ BREADCRUMB_ OP_ EXECUTEMETACOMMAND - D3D12_
AUTO_ BREADCRUMB_ OP_ INITIALIZEEXTENSIONCOMMAND - D3D12_
AUTO_ BREADCRUMB_ OP_ INITIALIZEMETACOMMAND - D3D12_
AUTO_ BREADCRUMB_ OP_ PRESENT - D3D12_
AUTO_ BREADCRUMB_ OP_ PROCESSFRAMES - D3D12_
AUTO_ BREADCRUMB_ OP_ PROCESSFRAME S1 - D3D12_
AUTO_ BREADCRUMB_ OP_ RESOLVEENCODEROUTPUTMETADATA - D3D12_
AUTO_ BREADCRUMB_ OP_ RESOLVEMOTIONVECTORHEAP - D3D12_
AUTO_ BREADCRUMB_ OP_ RESOLVEQUERYDATA - D3D12_
AUTO_ BREADCRUMB_ OP_ RESOLVESUBRESOURCE - D3D12_
AUTO_ BREADCRUMB_ OP_ RESOLVESUBRESOURCEREGION - D3D12_
AUTO_ BREADCRUMB_ OP_ RESOURCEBARRIER - D3D12_
AUTO_ BREADCRUMB_ OP_ SETMARKER - D3D12_
AUTO_ BREADCRUMB_ OP_ SETPIPELINESTAT E1 - D3D12_
AUTO_ BREADCRUMB_ OP_ SETPROGRAM - D3D12_
AUTO_ BREADCRUMB_ OP_ SETPROTECTEDRESOURCESESSION - D3D12_
AUTO_ BREADCRUMB_ OP_ WRITEBUFFERIMMEDIATE - D3D12_
AXIS_ SHADING_ RATE_ 1X - D3D12_
AXIS_ SHADING_ RATE_ 2X - D3D12_
AXIS_ SHADING_ RATE_ 4X - D3D12_
BACKGROUND_ PROCESSING_ MODE_ ALLOWED - D3D12_
BACKGROUND_ PROCESSING_ MODE_ ALLOW_ INTRUSIVE_ MEASUREMENTS - D3D12_
BACKGROUND_ PROCESSING_ MODE_ DISABLE_ BACKGROUND_ WORK - D3D12_
BACKGROUND_ PROCESSING_ MODE_ DISABLE_ PROFILING_ BY_ SYSTEM - D3D12_
BARRIER_ ACCESS_ COMMON - D3D12_
BARRIER_ ACCESS_ CONSTANT_ BUFFER - D3D12_
BARRIER_ ACCESS_ COPY_ DEST - D3D12_
BARRIER_ ACCESS_ COPY_ SOURCE - D3D12_
BARRIER_ ACCESS_ DEPTH_ STENCIL_ READ - D3D12_
BARRIER_ ACCESS_ DEPTH_ STENCIL_ WRITE - D3D12_
BARRIER_ ACCESS_ INDEX_ BUFFER - D3D12_
BARRIER_ ACCESS_ INDIRECT_ ARGUMENT - D3D12_
BARRIER_ ACCESS_ NO_ ACCESS - D3D12_
BARRIER_ ACCESS_ PREDICATION - D3D12_
BARRIER_ ACCESS_ RAYTRACING_ ACCELERATION_ STRUCTURE_ READ - D3D12_
BARRIER_ ACCESS_ RAYTRACING_ ACCELERATION_ STRUCTURE_ WRITE - D3D12_
BARRIER_ ACCESS_ RENDER_ TARGET - D3D12_
BARRIER_ ACCESS_ RESOLVE_ DEST - D3D12_
BARRIER_ ACCESS_ RESOLVE_ SOURCE - D3D12_
BARRIER_ ACCESS_ SHADER_ RESOURCE - D3D12_
BARRIER_ ACCESS_ SHADING_ RATE_ SOURCE - D3D12_
BARRIER_ ACCESS_ STREAM_ OUTPUT - D3D12_
BARRIER_ ACCESS_ UNORDERED_ ACCESS - D3D12_
BARRIER_ ACCESS_ VERTEX_ BUFFER - D3D12_
BARRIER_ ACCESS_ VIDEO_ DECODE_ READ - D3D12_
BARRIER_ ACCESS_ VIDEO_ DECODE_ WRITE - D3D12_
BARRIER_ ACCESS_ VIDEO_ ENCODE_ READ - D3D12_
BARRIER_ ACCESS_ VIDEO_ ENCODE_ WRITE - D3D12_
BARRIER_ ACCESS_ VIDEO_ PROCESS_ READ - D3D12_
BARRIER_ ACCESS_ VIDEO_ PROCESS_ WRITE - D3D12_
BARRIER_ LAYOUT_ COMMON - D3D12_
BARRIER_ LAYOUT_ COMPUTE_ QUEUE_ COMMON - D3D12_
BARRIER_ LAYOUT_ COMPUTE_ QUEUE_ COPY_ DEST - D3D12_
BARRIER_ LAYOUT_ COMPUTE_ QUEUE_ COPY_ SOURCE - D3D12_
BARRIER_ LAYOUT_ COMPUTE_ QUEUE_ GENERIC_ READ - D3D12_
BARRIER_ LAYOUT_ COMPUTE_ QUEUE_ SHADER_ RESOURCE - D3D12_
BARRIER_ LAYOUT_ COMPUTE_ QUEUE_ UNORDERED_ ACCESS - D3D12_
BARRIER_ LAYOUT_ COPY_ DEST - D3D12_
BARRIER_ LAYOUT_ COPY_ SOURCE - D3D12_
BARRIER_ LAYOUT_ DEPTH_ STENCIL_ READ - D3D12_
BARRIER_ LAYOUT_ DEPTH_ STENCIL_ WRITE - D3D12_
BARRIER_ LAYOUT_ DIRECT_ QUEUE_ COMMON - D3D12_
BARRIER_ LAYOUT_ DIRECT_ QUEUE_ COPY_ DEST - D3D12_
BARRIER_ LAYOUT_ DIRECT_ QUEUE_ COPY_ SOURCE - D3D12_
BARRIER_ LAYOUT_ DIRECT_ QUEUE_ GENERIC_ READ - D3D12_
BARRIER_ LAYOUT_ DIRECT_ QUEUE_ SHADER_ RESOURCE - D3D12_
BARRIER_ LAYOUT_ DIRECT_ QUEUE_ UNORDERED_ ACCESS - D3D12_
BARRIER_ LAYOUT_ GENERIC_ READ - D3D12_
BARRIER_ LAYOUT_ PRESENT - D3D12_
BARRIER_ LAYOUT_ RENDER_ TARGET - D3D12_
BARRIER_ LAYOUT_ RESOLVE_ DEST - D3D12_
BARRIER_ LAYOUT_ RESOLVE_ SOURCE - D3D12_
BARRIER_ LAYOUT_ SHADER_ RESOURCE - D3D12_
BARRIER_ LAYOUT_ SHADING_ RATE_ SOURCE - D3D12_
BARRIER_ LAYOUT_ UNDEFINED - D3D12_
BARRIER_ LAYOUT_ UNORDERED_ ACCESS - D3D12_
BARRIER_ LAYOUT_ VIDEO_ DECODE_ READ - D3D12_
BARRIER_ LAYOUT_ VIDEO_ DECODE_ WRITE - D3D12_
BARRIER_ LAYOUT_ VIDEO_ ENCODE_ READ - D3D12_
BARRIER_ LAYOUT_ VIDEO_ ENCODE_ WRITE - D3D12_
BARRIER_ LAYOUT_ VIDEO_ PROCESS_ READ - D3D12_
BARRIER_ LAYOUT_ VIDEO_ PROCESS_ WRITE - D3D12_
BARRIER_ LAYOUT_ VIDEO_ QUEUE_ COMMON - D3D12_
BARRIER_ SYNC_ ALL - D3D12_
BARRIER_ SYNC_ ALL_ SHADING - D3D12_
BARRIER_ SYNC_ BUILD_ RAYTRACING_ ACCELERATION_ STRUCTURE - D3D12_
BARRIER_ SYNC_ CLEAR_ UNORDERED_ ACCESS_ VIEW - D3D12_
BARRIER_ SYNC_ COMPUTE_ SHADING - D3D12_
BARRIER_ SYNC_ COPY - D3D12_
BARRIER_ SYNC_ COPY_ RAYTRACING_ ACCELERATION_ STRUCTURE - D3D12_
BARRIER_ SYNC_ DEPTH_ STENCIL - D3D12_
BARRIER_ SYNC_ DRAW - D3D12_
BARRIER_ SYNC_ EMIT_ RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO - D3D12_
BARRIER_ SYNC_ EXECUTE_ INDIRECT - D3D12_
BARRIER_ SYNC_ INDEX_ INPUT - D3D12_
BARRIER_ SYNC_ NONE - D3D12_
BARRIER_ SYNC_ NON_ PIXEL_ SHADING - D3D12_
BARRIER_ SYNC_ PIXEL_ SHADING - D3D12_
BARRIER_ SYNC_ PREDICATION - D3D12_
BARRIER_ SYNC_ RAYTRACING - D3D12_
BARRIER_ SYNC_ RENDER_ TARGET - D3D12_
BARRIER_ SYNC_ RESOLVE - D3D12_
BARRIER_ SYNC_ SPLIT - D3D12_
BARRIER_ SYNC_ VERTEX_ SHADING - D3D12_
BARRIER_ SYNC_ VIDEO_ DECODE - D3D12_
BARRIER_ SYNC_ VIDEO_ ENCODE - D3D12_
BARRIER_ SYNC_ VIDEO_ PROCESS - D3D12_
BARRIER_ TYPE_ BUFFER - D3D12_
BARRIER_ TYPE_ GLOBAL - D3D12_
BARRIER_ TYPE_ TEXTURE - D3D12_
BLEND_ ALPHA_ FACTOR - D3D12_
BLEND_ BLEND_ FACTOR - D3D12_
BLEND_ DEST_ ALPHA - D3D12_
BLEND_ DEST_ COLOR - D3D12_
BLEND_ INV_ ALPHA_ FACTOR - D3D12_
BLEND_ INV_ BLEND_ FACTOR - D3D12_
BLEND_ INV_ DEST_ ALPHA - D3D12_
BLEND_ INV_ DEST_ COLOR - D3D12_
BLEND_ INV_ SRC1_ ALPHA - D3D12_
BLEND_ INV_ SRC1_ COLOR - D3D12_
BLEND_ INV_ SRC_ ALPHA - D3D12_
BLEND_ INV_ SRC_ COLOR - D3D12_
BLEND_ ONE - D3D12_
BLEND_ OP_ ADD - D3D12_
BLEND_ OP_ MAX - D3D12_
BLEND_ OP_ MIN - D3D12_
BLEND_ OP_ REV_ SUBTRACT - D3D12_
BLEND_ OP_ SUBTRACT - D3D12_
BLEND_ SRC1_ ALPHA - D3D12_
BLEND_ SRC1_ COLOR - D3D12_
BLEND_ SRC_ ALPHA - D3D12_
BLEND_ SRC_ ALPHA_ SAT - D3D12_
BLEND_ SRC_ COLOR - D3D12_
BLEND_ ZERO - D3D12_
BUFFER_ SRV_ FLAG_ NONE - D3D12_
BUFFER_ SRV_ FLAG_ RAW - D3D12_
BUFFER_ UAV_ FLAG_ NONE - D3D12_
BUFFER_ UAV_ FLAG_ RAW - D3D12_
CENTER_ MULTISAMPLE_ PATTERN - D3D12_
CLEAR_ FLAG_ DEPTH - D3D12_
CLEAR_ FLAG_ STENCIL - D3D12_
CLIP_ OR_ CULL_ DISTANCE_ COUNT - D3D12_
CLIP_ OR_ CULL_ DISTANCE_ ELEMENT_ COUNT - D3D12_
COLOR_ WRITE_ ENABLE_ ALL - D3D12_
COLOR_ WRITE_ ENABLE_ ALPHA - D3D12_
COLOR_ WRITE_ ENABLE_ BLUE - D3D12_
COLOR_ WRITE_ ENABLE_ GREEN - D3D12_
COLOR_ WRITE_ ENABLE_ RED - D3D12_
COMMAND_ LIST_ FLAG_ NONE - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ BUNDLE - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ COMPUTE - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ COPY - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ DIRECT - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ NONE - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ VIDEO_ DECODE - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ VIDEO_ ENCODE - D3D12_
COMMAND_ LIST_ SUPPORT_ FLAG_ VIDEO_ PROCESS - D3D12_
COMMAND_ LIST_ TYPE_ BUNDLE - D3D12_
COMMAND_ LIST_ TYPE_ COMPUTE - D3D12_
COMMAND_ LIST_ TYPE_ COPY - D3D12_
COMMAND_ LIST_ TYPE_ DIRECT - D3D12_
COMMAND_ LIST_ TYPE_ NONE - D3D12_
COMMAND_ LIST_ TYPE_ VIDEO_ DECODE - D3D12_
COMMAND_ LIST_ TYPE_ VIDEO_ ENCODE - D3D12_
COMMAND_ LIST_ TYPE_ VIDEO_ PROCESS - D3D12_
COMMAND_ POOL_ FLAG_ NONE - D3D12_
COMMAND_ QUEUE_ FLAG_ DISABLE_ GPU_ TIMEOUT - D3D12_
COMMAND_ QUEUE_ FLAG_ NONE - D3D12_
COMMAND_ QUEUE_ PRIORITY_ GLOBAL_ REALTIME - D3D12_
COMMAND_ QUEUE_ PRIORITY_ HIGH - D3D12_
COMMAND_ QUEUE_ PRIORITY_ NORMAL - D3D12_
COMMAND_ RECORDER_ FLAG_ NONE - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ API_ SLOT_ COUNT - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ COMPONENTS - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ COMPONENT_ BIT_ COUNT - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ HW_ SLOT_ COUNT - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ PARTIAL_ UPDATE_ EXTENTS_ BYTE_ ALIGNMENT - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ REGISTER_ COMPONENTS - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ REGISTER_ COUNT - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ REGISTER_ READS_ PER_ INST - D3D12_
COMMONSHADER_ CONSTANT_ BUFFER_ REGISTER_ READ_ PORTS - D3D12_
COMMONSHADER_ FLOWCONTROL_ NESTING_ LIMIT - D3D12_
COMMONSHADER_ IMMEDIATE_ CONSTANT_ BUFFER_ REGISTER_ COMPONENTS - D3D12_
COMMONSHADER_ IMMEDIATE_ CONSTANT_ BUFFER_ REGISTER_ COUNT - D3D12_
COMMONSHADER_ IMMEDIATE_ CONSTANT_ BUFFER_ REGISTER_ READS_ PER_ INST - D3D12_
COMMONSHADER_ IMMEDIATE_ CONSTANT_ BUFFER_ REGISTER_ READ_ PORTS - D3D12_
COMMONSHADER_ IMMEDIATE_ VALUE_ COMPONENT_ BIT_ COUNT - D3D12_
COMMONSHADER_ INPUT_ RESOURCE_ REGISTER_ COMPONENTS - D3D12_
COMMONSHADER_ INPUT_ RESOURCE_ REGISTER_ COUNT - D3D12_
COMMONSHADER_ INPUT_ RESOURCE_ REGISTER_ READS_ PER_ INST - D3D12_
COMMONSHADER_ INPUT_ RESOURCE_ REGISTER_ READ_ PORTS - D3D12_
COMMONSHADER_ INPUT_ RESOURCE_ SLOT_ COUNT - D3D12_
COMMONSHADER_ SAMPLER_ REGISTER_ COMPONENTS - D3D12_
COMMONSHADER_ SAMPLER_ REGISTER_ COUNT - D3D12_
COMMONSHADER_ SAMPLER_ REGISTER_ READS_ PER_ INST - D3D12_
COMMONSHADER_ SAMPLER_ REGISTER_ READ_ PORTS - D3D12_
COMMONSHADER_ SAMPLER_ SLOT_ COUNT - D3D12_
COMMONSHADER_ SUBROUTINE_ NESTING_ LIMIT - D3D12_
COMMONSHADER_ TEMP_ REGISTER_ COMPONENTS - D3D12_
COMMONSHADER_ TEMP_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
COMMONSHADER_ TEMP_ REGISTER_ COUNT - D3D12_
COMMONSHADER_ TEMP_ REGISTER_ READS_ PER_ INST - D3D12_
COMMONSHADER_ TEMP_ REGISTER_ READ_ PORTS - D3D12_
COMMONSHADER_ TEXCOORD_ RANGE_ REDUCTION_ MAX - D3D12_
COMMONSHADER_ TEXCOORD_ RANGE_ REDUCTION_ MIN - D3D12_
COMMONSHADER_ TEXEL_ OFFSET_ MAX_ NEGATIVE - D3D12_
COMMONSHADER_ TEXEL_ OFFSET_ MAX_ POSITIVE - D3D12_
COMPARISON_ FUNC_ ALWAYS - D3D12_
COMPARISON_ FUNC_ EQUAL - D3D12_
COMPARISON_ FUNC_ GREATER - D3D12_
COMPARISON_ FUNC_ GREATER_ EQUAL - D3D12_
COMPARISON_ FUNC_ LESS - D3D12_
COMPARISON_ FUNC_ LESS_ EQUAL - D3D12_
COMPARISON_ FUNC_ NEVER - D3D12_
COMPARISON_ FUNC_ NONE - D3D12_
COMPARISON_ FUNC_ NOT_ EQUAL - D3D12_
CONSERVATIVE_ RASTERIZATION_ MODE_ OFF - D3D12_
CONSERVATIVE_ RASTERIZATION_ MODE_ ON - D3D12_
CONSERVATIVE_ RASTERIZATION_ TIER_ 1 - D3D12_
CONSERVATIVE_ RASTERIZATION_ TIER_ 2 - D3D12_
CONSERVATIVE_ RASTERIZATION_ TIER_ 3 - D3D12_
CONSERVATIVE_ RASTERIZATION_ TIER_ NOT_ SUPPORTED - D3D12_
CONSTANT_ BUFFER_ DATA_ PLACEMENT_ ALIGNMENT - D3D12_
CPU_ PAGE_ PROPERTY_ NOT_ AVAILABLE - D3D12_
CPU_ PAGE_ PROPERTY_ UNKNOWN - D3D12_
CPU_ PAGE_ PROPERTY_ WRITE_ BACK - D3D12_
CPU_ PAGE_ PROPERTY_ WRITE_ COMBINE - D3D12_
CROSS_ NODE_ SHARING_ TIER_ 1 - D3D12_
CROSS_ NODE_ SHARING_ TIER_ 2 - D3D12_
CROSS_ NODE_ SHARING_ TIER_ 3 - D3D12_
CROSS_ NODE_ SHARING_ TIER_ 1_ EMULATED - D3D12_
CROSS_ NODE_ SHARING_ TIER_ NOT_ SUPPORTED - D3D12_
CS_ 4_ X_ BUCKE T00_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T00_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T01_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T01_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T02_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T02_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T03_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T03_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T04_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T04_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T05_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T05_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T06_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T06_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T07_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T07_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T08_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T08_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T09_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T09_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T10_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T10_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T11_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T11_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T12_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T12_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T13_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T13_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T14_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T14_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ BUCKE T15_ MAX_ BYTES_ TGSM_ WRITABLE_ PER_ THREAD - D3D12_
CS_ 4_ X_ BUCKE T15_ MAX_ NUM_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ DISPATCH_ MAX_ THREAD_ GROUPS_ IN_ Z_ DIMENSION - D3D12_
CS_ 4_ X_ RAW_ UAV_ BYTE_ ALIGNMENT - D3D12_
CS_ 4_ X_ THREAD_ GROUP_ MAX_ THREADS_ PER_ GROUP - D3D12_
CS_ 4_ X_ THREAD_ GROUP_ MAX_ X - D3D12_
CS_ 4_ X_ THREAD_ GROUP_ MAX_ Y - D3D12_
CS_ 4_ X_ UAV_ REGISTER_ COUNT - D3D12_
CS_ DISPATCH_ MAX_ THREAD_ GROUPS_ PER_ DIMENSION - D3D12_
CS_ TGSM_ REGISTER_ COUNT - D3D12_
CS_ TGSM_ REGISTER_ READS_ PER_ INST - D3D12_
CS_ TGSM_ RESOURCE_ REGISTER_ COMPONENTS - D3D12_
CS_ TGSM_ RESOURCE_ REGISTER_ READ_ PORTS - D3D12_
CS_ THREADGROUPID_ REGISTER_ COMPONENTS - D3D12_
CS_ THREADGROUPID_ REGISTER_ COUNT - D3D12_
CS_ THREADIDINGROUPFLATTENED_ REGISTER_ COMPONENTS - D3D12_
CS_ THREADIDINGROUPFLATTENED_ REGISTER_ COUNT - D3D12_
CS_ THREADIDINGROUP_ REGISTER_ COMPONENTS - D3D12_
CS_ THREADIDINGROUP_ REGISTER_ COUNT - D3D12_
CS_ THREADID_ REGISTER_ COMPONENTS - D3D12_
CS_ THREADID_ REGISTER_ COUNT - D3D12_
CS_ THREAD_ GROUP_ MAX_ THREADS_ PER_ GROUP - D3D12_
CS_ THREAD_ GROUP_ MAX_ X - D3D12_
CS_ THREAD_ GROUP_ MAX_ Y - D3D12_
CS_ THREAD_ GROUP_ MAX_ Z - D3D12_
CS_ THREAD_ GROUP_ MIN_ X - D3D12_
CS_ THREAD_ GROUP_ MIN_ Y - D3D12_
CS_ THREAD_ GROUP_ MIN_ Z - D3D12_
CS_ THREAD_ LOCAL_ TEMP_ REGISTER_ POOL - D3D12_
CULL_ MODE_ BACK - D3D12_
CULL_ MODE_ FRONT - D3D12_
CULL_ MODE_ NONE - D3D12_
DEBUG_ COMMAND_ LIST_ PARAMETER_ GPU_ BASED_ VALIDATION_ SETTINGS - D3D12_
DEBUG_ DEVICE_ PARAMETER_ FEATURE_ FLAGS - D3D12_
DEBUG_ DEVICE_ PARAMETER_ GPU_ BASED_ VALIDATION_ SETTINGS - D3D12_
DEBUG_ DEVICE_ PARAMETER_ GPU_ SLOWDOWN_ PERFORMANCE_ FACTOR - D3D12_
DEBUG_ FEATURE_ ALLOW_ BEHAVIOR_ CHANGING_ DEBUG_ AIDS - D3D12_
DEBUG_ FEATURE_ CONSERVATIVE_ RESOURCE_ STATE_ TRACKING - D3D12_
DEBUG_ FEATURE_ DISABLE_ VIRTUALIZED_ BUNDLES_ VALIDATION - D3D12_
DEBUG_ FEATURE_ EMULATE_ WINDOW S7 - D3D12_
DEBUG_ FEATURE_ NONE - D3D12_
DEFAULT_ BLEND_ FACTOR_ ALPHA - D3D12_
DEFAULT_ BLEND_ FACTOR_ BLUE - D3D12_
DEFAULT_ BLEND_ FACTOR_ GREEN - D3D12_
DEFAULT_ BLEND_ FACTOR_ RED - D3D12_
DEFAULT_ BORDER_ COLOR_ COMPONENT - D3D12_
DEFAULT_ DEPTH_ BIAS - D3D12_
DEFAULT_ DEPTH_ BIAS_ CLAMP - D3D12_
DEFAULT_ MAX_ ANISOTROPY - D3D12_
DEFAULT_ MIP_ LOD_ BIAS - D3D12_
DEFAULT_ MSAA_ RESOURCE_ PLACEMENT_ ALIGNMENT - D3D12_
DEFAULT_ RENDER_ TARGET_ ARRAY_ INDEX - D3D12_
DEFAULT_ RESOURCE_ PLACEMENT_ ALIGNMENT - D3D12_
DEFAULT_ SAMPLE_ MASK - D3D12_
DEFAULT_ SCISSOR_ ENDX - D3D12_
DEFAULT_ SCISSOR_ ENDY - D3D12_
DEFAULT_ SCISSOR_ STARTX - D3D12_
DEFAULT_ SCISSOR_ STARTY - D3D12_
DEFAULT_ SHADER_ 4_ COMPONENT_ MAPPING - D3D12_
DEFAULT_ SLOPE_ SCALED_ DEPTH_ BIAS - D3D12_
DEFAULT_ STENCIL_ READ_ MASK - D3D12_
DEFAULT_ STENCIL_ REFERENCE - D3D12_
DEFAULT_ STENCIL_ WRITE_ MASK - D3D12_
DEFAULT_ VIEWPORT_ AND_ SCISSORRECT_ INDEX - D3D12_
DEFAULT_ VIEWPORT_ HEIGHT - D3D12_
DEFAULT_ VIEWPORT_ MAX_ DEPTH - D3D12_
DEFAULT_ VIEWPORT_ MIN_ DEPTH - D3D12_
DEFAULT_ VIEWPORT_ TOPLEFTX - D3D12_
DEFAULT_ VIEWPORT_ TOPLEFTY - D3D12_
DEFAULT_ VIEWPORT_ WIDTH - D3D12_
DEPTH_ WRITE_ MASK_ ALL - D3D12_
DEPTH_ WRITE_ MASK_ ZERO - D3D12_
DESCRIPTOR_ HEAP_ FLAG_ NONE - D3D12_
DESCRIPTOR_ HEAP_ FLAG_ SHADER_ VISIBLE - D3D12_
DESCRIPTOR_ HEAP_ TYPE_ CBV_ SRV_ UAV - D3D12_
DESCRIPTOR_ HEAP_ TYPE_ DSV - D3D12_
DESCRIPTOR_ HEAP_ TYPE_ NUM_ TYPES - D3D12_
DESCRIPTOR_ HEAP_ TYPE_ RTV - D3D12_
DESCRIPTOR_ HEAP_ TYPE_ SAMPLER - D3D12_
DESCRIPTOR_ RANGE_ FLAG_ DATA_ STATIC - D3D12_
DESCRIPTOR_ RANGE_ FLAG_ DATA_ STATIC_ WHILE_ SET_ AT_ EXECUTE - D3D12_
DESCRIPTOR_ RANGE_ FLAG_ DATA_ VOLATILE - D3D12_
DESCRIPTOR_ RANGE_ FLAG_ DESCRIPTORS_ STATIC_ KEEPING_ BUFFER_ BOUNDS_ CHECKS - D3D12_
DESCRIPTOR_ RANGE_ FLAG_ DESCRIPTORS_ VOLATILE - D3D12_
DESCRIPTOR_ RANGE_ FLAG_ NONE - D3D12_
DESCRIPTOR_ RANGE_ OFFSET_ APPEND - D3D12_
DESCRIPTOR_ RANGE_ TYPE_ CBV - D3D12_
DESCRIPTOR_ RANGE_ TYPE_ SAMPLER - D3D12_
DESCRIPTOR_ RANGE_ TYPE_ SRV - D3D12_
DESCRIPTOR_ RANGE_ TYPE_ UAV - D3D12_
DEVICE_ FACTORY_ FLAG_ ALLOW_ RETURNING_ EXISTING_ DEVICE - D3D12_
DEVICE_ FACTORY_ FLAG_ ALLOW_ RETURNING_ INCOMPATIBLE_ EXISTING_ DEVICE - D3D12_
DEVICE_ FACTORY_ FLAG_ DISALLOW_ STORING_ NEW_ DEVICE_ AS_ SINGLETON - D3D12_
DEVICE_ FACTORY_ FLAG_ NONE - D3D12_
DEVICE_ FLAG_ AUTO_ DEBUG_ NAME_ ENABLED - D3D12_
DEVICE_ FLAG_ DEBUG_ LAYER_ ENABLED - D3D12_
DEVICE_ FLAG_ DRED_ AUTO_ BREADCRUMBS_ ENABLED - D3D12_
DEVICE_ FLAG_ DRED_ BREADCRUMB_ CONTEXT_ ENABLED - D3D12_
DEVICE_ FLAG_ DRED_ PAGE_ FAULT_ REPORTING_ ENABLED - D3D12_
DEVICE_ FLAG_ DRED_ USE_ MARKERS_ ONLY_ BREADCRUMBS - D3D12_
DEVICE_ FLAG_ DRED_ WATSON_ REPORTING_ ENABLED - D3D12_
DEVICE_ FLAG_ FORCE_ LEGACY_ STATE_ VALIDATION - D3D12_
DEVICE_ FLAG_ GPU_ BASED_ VALIDATION_ ENABLED - D3D12_
DEVICE_ FLAG_ NONE - D3D12_
DEVICE_ FLAG_ SHADER_ INSTRUMENTATION_ ENABLED - D3D12_
DEVICE_ FLAG_ SYNCHRONIZED_ COMMAND_ QUEUE_ VALIDATION_ DISABLED - D3D12_
DISPATCH_ MODE_ MULTI_ NODE_ CPU_ INPUT - D3D12_
DISPATCH_ MODE_ MULTI_ NODE_ GPU_ INPUT - D3D12_
DISPATCH_ MODE_ NODE_ CPU_ INPUT - D3D12_
DISPATCH_ MODE_ NODE_ GPU_ INPUT - D3D12_
DRED_ ALLOCATION_ TYPE_ COMMAND_ ALLOCATOR - D3D12_
DRED_ ALLOCATION_ TYPE_ COMMAND_ LIST - D3D12_
DRED_ ALLOCATION_ TYPE_ COMMAND_ POOL - D3D12_
DRED_ ALLOCATION_ TYPE_ COMMAND_ QUEUE - D3D12_
DRED_ ALLOCATION_ TYPE_ COMMAND_ RECORDER - D3D12_
DRED_ ALLOCATION_ TYPE_ COMMAND_ SIGNATURE - D3D12_
DRED_ ALLOCATION_ TYPE_ CRYPTOSESSION - D3D12_
DRED_ ALLOCATION_ TYPE_ CRYPTOSESSIONPOLICY - D3D12_
DRED_ ALLOCATION_ TYPE_ DESCRIPTOR_ HEAP - D3D12_
DRED_ ALLOCATION_ TYPE_ FENCE - D3D12_
DRED_ ALLOCATION_ TYPE_ HEAP - D3D12_
DRED_ ALLOCATION_ TYPE_ INVALID - D3D12_
DRED_ ALLOCATION_ TYPE_ METACOMMAND - D3D12_
DRED_ ALLOCATION_ TYPE_ PASS - D3D12_
DRED_ ALLOCATION_ TYPE_ PIPELINE_ LIBRARY - D3D12_
DRED_ ALLOCATION_ TYPE_ PIPELINE_ STATE - D3D12_
DRED_ ALLOCATION_ TYPE_ PROTECTEDRESOURCESESSION - D3D12_
DRED_ ALLOCATION_ TYPE_ QUERY_ HEAP - D3D12_
DRED_ ALLOCATION_ TYPE_ RESOURCE - D3D12_
DRED_ ALLOCATION_ TYPE_ SCHEDULINGGROUP - D3D12_
DRED_ ALLOCATION_ TYPE_ STATE_ OBJECT - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ DECODER - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ DECODER_ HEAP - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ ENCODER - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ ENCODER_ HEAP - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ EXTENSION_ COMMAND - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ MOTION_ ESTIMATOR - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ MOTION_ VECTOR_ HEAP - D3D12_
DRED_ ALLOCATION_ TYPE_ VIDEO_ PROCESSOR - D3D12_
DRED_ DEVICE_ STATE_ FAULT - D3D12_
DRED_ DEVICE_ STATE_ HUNG - D3D12_
DRED_ DEVICE_ STATE_ PAGEFAULT - D3D12_
DRED_ DEVICE_ STATE_ UNKNOWN - D3D12_
DRED_ ENABLEMENT_ FORCED_ OFF - D3D12_
DRED_ ENABLEMENT_ FORCED_ ON - D3D12_
DRED_ ENABLEMENT_ SYSTEM_ CONTROLLED - D3D12_
DRED_ FLAG_ DISABLE_ AUTOBREADCRUMBS - D3D12_
DRED_ FLAG_ FORCE_ ENABLE - D3D12_
DRED_ FLAG_ NONE - D3D12_
DRED_ PAGE_ FAULT_ FLAGS_ NONE - D3D12_
DRED_ VERSION_ 1_ 0 - D3D12_
DRED_ VERSION_ 1_ 1 - D3D12_
DRED_ VERSION_ 1_ 2 - D3D12_
DRED_ VERSION_ 1_ 3 - D3D12_
DRIVER_ MATCHING_ IDENTIFIER_ COMPATIBLE_ WITH_ DEVICE - D3D12_
DRIVER_ MATCHING_ IDENTIFIER_ INCOMPATIBLE_ TYPE - D3D12_
DRIVER_ MATCHING_ IDENTIFIER_ INCOMPATIBLE_ VERSION - D3D12_
DRIVER_ MATCHING_ IDENTIFIER_ UNRECOGNIZED - D3D12_
DRIVER_ MATCHING_ IDENTIFIER_ UNSUPPORTED_ TYPE - D3D12_
DRIVER_ RESERVED_ REGISTER_ SPACE_ VALUES_ END - D3D12_
DRIVER_ RESERVED_ REGISTER_ SPACE_ VALUES_ START - D3D12_
DSV_ DIMENSION_ TEXTUR E1D - D3D12_
DSV_ DIMENSION_ TEXTUR E1DARRAY - D3D12_
DSV_ DIMENSION_ TEXTUR E2D - D3D12_
DSV_ DIMENSION_ TEXTUR E2DARRAY - D3D12_
DSV_ DIMENSION_ TEXTUR E2DMS - D3D12_
DSV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D12_
DSV_ DIMENSION_ UNKNOWN - D3D12_
DSV_ FLAG_ NONE - D3D12_
DSV_ FLAG_ READ_ ONLY_ DEPTH - D3D12_
DSV_ FLAG_ READ_ ONLY_ STENCIL - D3D12_
DS_ INPUT_ CONTROL_ POINTS_ MAX_ TOTAL_ SCALARS - D3D12_
DS_ INPUT_ CONTROL_ POINT_ REGISTER_ COMPONENTS - D3D12_
DS_ INPUT_ CONTROL_ POINT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
DS_ INPUT_ CONTROL_ POINT_ REGISTER_ COUNT - D3D12_
DS_ INPUT_ CONTROL_ POINT_ REGISTER_ READS_ PER_ INST - D3D12_
DS_ INPUT_ CONTROL_ POINT_ REGISTER_ READ_ PORTS - D3D12_
DS_ INPUT_ DOMAIN_ POINT_ REGISTER_ COMPONENTS - D3D12_
DS_ INPUT_ DOMAIN_ POINT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
DS_ INPUT_ DOMAIN_ POINT_ REGISTER_ COUNT - D3D12_
DS_ INPUT_ DOMAIN_ POINT_ REGISTER_ READS_ PER_ INST - D3D12_
DS_ INPUT_ DOMAIN_ POINT_ REGISTER_ READ_ PORTS - D3D12_
DS_ INPUT_ PATCH_ CONSTANT_ REGISTER_ COMPONENTS - D3D12_
DS_ INPUT_ PATCH_ CONSTANT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
DS_ INPUT_ PATCH_ CONSTANT_ REGISTER_ COUNT - D3D12_
DS_ INPUT_ PATCH_ CONSTANT_ REGISTER_ READS_ PER_ INST - D3D12_
DS_ INPUT_ PATCH_ CONSTANT_ REGISTER_ READ_ PORTS - D3D12_
DS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ COMPONENTS - D3D12_
DS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
DS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ COUNT - D3D12_
DS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ READS_ PER_ INST - D3D12_
DS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ READ_ PORTS - D3D12_
DS_ OUTPUT_ REGISTER_ COMPONENTS - D3D12_
DS_ OUTPUT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
DS_ OUTPUT_ REGISTER_ COUNT - D3D12_
ELEMENTS_ LAYOUT_ ARRAY - D3D12_
ELEMENTS_ LAYOUT_ ARRAY_ OF_ POINTERS - D3D12_
EXECUTE_ INDIRECT_ TIER_ 1_ 0 - D3D12_
EXECUTE_ INDIRECT_ TIER_ 1_ 1 - D3D12_
EXPORT_ FLAG_ NONE - D3D12_
FEATURE_ ARCHITECTURE - D3D12_
FEATURE_ ARCHITECTUR E1 - D3D12_
FEATURE_ COMMAND_ QUEUE_ PRIORITY - D3D12_
FEATURE_ CROSS_ NODE - D3D12_
FEATURE_ D3D12_ OPTIONS - D3D12_
FEATURE_ D3D12_ OPTION S1 - D3D12_
FEATURE_ D3D12_ OPTION S2 - D3D12_
FEATURE_ D3D12_ OPTION S3 - D3D12_
FEATURE_ D3D12_ OPTION S4 - D3D12_
FEATURE_ D3D12_ OPTION S5 - D3D12_
FEATURE_ D3D12_ OPTION S6 - D3D12_
FEATURE_ D3D12_ OPTION S7 - D3D12_
FEATURE_ D3D12_ OPTION S8 - D3D12_
FEATURE_ D3D12_ OPTION S9 - D3D12_
FEATURE_ D3D12_ OPTION S10 - D3D12_
FEATURE_ D3D12_ OPTION S11 - D3D12_
FEATURE_ D3D12_ OPTION S12 - D3D12_
FEATURE_ D3D12_ OPTION S13 - D3D12_
FEATURE_ D3D12_ OPTION S14 - D3D12_
FEATURE_ D3D12_ OPTION S15 - D3D12_
FEATURE_ D3D12_ OPTION S16 - D3D12_
FEATURE_ D3D12_ OPTION S17 - D3D12_
FEATURE_ D3D12_ OPTION S18 - D3D12_
FEATURE_ D3D12_ OPTION S19 - D3D12_
FEATURE_ D3D12_ OPTION S20 - D3D12_
FEATURE_ D3D12_ OPTION S21 - D3D12_
FEATURE_ DISPLAYABLE - D3D12_
FEATURE_ EXISTING_ HEAPS - D3D12_
FEATURE_ FEATURE_ LEVELS - D3D12_
FEATURE_ FORMAT_ INFO - D3D12_
FEATURE_ FORMAT_ SUPPORT - D3D12_
FEATURE_ GPU_ VIRTUAL_ ADDRESS_ SUPPORT - D3D12_
FEATURE_ HARDWARE_ COPY - D3D12_
FEATURE_ MULTISAMPLE_ QUALITY_ LEVELS - D3D12_
FEATURE_ PLACED_ RESOURCE_ SUPPORT_ INFO - D3D12_
FEATURE_ PREDICATION - D3D12_
FEATURE_ PROTECTED_ RESOURCE_ SESSION_ SUPPORT - D3D12_
FEATURE_ PROTECTED_ RESOURCE_ SESSION_ TYPES - D3D12_
FEATURE_ PROTECTED_ RESOURCE_ SESSION_ TYPE_ COUNT - D3D12_
FEATURE_ QUERY_ META_ COMMAND - D3D12_
FEATURE_ ROOT_ SIGNATURE - D3D12_
FEATURE_ SERIALIZATION - D3D12_
FEATURE_ SHADER_ CACHE - D3D12_
FEATURE_ SHADER_ MODEL - D3D12_
FENCE_ FLAG_ NONE - D3D12_
FENCE_ FLAG_ NON_ MONITORED - D3D12_
FENCE_ FLAG_ SHARED - D3D12_
FENCE_ FLAG_ SHARED_ CROSS_ ADAPTER - D3D12_
FILL_ MODE_ SOLID - D3D12_
FILL_ MODE_ WIREFRAME - D3D12_
FILTER_ ANISOTROPIC - D3D12_
FILTER_ COMPARISON_ ANISOTROPIC - D3D12_
FILTER_ COMPARISON_ MIN_ LINEAR_ MAG_ MIP_ POINT - D3D12_
FILTER_ COMPARISON_ MIN_ LINEAR_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ COMPARISON_ MIN_ MAG_ ANISOTROPIC_ MIP_ POINT - D3D12_
FILTER_ COMPARISON_ MIN_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ COMPARISON_ MIN_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ COMPARISON_ MIN_ MAG_ MIP_ POINT - D3D12_
FILTER_ COMPARISON_ MIN_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ COMPARISON_ MIN_ POINT_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ COMPARISON_ MIN_ POINT_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ MAXIMUM_ ANISOTROPIC - D3D12_
FILTER_ MAXIMUM_ MIN_ LINEAR_ MAG_ MIP_ POINT - D3D12_
FILTER_ MAXIMUM_ MIN_ LINEAR_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ MAXIMUM_ MIN_ MAG_ ANISOTROPIC_ MIP_ POINT - D3D12_
FILTER_ MAXIMUM_ MIN_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ MAXIMUM_ MIN_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ MAXIMUM_ MIN_ MAG_ MIP_ POINT - D3D12_
FILTER_ MAXIMUM_ MIN_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ MAXIMUM_ MIN_ POINT_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ MAXIMUM_ MIN_ POINT_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ MINIMUM_ ANISOTROPIC - D3D12_
FILTER_ MINIMUM_ MIN_ LINEAR_ MAG_ MIP_ POINT - D3D12_
FILTER_ MINIMUM_ MIN_ LINEAR_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ MINIMUM_ MIN_ MAG_ ANISOTROPIC_ MIP_ POINT - D3D12_
FILTER_ MINIMUM_ MIN_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ MINIMUM_ MIN_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ MINIMUM_ MIN_ MAG_ MIP_ POINT - D3D12_
FILTER_ MINIMUM_ MIN_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ MINIMUM_ MIN_ POINT_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ MINIMUM_ MIN_ POINT_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ MIN_ LINEAR_ MAG_ MIP_ POINT - D3D12_
FILTER_ MIN_ LINEAR_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ MIN_ MAG_ ANISOTROPIC_ MIP_ POINT - D3D12_
FILTER_ MIN_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ MIN_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ MIN_ MAG_ MIP_ POINT - D3D12_
FILTER_ MIN_ MAG_ POINT_ MIP_ LINEAR - D3D12_
FILTER_ MIN_ POINT_ MAG_ LINEAR_ MIP_ POINT - D3D12_
FILTER_ MIN_ POINT_ MAG_ MIP_ LINEAR - D3D12_
FILTER_ REDUCTION_ TYPE_ COMPARISON - D3D12_
FILTER_ REDUCTION_ TYPE_ MASK - D3D12_
FILTER_ REDUCTION_ TYPE_ MAXIMUM - D3D12_
FILTER_ REDUCTION_ TYPE_ MINIMUM - D3D12_
FILTER_ REDUCTION_ TYPE_ SHIFT - D3D12_
FILTER_ REDUCTION_ TYPE_ STANDARD - D3D12_
FILTER_ TYPE_ LINEAR - D3D12_
FILTER_ TYPE_ MASK - D3D12_
FILTER_ TYPE_ POINT - D3D12_
FLOA T16_ FUSED_ TOLERANCE_ IN_ ULP - D3D12_
FLOA T32_ MAX - D3D12_
FLOA T32_ TO_ INTEGER_ TOLERANCE_ IN_ ULP - D3D12_
FLOAT_ TO_ SRGB_ EXPONENT_ DENOMINATOR - D3D12_
FLOAT_ TO_ SRGB_ EXPONENT_ NUMERATOR - D3D12_
FLOAT_ TO_ SRGB_ OFFSET - D3D12_
FLOAT_ TO_ SRGB_ SCALE_ 1 - D3D12_
FLOAT_ TO_ SRGB_ SCALE_ 2 - D3D12_
FLOAT_ TO_ SRGB_ THRESHOLD - D3D12_
FORMAT_ SUPPOR T1_ BACK_ BUFFER_ CAST - D3D12_
FORMAT_ SUPPOR T1_ BLENDABLE - D3D12_
FORMAT_ SUPPOR T1_ BUFFER - D3D12_
FORMAT_ SUPPOR T1_ CAST_ WITHIN_ BIT_ LAYOUT - D3D12_
FORMAT_ SUPPOR T1_ DECODER_ OUTPUT - D3D12_
FORMAT_ SUPPOR T1_ DEPTH_ STENCIL - D3D12_
FORMAT_ SUPPOR T1_ DISPLAY - D3D12_
FORMAT_ SUPPOR T1_ IA_ INDEX_ BUFFER - D3D12_
FORMAT_ SUPPOR T1_ IA_ VERTEX_ BUFFER - D3D12_
FORMAT_ SUPPOR T1_ MIP - D3D12_
FORMAT_ SUPPOR T1_ MULTISAMPLE_ LOAD - D3D12_
FORMAT_ SUPPOR T1_ MULTISAMPLE_ RENDERTARGET - D3D12_
FORMAT_ SUPPOR T1_ MULTISAMPLE_ RESOLVE - D3D12_
FORMAT_ SUPPOR T1_ NONE - D3D12_
FORMAT_ SUPPOR T1_ RENDER_ TARGET - D3D12_
FORMAT_ SUPPOR T1_ SHADER_ GATHER - D3D12_
FORMAT_ SUPPOR T1_ SHADER_ GATHER_ COMPARISON - D3D12_
FORMAT_ SUPPOR T1_ SHADER_ LOAD - D3D12_
FORMAT_ SUPPOR T1_ SHADER_ SAMPLE - D3D12_
FORMAT_ SUPPOR T1_ SHADER_ SAMPLE_ COMPARISON - D3D12_
FORMAT_ SUPPOR T1_ SHADER_ SAMPLE_ MONO_ TEXT - D3D12_
FORMAT_ SUPPOR T1_ SO_ BUFFER - D3D12_
FORMAT_ SUPPOR T1_ TEXTUR E1D - D3D12_
FORMAT_ SUPPOR T1_ TEXTUR E2D - D3D12_
FORMAT_ SUPPOR T1_ TEXTUR E3D - D3D12_
FORMAT_ SUPPOR T1_ TEXTURECUBE - D3D12_
FORMAT_ SUPPOR T1_ TYPED_ UNORDERED_ ACCESS_ VIEW - D3D12_
FORMAT_ SUPPOR T1_ VIDEO_ ENCODER - D3D12_
FORMAT_ SUPPOR T1_ VIDEO_ PROCESSOR_ INPUT - D3D12_
FORMAT_ SUPPOR T1_ VIDEO_ PROCESSOR_ OUTPUT - D3D12_
FORMAT_ SUPPOR T2_ MULTIPLANE_ OVERLAY - D3D12_
FORMAT_ SUPPOR T2_ NONE - D3D12_
FORMAT_ SUPPOR T2_ OUTPUT_ MERGER_ LOGIC_ OP - D3D12_
FORMAT_ SUPPOR T2_ SAMPLER_ FEEDBACK - D3D12_
FORMAT_ SUPPOR T2_ TILED - D3D12_
FORMAT_ SUPPOR T2_ UAV_ ATOMIC_ ADD - D3D12_
FORMAT_ SUPPOR T2_ UAV_ ATOMIC_ BITWISE_ OPS - D3D12_
FORMAT_ SUPPOR T2_ UAV_ ATOMIC_ COMPARE_ STORE_ OR_ COMPARE_ EXCHANGE - D3D12_
FORMAT_ SUPPOR T2_ UAV_ ATOMIC_ EXCHANGE - D3D12_
FORMAT_ SUPPOR T2_ UAV_ ATOMIC_ SIGNED_ MIN_ OR_ MAX - D3D12_
FORMAT_ SUPPOR T2_ UAV_ ATOMIC_ UNSIGNED_ MIN_ OR_ MAX - D3D12_
FORMAT_ SUPPOR T2_ UAV_ TYPED_ LOAD - D3D12_
FORMAT_ SUPPOR T2_ UAV_ TYPED_ STORE - D3D12_
FTOI_ INSTRUCTION_ MAX_ INPUT - D3D12_
FTOI_ INSTRUCTION_ MIN_ INPUT - D3D12_
FTOU_ INSTRUCTION_ MAX_ INPUT - D3D12_
FTOU_ INSTRUCTION_ MIN_ INPUT - D3D12_
GPU_ BASED_ VALIDATION_ FLAGS_ DISABLE_ STATE_ TRACKING - D3D12_
GPU_ BASED_ VALIDATION_ FLAGS_ NONE - D3D12_
GPU_ BASED_ VALIDATION_ PIPELINE_ STATE_ CREATE_ FLAGS_ VALID_ MASK - D3D12_
GPU_ BASED_ VALIDATION_ PIPELINE_ STATE_ CREATE_ FLAG_ FRONT_ LOAD_ CREATE_ GUARDED_ VALIDATION_ SHADERS - D3D12_
GPU_ BASED_ VALIDATION_ PIPELINE_ STATE_ CREATE_ FLAG_ FRONT_ LOAD_ CREATE_ TRACKING_ ONLY_ SHADERS - D3D12_
GPU_ BASED_ VALIDATION_ PIPELINE_ STATE_ CREATE_ FLAG_ FRONT_ LOAD_ CREATE_ UNGUARDED_ VALIDATION_ SHADERS - D3D12_
GPU_ BASED_ VALIDATION_ PIPELINE_ STATE_ CREATE_ FLAG_ NONE - D3D12_
GPU_ BASED_ VALIDATION_ SHADER_ PATCH_ MODE_ GUARDED_ VALIDATION - D3D12_
GPU_ BASED_ VALIDATION_ SHADER_ PATCH_ MODE_ NONE - D3D12_
GPU_ BASED_ VALIDATION_ SHADER_ PATCH_ MODE_ STATE_ TRACKING_ ONLY - D3D12_
GPU_ BASED_ VALIDATION_ SHADER_ PATCH_ MODE_ UNGUARDED_ VALIDATION - D3D12_
GRAPHICS_ STATE_ COMPUTE_ ROOT_ SIGNATURE - D3D12_
GRAPHICS_ STATE_ DESCRIPTOR_ HEAP - D3D12_
GRAPHICS_ STATE_ GRAPHICS_ ROOT_ SIGNATURE - D3D12_
GRAPHICS_ STATE_ IA_ INDEX_ BUFFER - D3D12_
GRAPHICS_ STATE_ IA_ PRIMITIVE_ TOPOLOGY - D3D12_
GRAPHICS_ STATE_ IA_ VERTEX_ BUFFERS - D3D12_
GRAPHICS_ STATE_ NONE - D3D12_
GRAPHICS_ STATE_ OM_ BLEND_ FACTOR - D3D12_
GRAPHICS_ STATE_ OM_ DEPTH_ BOUNDS - D3D12_
GRAPHICS_ STATE_ OM_ RENDER_ TARGETS - D3D12_
GRAPHICS_ STATE_ OM_ STENCIL_ REF - D3D12_
GRAPHICS_ STATE_ PIPELINE_ STATE - D3D12_
GRAPHICS_ STATE_ PREDICATION - D3D12_
GRAPHICS_ STATE_ RS_ SCISSOR_ RECTS - D3D12_
GRAPHICS_ STATE_ RS_ VIEWPORTS - D3D12_
GRAPHICS_ STATE_ SAMPLE_ POSITIONS - D3D12_
GRAPHICS_ STATE_ SO_ TARGETS - D3D12_
GRAPHICS_ STATE_ VIEW_ INSTANCE_ MASK - D3D12_
GS_ INPUT_ INSTANCE_ ID_ READS_ PER_ INST - D3D12_
GS_ INPUT_ INSTANCE_ ID_ READ_ PORTS - D3D12_
GS_ INPUT_ INSTANCE_ ID_ REGISTER_ COMPONENTS - D3D12_
GS_ INPUT_ INSTANCE_ ID_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
GS_ INPUT_ INSTANCE_ ID_ REGISTER_ COUNT - D3D12_
GS_ INPUT_ PRIM_ CONST_ REGISTER_ COMPONENTS - D3D12_
GS_ INPUT_ PRIM_ CONST_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
GS_ INPUT_ PRIM_ CONST_ REGISTER_ COUNT - D3D12_
GS_ INPUT_ PRIM_ CONST_ REGISTER_ READS_ PER_ INST - D3D12_
GS_ INPUT_ PRIM_ CONST_ REGISTER_ READ_ PORTS - D3D12_
GS_ INPUT_ REGISTER_ COMPONENTS - D3D12_
GS_ INPUT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
GS_ INPUT_ REGISTER_ COUNT - D3D12_
GS_ INPUT_ REGISTER_ READS_ PER_ INST - D3D12_
GS_ INPUT_ REGISTER_ READ_ PORTS - D3D12_
GS_ INPUT_ REGISTER_ VERTICES - D3D12_
GS_ MAX_ INSTANCE_ COUNT - D3D12_
GS_ MAX_ OUTPUT_ VERTEX_ COUNT_ ACROSS_ INSTANCES - D3D12_
GS_ OUTPUT_ ELEMENTS - D3D12_
GS_ OUTPUT_ REGISTER_ COMPONENTS - D3D12_
GS_ OUTPUT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
GS_ OUTPUT_ REGISTER_ COUNT - D3D12_
HEAP_ FLAG_ ALLOW_ ALL_ BUFFERS_ AND_ TEXTURES - D3D12_
HEAP_ FLAG_ ALLOW_ DISPLAY - D3D12_
HEAP_ FLAG_ ALLOW_ ONLY_ BUFFERS - D3D12_
HEAP_ FLAG_ ALLOW_ ONLY_ NON_ RT_ DS_ TEXTURES - D3D12_
HEAP_ FLAG_ ALLOW_ ONLY_ RT_ DS_ TEXTURES - D3D12_
HEAP_ FLAG_ ALLOW_ SHADER_ ATOMICS - D3D12_
HEAP_ FLAG_ ALLOW_ WRITE_ WATCH - D3D12_
HEAP_ FLAG_ CREATE_ NOT_ RESIDENT - D3D12_
HEAP_ FLAG_ CREATE_ NOT_ ZEROED - D3D12_
HEAP_ FLAG_ DENY_ BUFFERS - D3D12_
HEAP_ FLAG_ DENY_ NON_ RT_ DS_ TEXTURES - D3D12_
HEAP_ FLAG_ DENY_ RT_ DS_ TEXTURES - D3D12_
HEAP_ FLAG_ HARDWARE_ PROTECTED - D3D12_
HEAP_ FLAG_ NONE - D3D12_
HEAP_ FLAG_ SHARED - D3D12_
HEAP_ FLAG_ SHARED_ CROSS_ ADAPTER - D3D12_
HEAP_ FLAG_ TOOLS_ USE_ MANUAL_ WRITE_ TRACKING - D3D12_
HEAP_ SERIALIZATION_ TIER_ 0 - D3D12_
HEAP_ SERIALIZATION_ TIER_ 10 - D3D12_
HEAP_ TYPE_ CUSTOM - D3D12_
HEAP_ TYPE_ DEFAULT - D3D12_
HEAP_ TYPE_ GPU_ UPLOAD - D3D12_
HEAP_ TYPE_ READBACK - D3D12_
HEAP_ TYPE_ UPLOAD - D3D12_
HIT_ GROUP_ TYPE_ PROCEDURAL_ PRIMITIVE - D3D12_
HIT_ GROUP_ TYPE_ TRIANGLES - D3D12_
HIT_ KIND_ TRIANGLE_ BACK_ FACE - D3D12_
HIT_ KIND_ TRIANGLE_ FRONT_ FACE - D3D12_
HS_ CONTROL_ POINT_ PHASE_ INPUT_ REGISTER_ COUNT - D3D12_
HS_ CONTROL_ POINT_ PHASE_ OUTPUT_ REGISTER_ COUNT - D3D12_
HS_ CONTROL_ POINT_ REGISTER_ COMPONENTS - D3D12_
HS_ CONTROL_ POINT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
HS_ CONTROL_ POINT_ REGISTER_ READS_ PER_ INST - D3D12_
HS_ CONTROL_ POINT_ REGISTER_ READ_ PORTS - D3D12_
HS_ FORK_ PHASE_ INSTANCE_ COUNT_ UPPER_ BOUND - D3D12_
HS_ INPUT_ FORK_ INSTANCE_ ID_ REGISTER_ COMPONENTS - D3D12_
HS_ INPUT_ FORK_ INSTANCE_ ID_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
HS_ INPUT_ FORK_ INSTANCE_ ID_ REGISTER_ COUNT - D3D12_
HS_ INPUT_ FORK_ INSTANCE_ ID_ REGISTER_ READS_ PER_ INST - D3D12_
HS_ INPUT_ FORK_ INSTANCE_ ID_ REGISTER_ READ_ PORTS - D3D12_
HS_ INPUT_ JOIN_ INSTANCE_ ID_ REGISTER_ COMPONENTS - D3D12_
HS_ INPUT_ JOIN_ INSTANCE_ ID_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
HS_ INPUT_ JOIN_ INSTANCE_ ID_ REGISTER_ COUNT - D3D12_
HS_ INPUT_ JOIN_ INSTANCE_ ID_ REGISTER_ READS_ PER_ INST - D3D12_
HS_ INPUT_ JOIN_ INSTANCE_ ID_ REGISTER_ READ_ PORTS - D3D12_
HS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ COMPONENTS - D3D12_
HS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
HS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ COUNT - D3D12_
HS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ READS_ PER_ INST - D3D12_
HS_ INPUT_ PRIMITIVE_ ID_ REGISTER_ READ_ PORTS - D3D12_
HS_ JOIN_ PHASE_ INSTANCE_ COUNT_ UPPER_ BOUND - D3D12_
HS_ MAXTESSFACTOR_ LOWER_ BOUND - D3D12_
HS_ MAXTESSFACTOR_ UPPER_ BOUND - D3D12_
HS_ OUTPUT_ CONTROL_ POINTS_ MAX_ TOTAL_ SCALARS - D3D12_
HS_ OUTPUT_ CONTROL_ POINT_ ID_ REGISTER_ COMPONENTS - D3D12_
HS_ OUTPUT_ CONTROL_ POINT_ ID_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
HS_ OUTPUT_ CONTROL_ POINT_ ID_ REGISTER_ COUNT - D3D12_
HS_ OUTPUT_ CONTROL_ POINT_ ID_ REGISTER_ READS_ PER_ INST - D3D12_
HS_ OUTPUT_ CONTROL_ POINT_ ID_ REGISTER_ READ_ PORTS - D3D12_
HS_ OUTPUT_ PATCH_ CONSTANT_ REGISTER_ COMPONENTS - D3D12_
HS_ OUTPUT_ PATCH_ CONSTANT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
HS_ OUTPUT_ PATCH_ CONSTANT_ REGISTER_ COUNT - D3D12_
HS_ OUTPUT_ PATCH_ CONSTANT_ REGISTER_ READS_ PER_ INST - D3D12_
HS_ OUTPUT_ PATCH_ CONSTANT_ REGISTER_ READ_ PORTS - D3D12_
HS_ OUTPUT_ PATCH_ CONSTANT_ REGISTER_ SCALAR_ COMPONENTS - D3D12_
IA_ DEFAULT_ INDEX_ BUFFER_ OFFSET_ IN_ BYTES - D3D12_
IA_ DEFAULT_ PRIMITIVE_ TOPOLOGY - D3D12_
IA_ DEFAULT_ VERTEX_ BUFFER_ OFFSET_ IN_ BYTES - D3D12_
IA_ INDEX_ INPUT_ RESOURCE_ SLOT_ COUNT - D3D12_
IA_ INSTANCE_ ID_ BIT_ COUNT - D3D12_
IA_ INTEGER_ ARITHMETIC_ BIT_ COUNT - D3D12_
IA_ PATCH_ MAX_ CONTROL_ POINT_ COUNT - D3D12_
IA_ PRIMITIVE_ ID_ BIT_ COUNT - D3D12_
IA_ VERTEX_ ID_ BIT_ COUNT - D3D12_
IA_ VERTEX_ INPUT_ RESOURCE_ SLOT_ COUNT - D3D12_
IA_ VERTEX_ INPUT_ STRUCTURE_ ELEMENTS_ COMPONENTS - D3D12_
IA_ VERTEX_ INPUT_ STRUCTURE_ ELEMENT_ COUNT - D3D12_
INDEX_ BUFFER_ STRIP_ CUT_ VALUE_ 0xFFFF - D3D12_
INDEX_ BUFFER_ STRIP_ CUT_ VALUE_ 0xFFFFFFFF - D3D12_
INDEX_ BUFFER_ STRIP_ CUT_ VALUE_ DISABLED - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ CONSTANT - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ CONSTANT_ BUFFER_ VIEW - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ DISPATCH - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ DISPATCH_ MESH - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ DISPATCH_ RAYS - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ DRAW - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ DRAW_ INDEXED - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ INCREMENTING_ CONSTANT - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ INDEX_ BUFFER_ VIEW - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ SHADER_ RESOURCE_ VIEW - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ UNORDERED_ ACCESS_ VIEW - D3D12_
INDIRECT_ ARGUMENT_ TYPE_ VERTEX_ BUFFER_ VIEW - D3D12_
INFO_ QUEUE_ DEFAULT_ MESSAGE_ COUNT_ LIMIT - D3D12_
INPUT_ CLASSIFICATION_ PER_ INSTANCE_ DATA - D3D12_
INPUT_ CLASSIFICATION_ PER_ VERTEX_ DATA - D3D12_
INTEGER_ DIVIDE_ BY_ ZERO_ QUOTIENT - D3D12_
INTEGER_ DIVIDE_ BY_ ZERO_ REMAINDER - D3D12_
KEEP_ RENDER_ TARGETS_ AND_ DEPTH_ STENCIL - D3D12_
KEEP_ UNORDERED_ ACCESS_ VIEWS - D3D12_
LIFETIME_ STATE_ IN_ USE - D3D12_
LIFETIME_ STATE_ NOT_ IN_ USE - D3D12_
LINEAR_ GAMMA - D3D12_
LINE_ RASTERIZATION_ MODE_ ALIASED - D3D12_
LINE_ RASTERIZATION_ MODE_ ALPHA_ ANTIALIASED - D3D12_
LINE_ RASTERIZATION_ MODE_ QUADRILATERAL_ NARROW - D3D12_
LINE_ RASTERIZATION_ MODE_ QUADRILATERAL_ WIDE - D3D12_
LOGIC_ OP_ AND - D3D12_
LOGIC_ OP_ AND_ INVERTED - D3D12_
LOGIC_ OP_ AND_ REVERSE - D3D12_
LOGIC_ OP_ CLEAR - D3D12_
LOGIC_ OP_ COPY - D3D12_
LOGIC_ OP_ COPY_ INVERTED - D3D12_
LOGIC_ OP_ EQUIV - D3D12_
LOGIC_ OP_ INVERT - D3D12_
LOGIC_ OP_ NAND - D3D12_
LOGIC_ OP_ NOOP - D3D12_
LOGIC_ OP_ NOR - D3D12_
LOGIC_ OP_ OR - D3D12_
LOGIC_ OP_ OR_ INVERTED - D3D12_
LOGIC_ OP_ OR_ REVERSE - D3D12_
LOGIC_ OP_ SET - D3D12_
LOGIC_ OP_ XOR - D3D12_
MAG_ FILTER_ SHIFT - D3D12_
MAJOR_ VERSION - D3D12_
MAX_ BORDER_ COLOR_ COMPONENT - D3D12_
MAX_ DEPTH - D3D12_
MAX_ LIVE_ STATIC_ SAMPLERS - D3D12_
MAX_ MAXANISOTROPY - D3D12_
MAX_ MULTISAMPLE_ SAMPLE_ COUNT - D3D12_
MAX_ POSITION_ VALUE - D3D12_
MAX_ ROOT_ COST - D3D12_
MAX_ SHADER_ VISIBLE_ DESCRIPTOR_ HEAP_ SIZE_ TIER_ 1 - D3D12_
MAX_ SHADER_ VISIBLE_ DESCRIPTOR_ HEAP_ SIZE_ TIER_ 2 - D3D12_
MAX_ SHADER_ VISIBLE_ SAMPLER_ HEAP_ SIZE - D3D12_
MAX_ TEXTURE_ DIMENSION_ 2_ TO_ EXP - D3D12_
MAX_ VIEW_ INSTANCE_ COUNT - D3D12_
MEASUREMENTS_ ACTION_ COMMIT_ RESULTS - D3D12_
MEASUREMENTS_ ACTION_ COMMIT_ RESULTS_ HIGH_ PRIORITY - D3D12_
MEASUREMENTS_ ACTION_ DISCARD_ PREVIOUS - D3D12_
MEASUREMENTS_ ACTION_ KEEP_ ALL - D3D12_
MEMORY_ POOL_ L0 - D3D12_
MEMORY_ POOL_ L1 - D3D12_
MEMORY_ POOL_ UNKNOWN - D3D12_
MESH_ SHADER_ TIER_ 1 - D3D12_
MESH_ SHADER_ TIER_ NOT_ SUPPORTED - D3D12_
MESSAGE_ CALLBACK_ FLAG_ NONE - D3D12_
MESSAGE_ CALLBACK_ IGNORE_ FILTERS - D3D12_
MESSAGE_ CATEGORY_ APPLICATION_ DEFINED - D3D12_
MESSAGE_ CATEGORY_ CLEANUP - D3D12_
MESSAGE_ CATEGORY_ COMPILATION - D3D12_
MESSAGE_ CATEGORY_ EXECUTION - D3D12_
MESSAGE_ CATEGORY_ INITIALIZATION - D3D12_
MESSAGE_ CATEGORY_ MISCELLANEOUS - D3D12_
MESSAGE_ CATEGORY_ RESOURCE_ MANIPULATION - D3D12_
MESSAGE_ CATEGORY_ SHADER - D3D12_
MESSAGE_ CATEGORY_ STATE_ CREATION - D3D12_
MESSAGE_ CATEGORY_ STATE_ GETTING - D3D12_
MESSAGE_ CATEGORY_ STATE_ SETTING - D3D12_
MESSAGE_ ID_ ADD_ TO_ STATE_ OBJECT_ ERROR - D3D12_
MESSAGE_ ID_ ALPHA_ BLEND_ FACTOR_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ DEPENDENT_ RANGE_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ DEPENDENT_ SUBRESOURCE_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ DST_ RANGE_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ ARCHITECTURE - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ DEPENDENT_ RESOURCE - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ DEPENDENT_ SUBRESOURCE_ RANGE - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ DST_ RESOURCE - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ DST_ RESOURCE_ DIMENSION - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ OFFSET_ ALIGNMENT - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ SRC_ RESOURCE - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ INVALID_ SRC_ RESOURCE_ DIMENSION - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ NULL_ DEPENDENT_ RESOURCES - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ NULL_ DEPENDENT_ SUBRESOURCE_ RANGES - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ NULL_ DST - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ NULL_ SRC - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ SRC_ RANGE_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ ATOMICCOPYBUFFER_ ZERO_ DEPENDENCIES - D3D12_
MESSAGE_ ID_ BARRIER_ INTEROP_ INVALID_ LAYOUT - D3D12_
MESSAGE_ ID_ BARRIER_ INTEROP_ INVALID_ STATE - D3D12_
MESSAGE_ ID_ BEGIN_ END_ EVENT_ MISMATCH - D3D12_
MESSAGE_ ID_ BEGIN_ END_ QUERY_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ BEGIN_ EVENT - D3D12_
MESSAGE_ ID_ BUFFER_ BARRIER_ SUBREGION_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ BUILD_ RAYTRACING_ ACCELERATION_ STRUCTURE_ INVALID - D3D12_
MESSAGE_ ID_ BUNDLE_ PIPELINE_ STATE_ MISMATCH - D3D12_
MESSAGE_ ID_ CANNOT_ ADD_ TRACKED_ WORKLOAD - D3D12_
MESSAGE_ ID_ CANNOT_ CHANGE_ COMMAND_ RECORDER_ TARGET_ WHILE_ RECORDING - D3D12_
MESSAGE_ ID_ CANNOT_ CREATE_ GRAPHICS_ AND_ VIDEO_ COMMAND_ RECORDER - D3D12_
MESSAGE_ ID_ CANNOT_ EXECUTE_ EMPTY_ COMMAND_ LIST - D3D12_
MESSAGE_ ID_ CANNOT_ RESET_ COMMAND_ POOL_ WITH_ OPEN_ COMMAND_ LISTS - D3D12_
MESSAGE_ ID_ CANNOT_ USE_ COMMAND_ RECORDER_ WITHOUT_ CURRENT_ TARGET - D3D12_
MESSAGE_ ID_ CHECK_ DRIVER_ MATCHING_ IDENTIFIER_ DRIVER_ REPORTED_ ISSUE - D3D12_
MESSAGE_ ID_ CHECK_ DRIVER_ MATCHING_ IDENTIFIER_ INVALID - D3D12_
MESSAGE_ ID_ CLEARDEPTHSTENCILVIEW_ INVALID - D3D12_
MESSAGE_ ID_ CLEARDEPTHSTENCILVIEW_ MISMATCHINGCLEARVALUE - D3D12_
MESSAGE_ ID_ CLEARRENDERTARGETVIEW_ MISMATCHINGCLEARVALUE - D3D12_
MESSAGE_ ID_ CLEARUNORDEREDACCESSVIEW_ INCOMPATIBLE_ WITH_ STRUCTURED_ BUFFERS - D3D12_
MESSAGE_ ID_ CLEARUNORDEREDACCESSVIEW_ INVALID_ RESOURCE_ PTR - D3D12_
MESSAGE_ ID_ CLEAR_ UNORDERED_ ACCESS_ VIEW_ INVALID_ DESCRIPTOR_ HANDLE - D3D12_
MESSAGE_ ID_ CLOSE_ COMMAND_ LIST_ OPEN_ QUERY - D3D12_
MESSAGE_ ID_ COMMAND_ ALLOCATOR_ CANNOT_ RESET - D3D12_
MESSAGE_ ID_ COMMAND_ ALLOCATOR_ CONTENTION - D3D12_
MESSAGE_ ID_ COMMAND_ ALLOCATOR_ RESET - D3D12_
MESSAGE_ ID_ COMMAND_ ALLOCATOR_ RESET_ BUNDLE - D3D12_
MESSAGE_ ID_ COMMAND_ ALLOCATOR_ SYNC - D3D12_
MESSAGE_ ID_ COMMAND_ ALLOCATOR_ USAGE_ WITH_ CREATECOMMANDLIS T1_ COMMAND_ LIST - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ CLOSED - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DESCRIPTOR_ TABLE_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DISPATCH_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DISPATCH_ ROOT_ SIGNATURE_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ ELEMENT_ OFFSET_ UNALIGNED - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ INDEX_ BUFFER_ FORMAT_ INVALID - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ INDEX_ BUFFER_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ INDEX_ BUFFER_ TOO_ SMALL - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ INDEX_ OFFSET_ UNALIGNED - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ INSTANCE_ COUNT_ ZERO - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ INVALID_ PRIMITIVETOPOLOGY - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ RENDER_ TARGET_ DELETED - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ ROOT_ SIGNATURE_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ VERTEX_ BUFFER_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ VERTEX_ BUFFER_ STRIDE_ TOO_ SMALL - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ VERTEX_ BUFFER_ TOO_ SMALL - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ DRAW_ VERTEX_ STRIDE_ UNALIGNED - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ MULTIPLE_ SWAPCHAIN_ BUFFER_ REFERENCES - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ OPEN - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ PIPELINE_ STATE_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ ROOT_ CONSTANT_ BUFFER_ VIEW_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ ROOT_ SHADER_ RESOURCE_ VIEW_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ ROOT_ UNORDERED_ ACCESS_ VIEW_ NOT_ SET - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ SETRENDERTARGETS_ INVALIDNUMRENDERTARGETS - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ STATIC_ DESCRIPTOR_ RESOURCE_ DIMENSION_ MISMATCH - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ STATIC_ DESCRIPTOR_ SAMPLER_ MODE_ MISMATCH - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ SYNC - D3D12_
MESSAGE_ ID_ COMMAND_ LIST_ TOO_ MANY_ SWAPCHAIN_ REFERENCES - D3D12_
MESSAGE_ ID_ COMMAND_ POOL_ SYNC - D3D12_
MESSAGE_ ID_ COMMAND_ QUEUE_ TOO_ MANY_ SWAPCHAIN_ REFERENCES - D3D12_
MESSAGE_ ID_ COMMAND_ RECORDER_ CONTENTION - D3D12_
MESSAGE_ ID_ COMMAND_ RECORDER_ SUPPORT_ FLAGS_ MISMATCH - D3D12_
MESSAGE_ ID_ COMMAND_ RECORDER_ USAGE_ WITH_ CREATECOMMANDLIST_ COMMAND_ LIST - D3D12_
MESSAGE_ ID_ COMPUTE_ ONLY_ DEVICE_ OPERATION_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ DSTRANGEOUTOFBOUNDS - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ INVALIDCOPYFLAGS - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ INVALIDDSTRESOURCEDIMENSION - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ INVALIDSRCRESOURCEDIMENSION - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ INVALID_ DST_ RESOURCE - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ INVALID_ SRC_ RESOURCE - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ NULLDST - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ NULLSRC - D3D12_
MESSAGE_ ID_ COPYBUFFERREGION_ SRCRANGEOUTOFBOUNDS - D3D12_
MESSAGE_ ID_ COPYRESOURCE_ INVALIDDSTRESOURCE - D3D12_
MESSAGE_ ID_ COPYRESOURCE_ INVALIDSRCRESOURCE - D3D12_
MESSAGE_ ID_ COPYRESOURCE_ MISMATCH_ DECODE_ REFERENCE_ ONLY_ FLAG - D3D12_
MESSAGE_ ID_ COPYRESOURCE_ MISMATCH_ ENCODE_ REFERENCE_ ONLY_ FLAG - D3D12_
MESSAGE_ ID_ COPYRESOURCE_ NULLDST - D3D12_
MESSAGE_ ID_ COPYRESOURCE_ NULLSRC - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ DSTREGIONOUTOFBOUNDS - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ EMPTYBOX - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ FORMATMISMATCH - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDCOPYFLAGS - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTCOORDINATES - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTDIMENSIONS - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTDSPLACEDFOOTPRINTFORMAT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTFORMAT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTOFFSET - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTPLACEMENT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTRESOURCE - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTRESOURCEDIMENSION - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTROWPITCH - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDDSTSUBRESOURCE - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCBOX - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCDIMENSIONS - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCDSPLACEDFOOTPRINTFORMAT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCFORMAT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCOFFSET - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCPLACEMENT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCRESOURCE - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCRESOURCEDIMENSION - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCROWPITCH - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ INVALIDSRCSUBRESOURCE - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ MISMATCH_ DECODE_ REFERENCE_ ONLY_ FLAG - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ MISMATCH_ ENCODE_ REFERENCE_ ONLY_ FLAG - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ NULLDST - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ NULLSRC - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ SRCREGIONOUTOFBOUNDS - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ UNRECOGNIZEDDSTFORMAT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ UNRECOGNIZEDDSTTYPE - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ UNRECOGNIZEDSRCFORMAT - D3D12_
MESSAGE_ ID_ COPYTEXTUREREGION_ UNRECOGNIZEDSRCTYPE - D3D12_
MESSAGE_ ID_ COPYTILEMAPPINGS_ INVALID_ PARAMETER - D3D12_
MESSAGE_ ID_ COPY_ DESCRIPTORS_ INVALID_ RANGES - D3D12_
MESSAGE_ ID_ COPY_ DESCRIPTORS_ WRITE_ ONLY_ DESCRIPTOR - D3D12_
MESSAGE_ ID_ COPY_ INVALIDLAYOUT - D3D12_
MESSAGE_ ID_ COPY_ ON_ SAME_ SUBRESOURCE - D3D12_
MESSAGE_ ID_ COPY_ RAYTRACING_ ACCELERATION_ STRUCTURE_ INVALID - D3D12_
MESSAGE_ ID_ CORRUPTED_ MULTITHREADING - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R1 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R2 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R3 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R4 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R5 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R6 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R7 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R8 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R9 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R10 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R11 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R12 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R13 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R14 - D3D12_
MESSAGE_ ID_ CORRUPTED_ PARAMETE R15 - D3D12_
MESSAGE_ ID_ CORRUPTED_ THIS - D3D12_
MESSAGE_ ID_ CREATEAMPLIFICATIONSHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEAMPLIFICATIONSHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ BLENDOPALPHA_ WARNING - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ BLENDOP_ WARNING - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDBLENDOP - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDBLENDOPALPHA - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDDESTBLEND - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDDESTBLENDALPHA - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDLOGICOPS - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDRENDERTARGETWRITEMASK - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDSRCBLEND - D3D12_
MESSAGE_ ID_ CREATEBLENDSTATE_ INVALIDSRCBLENDALPHA - D3D12_
MESSAGE_ ID_ CREATECOMMANDLIST_ NULL_ COMMANDALLOCATOR - D3D12_
MESSAGE_ ID_ CREATECOMMANDSIGNATURE_ INVALID - D3D12_
MESSAGE_ ID_ CREATECOMPUTEPIPELINESTATE_ CS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATECOMPUTEPIPELINESTATE_ INVALID_ SHADER - D3D12_
MESSAGE_ ID_ CREATECOMPUTEPIPELINESTATE_ MISSING_ ROOT_ SIGNATURE - D3D12_
MESSAGE_ ID_ CREATECOMPUTESHADER_ INVALIDCLASSLINKAGE - D3D12_
MESSAGE_ ID_ CREATECOMPUTESHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATECOMPUTESHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ DEPTHBOUNDSTEST_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INDEPENDENT_ MASKS_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDBACKFACESTENCILFAILOP - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDBACKFACESTENCILFUNC - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDBACKFACESTENCILPASSOP - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDBACKFACESTENCILZFAILOP - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDDEPTHFUNC - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDDEPTHWRITEMASK - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDFRONTFACESTENCILFAILOP - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDFRONTFACESTENCILFUNC - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDFRONTFACESTENCILPASSOP - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILSTATE_ INVALIDFRONTFACESTENCILZFAILOP - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILVIEW_ INVALIDDESC - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILVIEW_ INVALIDDIMENSIONS - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILVIEW_ INVALIDFLAGS - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILVIEW_ INVALIDFORMAT - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILVIEW_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ CREATEDEPTHSTENCILVIEW_ UNRECOGNIZEDFORMAT - D3D12_
MESSAGE_ ID_ CREATEDEVICE_ DEBUG_ LAYER_ STARTUP_ OPTIONS - D3D12_
MESSAGE_ ID_ CREATEDEVICE_ INVALIDARGS - D3D12_
MESSAGE_ ID_ CREATEDEVICE_ WARNING - D3D12_
MESSAGE_ ID_ CREATEDOMAINSHADER_ INVALIDCLASSLINKAGE - D3D12_
MESSAGE_ ID_ CREATEDOMAINSHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEDOMAINSHADER_ INVALIDSHADERTYPE - D3D12_
MESSAGE_ ID_ CREATEDOMAINSHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ CANTHAVEONLYGAPS - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ DECLTOOCOMPLEX - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDCOMPONENTCOUNT - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDGAPDEFINITION - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDNUMENTRIES - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDNUMSTRIDES - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDOUTPUTSLOT - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDOUTPUTSTREAMSTRIDE - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDSHADERTYPE - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDSTREAM - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ INVALIDSTREAMTORASTERIZER - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ MASKMISMATCH - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ MISSINGOUTPUTSIGNATURE - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ MISSINGSEMANTIC - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ ONLYONEELEMENTPERSLOT - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ OUTPUTSLO T0EXPECTED - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ OUTPUTSTREAMSTRIDEUNUSED - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ REPEATEDOUTPUT - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ TRAILING_ DIGIT_ IN_ SEMANTIC - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ UNEXPECTEDENTRIES - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ UNEXPECTEDSTRIDES - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADER_ INVALIDCLASSLINKAGE - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADER_ INVALIDSHADERTYPE - D3D12_
MESSAGE_ ID_ CREATEGEOMETRYSHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ ALL_ RENDER_ TARGETS_ HAVE_ UNKNOWN_ FORMAT - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ AS_ NOT_ MS_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ AS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ DEPTHSTENCILVIEW_ NOT_ SET - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ DS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ GS_ INPUT_ PRIMITIVE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ GS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ HS_ DS_ CONTROL_ POINT_ COUNT_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ HS_ DS_ TESSELLATOR_ DOMAIN_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ HS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ HS_ XOR_ DS_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ HULL_ SHADER_ INPUT_ TOPOLOGY_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INPUTLAYOUT_ NOT_ SET - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INPUTLAYOUT_ SHADER_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INVALID_ INDEX_ BUFFER_ PROPERTIES - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INVALID_ PRIMITIVETOPOLOGY - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INVALID_ RENDER_ TARGET_ COUNT - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INVALID_ SAMPLE_ DESC - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INVALID_ SYSTEMVALUE - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INVALID_ USE_ OF_ CENTER_ MULTISAMPLE_ PATTERN - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ INVALID_ USE_ OF_ FORCED_ SAMPLE_ COUNT - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ METADATA_ ERROR - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ MISSING_ ROOT_ SIGNATURE - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ MISSING_ ROOT_ SIGNATURE_ FLAGS - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ MS_ NOT_ PS_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ MS_ PSO_ DESC_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ MS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ OM_ DUAL_ SOURCE_ BLENDING_ CAN_ ONLY_ HAVE_ RENDER_ TARGET_ 0 - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ OM_ RENDER_ TARGET_ DOES_ NOT_ SUPPORT_ BLENDING - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ OM_ RENDER_ TARGET_ DOES_ NOT_ SUPPORT_ LOGIC_ OPS - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ POSITION_ NOT_ PRESENT - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ PS_ OUTPUT_ RT_ OUTPUT_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ PS_ OUTPUT_ TYPE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ PS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ RENDERTARGETVIEW_ NOT_ SET - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ RENDER_ TARGET_ WRONG_ WRITE_ MASK - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ RTV_ FORMAT_ NOT_ UNKNOWN - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ RUNTIME_ INTERNAL_ ERROR - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ COMPONENTTYPE - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ HS_ DS_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ MINPRECISION - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ NEVERWRITTEN_ ALWAYSREADS - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ REGISTERINDEX - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ REGISTERMASK - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ SEMANTICNAME_ NOT_ FOUND - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ LINKAGE_ SYSTEMVALUE - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ SHADER_ MODEL_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ VERTEX_ SHADER_ NOT_ SET - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ VIEW_ INSTANCING_ VERTEX_ SIZE_ EXCEEDED - D3D12_
MESSAGE_ ID_ CREATEGRAPHICSPIPELINESTATE_ VS_ ROOT_ SIGNATURE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEHEAP_ INVALIDALIGNMENT - D3D12_
MESSAGE_ ID_ CREATEHEAP_ INVALIDARG_ RETURN - D3D12_
MESSAGE_ ID_ CREATEHEAP_ INVALIDHEAPTYPE - D3D12_
MESSAGE_ ID_ CREATEHEAP_ INVALIDMISCFLAGS - D3D12_
MESSAGE_ ID_ CREATEHEAP_ INVALIDPROPERTIES - D3D12_
MESSAGE_ ID_ CREATEHEAP_ INVALIDSIZE - D3D12_
MESSAGE_ ID_ CREATEHEAP_ NULLDESC - D3D12_
MESSAGE_ ID_ CREATEHEAP_ OUTOFMEMORY_ RETURN - D3D12_
MESSAGE_ ID_ CREATEHEAP_ UNRECOGNIZEDCPUPAGEPROPERTIES - D3D12_
MESSAGE_ ID_ CREATEHEAP_ UNRECOGNIZEDHEAPTYPE - D3D12_
MESSAGE_ ID_ CREATEHEAP_ UNRECOGNIZEDMEMORYPOOL - D3D12_
MESSAGE_ ID_ CREATEHEAP_ UNRECOGNIZEDMISCFLAGS - D3D12_
MESSAGE_ ID_ CREATEHULLSHADER_ INVALIDCLASSLINKAGE - D3D12_
MESSAGE_ ID_ CREATEHULLSHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEHULLSHADER_ INVALIDSHADERTYPE - D3D12_
MESSAGE_ ID_ CREATEHULLSHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ DUPLICATESEMANTIC - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ EMPTY_ LAYOUT - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ INCOMPATIBLEFORMAT - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ INVALIDALIGNMENT - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ INVALIDFORMAT - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ INVALIDINPUTSLOTCLASS - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ INVALIDSLOT - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ INVALIDSLOTCLASSCHANGE - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ INVALIDSTEPRATECHANGE - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ MISSINGELEMENT - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ NULLSEMANTIC - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ STEPRATESLOTCLASSMISMATCH - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ TOOMANYELEMENTS - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ TRAILING_ DIGIT_ IN_ SEMANTIC - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ TYPE_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEINPUTLAYOUT_ UNPARSEABLEINPUTSIGNATURE - D3D12_
MESSAGE_ ID_ CREATEMESHSHADERWITHSTREAMOUTPUT_ INVALIDSHADERTYPE - D3D12_
MESSAGE_ ID_ CREATEMESHSHADER_ GROUPSHAREDEXCEEDSMAXSIZE - D3D12_
MESSAGE_ ID_ CREATEMESHSHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEMESHSHADER_ MISMATCHEDASMSPAYLOADSIZE - D3D12_
MESSAGE_ ID_ CREATEMESHSHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEMESHSHADER_ OUTPUTEXCEEDSMAXSIZE - D3D12_
MESSAGE_ ID_ CREATEMESHSHADER_ TOPOLOGY_ MISMATCH - D3D12_
MESSAGE_ ID_ CREATEPIPELINELIBRARY_ ADAPTERVERSIONMISMATCH - D3D12_
MESSAGE_ ID_ CREATEPIPELINELIBRARY_ DRIVERVERSIONMISMATCH - D3D12_
MESSAGE_ ID_ CREATEPIPELINELIBRARY_ INVALIDLIBRARYBLOB - D3D12_
MESSAGE_ ID_ CREATEPIPELINELIBRARY_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ CACHEDBLOBADAPTERMISMATCH - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ CACHEDBLOBDESCMISMATCH - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ CACHEDBLOBDRIVERVERSIONMISMATCH - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ CACHEDBLOBIGNORED - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ CANNOT_ DEDUCE_ TYPE - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ DUPLICATE_ SUBOBJECT - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ INVALIDCACHEDBLOB - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ INVALID_ FLAGS - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ INVALID_ STREAM - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ MS_ INCOMPLETE_ TYPE - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ UNKNOWN_ SUBOBJECT - D3D12_
MESSAGE_ ID_ CREATEPIPELINESTATE_ ZERO_ SIZE_ STREAM - D3D12_
MESSAGE_ ID_ CREATEPIXELSHADER_ INVALIDCLASSLINKAGE - D3D12_
MESSAGE_ ID_ CREATEPIXELSHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEPIXELSHADER_ INVALIDSHADERTYPE - D3D12_
MESSAGE_ ID_ CREATEPIXELSHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ INVALID_ BUFFER_ DIMENSION - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ INVALID_ BUFFER_ FLAGS - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ INVALID_ BUFFER_ OFFSET - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ INVALID_ RESOURCE_ DIMENSION - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ INVALID_ RESOURCE_ FLAGS - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ NULL_ BUFFER - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ NULL_ RESOURCE_ DESC - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ OUTOFMEMORY_ RETURN - D3D12_
MESSAGE_ ID_ CREATEPLACEDRESOURCEONBUFFER_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ CREATEQUERY_ HEAP_ COPY_ QUEUE_ TIMESTAMPS_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ CREATEQUERY_ HEAP_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ CREATEQUERY_ HEAP_ VIDEO_ DECODE_ STATISTICS_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ INVALIDCULLMODE - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ INVALIDDEPTHBIASCLAMP - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ INVALIDFILLMODE - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ INVALIDFORCEDSAMPLECOUNT - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ INVALIDSLOPESCALEDDEPTHBIAS - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ INVALID_ CONSERVATIVERASTERMODE - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ INVALID_ LINERASTERIZATIONMODE - D3D12_
MESSAGE_ ID_ CREATERASTERIZERSTATE_ NON_ WHOLE_ DYNAMIC_ DEPTH_ BIAS - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ INVALIDDESC - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ INVALIDDIMENSIONS - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ INVALIDFORMAT - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ INVALIDPLANESLICE - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ INVALIDVIDEOPLANESLICE - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ UNRECOGNIZEDFORMAT - D3D12_
MESSAGE_ ID_ CREATERENDERTARGETVIEW_ UNSUPPORTEDFORMAT - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ INVALIDARG_ RETURN - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ INVALIDHEAPMISCFLAGS - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ INVALIDHEAPPROPERTIES - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ INVALIDHEAPTYPE - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ NULLHEAP - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ NULLHEAPPROPERTIES - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ NULLRESOURCEPROPERTIES - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ OUTOFMEMORY_ RETURN - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ UNRECOGNIZEDCPUPAGEPROPERTIES - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ UNRECOGNIZEDHEAPMISCFLAGS - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ UNRECOGNIZEDHEAPTYPE - D3D12_
MESSAGE_ ID_ CREATERESOURCEANDHEAP_ UNRECOGNIZEDMEMORYPOOL - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ CLEARVALUEDENORMFLUSH - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDALIGNMENT - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDALIGNMENT_ SMALLRESOURCE - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDARG_ RETURN - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDCLEARVALUE - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDCLEARVALUEFORMAT - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDDESC - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDDIMENSIONALITY - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDDIMENSIONS - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDFORMAT - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDLAYOUT - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDMIPLEVELS - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDMISCFLAGS - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ INVALIDSAMPLEDESC - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ OUTOFMEMORY_ RETURN - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ STATE_ IGNORED - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ UNRECOGNIZEDCLEARVALUEFORMAT - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ UNRECOGNIZEDDIMENSIONALITY - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ UNRECOGNIZEDFORMAT - D3D12_
MESSAGE_ ID_ CREATERESOURCE_ UNRECOGNIZEDLAYOUT - D3D12_
MESSAGE_ ID_ CREATESHADERCACHESESSION_ ALREADYOPEN - D3D12_
MESSAGE_ ID_ CREATESHADERCACHESESSION_ DISABLED - D3D12_
MESSAGE_ ID_ CREATESHADERCACHESESSION_ INVALIDARGS - D3D12_
MESSAGE_ ID_ CREATESHADERRESOURCEVIEW_ INVALIDDESC - D3D12_
MESSAGE_ ID_ CREATESHADERRESOURCEVIEW_ INVALIDDIMENSIONS - D3D12_
MESSAGE_ ID_ CREATESHADERRESOURCEVIEW_ INVALIDFORMAT - D3D12_
MESSAGE_ ID_ CREATESHADERRESOURCEVIEW_ INVALIDPLANESLICE - D3D12_
MESSAGE_ ID_ CREATESHADERRESOURCEVIEW_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ CREATESHADERRESOURCEVIEW_ INVALIDVIDEOPLANESLICE - D3D12_
MESSAGE_ ID_ CREATESHADERRESOURCEVIEW_ UNRECOGNIZEDFORMAT - D3D12_
MESSAGE_ ID_ CREATESHADER_ INVALIDBYTECODE - D3D12_
MESSAGE_ ID_ CREATESHAREDHEAP_ INVALIDFLAGS - D3D12_
MESSAGE_ ID_ CREATESHAREDRESOURCE_ INVALIDFLAGS - D3D12_
MESSAGE_ ID_ CREATESHAREDRESOURCE_ INVALIDFORMAT - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ INVALIDDESC - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ INVALIDDIMENSIONS - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ INVALIDFLAGS - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ INVALIDFORMAT - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ INVALIDPLANESLICE - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ INVALIDVIDEOPLANESLICE - D3D12_
MESSAGE_ ID_ CREATEUNORDEREDACCESSVIEW_ UNRECOGNIZEDFORMAT - D3D12_
MESSAGE_ ID_ CREATEVERTEXSHADER_ INVALIDCLASSLINKAGE - D3D12_
MESSAGE_ ID_ CREATEVERTEXSHADER_ INVALIDSHADERBYTECODE - D3D12_
MESSAGE_ ID_ CREATEVERTEXSHADER_ INVALIDSHADERTYPE - D3D12_
MESSAGE_ ID_ CREATEVERTEXSHADER_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ CREATE_ COMMANDALLOCATOR - D3D12_
MESSAGE_ ID_ CREATE_ COMMANDLIS T12 - D3D12_
MESSAGE_ ID_ CREATE_ COMMANDPOOL - D3D12_
MESSAGE_ ID_ CREATE_ COMMANDQUEUE - D3D12_
MESSAGE_ ID_ CREATE_ COMMANDRECORDER - D3D12_
MESSAGE_ ID_ CREATE_ COMMANDSIGNATURE - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ ALLOCATOR_ VIDEO_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ LIST_ INVALID_ COMMAND_ LIST_ TYPE - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ LIST_ INVALID_ COMMAND_ LIST_ TYPE_ FOR_ FEATURE_ LEVEL - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ LIST_ VIDEO_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ POOL_ INVALID_ FLAGS - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ QUEUE_ INSUFFICIENT_ HARDWARE_ SUPPORT_ FOR_ GLOBAL_ REALTIME - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ QUEUE_ INSUFFICIENT_ PRIVILEGE_ FOR_ GLOBAL_ REALTIME - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ RECORDER_ INVALID_ FLAGS - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ RECORDER_ INVALID_ SUPPORT_ FLAGS - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ RECORDER_ MORE_ RECORDERS_ THAN_ LOGICAL_ PROCESSORS - D3D12_
MESSAGE_ ID_ CREATE_ COMMAND_ RECORDER_ VIDEO_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ CREATE_ CONSTANT_ BUFFER_ VIEW_ INVALID_ DESC - D3D12_
MESSAGE_ ID_ CREATE_ CONSTANT_ BUFFER_ VIEW_ INVALID_ RESOURCE - D3D12_
MESSAGE_ ID_ CREATE_ CRYPTO_ SESSION - D3D12_
MESSAGE_ ID_ CREATE_ CRYPTO_ SESSION_ POLICY - D3D12_
MESSAGE_ ID_ CREATE_ DESCRIPTORHEAP - D3D12_
MESSAGE_ ID_ CREATE_ DESCRIPTOR_ HEAP_ INVALID_ DESC - D3D12_
MESSAGE_ ID_ CREATE_ DESCRIPTOR_ HEAP_ LARGE_ NUM_ DESCRIPTORS - D3D12_
MESSAGE_ ID_ CREATE_ FENCE_ INVALID_ FLAGS - D3D12_
MESSAGE_ ID_ CREATE_ HEAP - D3D12_
MESSAGE_ ID_ CREATE_ LIBRARY - D3D12_
MESSAGE_ ID_ CREATE_ LIFETIMETRACKER - D3D12_
MESSAGE_ ID_ CREATE_ META_ COMMAND - D3D12_
MESSAGE_ ID_ CREATE_ MONITOREDFENCE - D3D12_
MESSAGE_ ID_ CREATE_ PIPELINELIBRARY - D3D12_
MESSAGE_ ID_ CREATE_ PIPELINESTATE - D3D12_
MESSAGE_ ID_ CREATE_ PROTECTED_ RESOURCE_ SESSION - D3D12_
MESSAGE_ ID_ CREATE_ PROTECTED_ RESOURCE_ SESSION_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ CREATE_ QUERYHEAP - D3D12_
MESSAGE_ ID_ CREATE_ QUEUE_ INVALID_ FLAGS - D3D12_
MESSAGE_ ID_ CREATE_ QUEUE_ INVALID_ PRIORITY - D3D12_
MESSAGE_ ID_ CREATE_ QUEUE_ INVALID_ TYPE - D3D12_
MESSAGE_ ID_ CREATE_ QUEUE_ VIDEO_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ CREATE_ RESOURCE - D3D12_
MESSAGE_ ID_ CREATE_ ROOTSIGNATURE - D3D12_
MESSAGE_ ID_ CREATE_ ROOT_ SIGNATURE_ BLOB_ NOT_ FOUND - D3D12_
MESSAGE_ ID_ CREATE_ ROOT_ SIGNATURE_ DESERIALIZE_ FAILED - D3D12_
MESSAGE_ ID_ CREATE_ ROOT_ SIGNATURE_ INVALID_ CONFIGURATION - D3D12_
MESSAGE_ ID_ CREATE_ ROOT_ SIGNATURE_ NOT_ SUPPORTED_ ON_ DEVICE - D3D12_
MESSAGE_ ID_ CREATE_ ROOT_ SIGNATURE_ NOT_ UNIQUE_ IN_ DXIL_ LIBRARY - D3D12_
MESSAGE_ ID_ CREATE_ ROOT_ SIGNATURE_ UNBOUNDED_ STATIC_ DESCRIPTORS - D3D12_
MESSAGE_ ID_ CREATE_ SAMPLER_ COMPARISON_ FUNC_ IGNORED - D3D12_
MESSAGE_ ID_ CREATE_ SAMPLER_ INVALID - D3D12_
MESSAGE_ ID_ CREATE_ SHADERCACHESESSION - D3D12_
MESSAGE_ ID_ CREATE_ STATE_ OBJECT_ ERROR - D3D12_
MESSAGE_ ID_ CREATE_ STATE_ OBJECT_ WARNING - D3D12_
MESSAGE_ ID_ CREATE_ TRACKEDWORKLOAD - D3D12_
MESSAGE_ ID_ CREATE_ UNORDEREDACCESS_ VIEW_ INVALID_ COUNTER_ USAGE - D3D12_
MESSAGE_ ID_ CREATE_ VIDEODECODECOMMANDLIST - D3D12_
MESSAGE_ ID_ CREATE_ VIDEODECODECOMMANDQUEUE - D3D12_
MESSAGE_ ID_ CREATE_ VIDEODECODER - D3D12_
MESSAGE_ ID_ CREATE_ VIDEODECODERHEAP - D3D12_
MESSAGE_ ID_ CREATE_ VIDEODECODESTREAM - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOENCODECOMMANDLIST - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOENCODECOMMANDQUEUE - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOENCODER - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOENCODERHEAP - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOEXTENSIONCOMMAND - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOMOTIONESTIMATOR - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOMOTIONVECTORHEAP - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOPROCESSCOMMANDLIST - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOPROCESSCOMMANDQUEUE - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOPROCESSOR - D3D12_
MESSAGE_ ID_ CREATE_ VIDEOPROCESSSTREAM - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ DECODER_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ DECODE_ HEAP_ CAPS_ FAILURE - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ DECODE_ HEAP_ CAPS_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ ENCODER_ HEAP_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ ENCODER_ HEAP_ UNSUPPORTED_ PARAMETERS - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ ENCODER_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ ENCODER_ UNSUPPORTED_ PARAMETERS - D3D12_
MESSAGE_ ID_ CREATE_ VIDEO_ PROCESSOR_ CAPS_ FAILURE - D3D12_
MESSAGE_ ID_ D3D12_ MESSAGES_ END - D3D12_
MESSAGE_ ID_ DATA_ STATIC_ DESCRIPTOR_ INVALID_ DATA_ CHANGE - D3D12_
MESSAGE_ ID_ DATA_ STATIC_ WHILE_ SET_ AT_ EXECUTE_ DESCRIPTOR_ INVALID_ DATA_ CHANGE - D3D12_
MESSAGE_ ID_ DECODE_ FRAME_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ DEPRECATED_ API - D3D12_
MESSAGE_ ID_ DEPTH_ STENCIL_ FORMAT_ MISMATCH_ PIPELINE_ STATE - D3D12_
MESSAGE_ ID_ DEPTH_ STENCIL_ SAMPLE_ DESC_ MISMATCH_ PIPELINE_ STATE - D3D12_
MESSAGE_ ID_ DESCRIPTOR_ HANDLE_ WITH_ INVALID_ RESOURCE - D3D12_
MESSAGE_ ID_ DESCRIPTOR_ HEAP_ NOT_ SET_ BEFORE_ ROOT_ SIGNATURE_ WITH_ DIRECTLY_ INDEXED_ FLAG - D3D12_
MESSAGE_ ID_ DESCRIPTOR_ HEAP_ NOT_ SHADER_ VISIBLE - D3D12_
MESSAGE_ ID_ DESTROYOWNEDOBJECT_ OBJECTNOTOWNED - D3D12_
MESSAGE_ ID_ DESTROY_ COMMANDALLOCATOR - D3D12_
MESSAGE_ ID_ DESTROY_ COMMANDLIS T12 - D3D12_
MESSAGE_ ID_ DESTROY_ COMMANDPOOL - D3D12_
MESSAGE_ ID_ DESTROY_ COMMANDQUEUE - D3D12_
MESSAGE_ ID_ DESTROY_ COMMANDRECORDER - D3D12_
MESSAGE_ ID_ DESTROY_ COMMANDSIGNATURE - D3D12_
MESSAGE_ ID_ DESTROY_ CRYPTO_ SESSION - D3D12_
MESSAGE_ ID_ DESTROY_ CRYPTO_ SESSION_ POLICY - D3D12_
MESSAGE_ ID_ DESTROY_ DESCRIPTORHEAP - D3D12_
MESSAGE_ ID_ DESTROY_ HEAP - D3D12_
MESSAGE_ ID_ DESTROY_ LIBRARY - D3D12_
MESSAGE_ ID_ DESTROY_ LIFETIMETRACKER - D3D12_
MESSAGE_ ID_ DESTROY_ META_ COMMAND - D3D12_
MESSAGE_ ID_ DESTROY_ MONITOREDFENCE - D3D12_
MESSAGE_ ID_ DESTROY_ PIPELINELIBRARY - D3D12_
MESSAGE_ ID_ DESTROY_ PIPELINESTATE - D3D12_
MESSAGE_ ID_ DESTROY_ PROTECTED_ RESOURCE_ SESSION - D3D12_
MESSAGE_ ID_ DESTROY_ QUERYHEAP - D3D12_
MESSAGE_ ID_ DESTROY_ RESOURCE - D3D12_
MESSAGE_ ID_ DESTROY_ ROOTSIGNATURE - D3D12_
MESSAGE_ ID_ DESTROY_ SHADERCACHESESSION - D3D12_
MESSAGE_ ID_ DESTROY_ TRACKEDWORKLOAD - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEODECODECOMMANDLIST - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEODECODECOMMANDQUEUE - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEODECODER - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEODECODERHEAP - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEODECODESTREAM - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOENCODECOMMANDLIST - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOENCODECOMMANDQUEUE - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOENCODER - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOENCODERHEAP - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOEXTENSIONCOMMAND - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOMOTIONESTIMATOR - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOMOTIONVECTORHEAP - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOPROCESSCOMMANDLIST - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOPROCESSCOMMANDQUEUE - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOPROCESSOR - D3D12_
MESSAGE_ ID_ DESTROY_ VIDEOPROCESSSTREAM - D3D12_
MESSAGE_ ID_ DEVICE_ CHECKFEATURESUPPORT_ MISMATCHED_ DATA_ SIZE - D3D12_
MESSAGE_ ID_ DEVICE_ CLEARVIEW_ EMPTYRECT - D3D12_
MESSAGE_ ID_ DEVICE_ CLEARVIEW_ INVALIDSOURCERECT - D3D12_
MESSAGE_ ID_ DEVICE_ CREATECOMPUTESHADER_ DOUBLEEXTENSIONSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATECOMPUTESHADER_ DOUBLEFLOATOPSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATECOMPUTESHADER_ UAVSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEDOMAINSHADER_ DOUBLEEXTENSIONSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEDOMAINSHADER_ DOUBLEFLOATOPSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEDOMAINSHADER_ UAVSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ DOUBLEEXTENSIONSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ DOUBLEFLOATOPSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ UAVSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEGEOMETRYSHADER_ DOUBLEEXTENSIONSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEGEOMETRYSHADER_ DOUBLEFLOATOPSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEGEOMETRYSHADER_ UAVSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEHULLSHADER_ DOUBLEEXTENSIONSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEHULLSHADER_ DOUBLEFLOATOPSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEHULLSHADER_ UAVSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEPIXELSHADER_ DOUBLEEXTENSIONSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEPIXELSHADER_ DOUBLEFLOATOPSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEPIXELSHADER_ UAVSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEVERTEXSHADER_ DOUBLEEXTENSIONSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEVERTEXSHADER_ DOUBLEFLOATOPSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATEVERTEXSHADER_ UAVSNOTSUPPORTED - D3D12_
MESSAGE_ ID_ DEVICE_ CREATE_ SHARED_ HANDLE_ INVALIDARG - D3D12_
MESSAGE_ ID_ DEVICE_ OPEN_ SHARED_ HANDLE_ ACCESS_ DENIED - D3D12_
MESSAGE_ ID_ DEVICE_ REMOVAL_ PROCESS_ AT_ FAULT - D3D12_
MESSAGE_ ID_ DEVICE_ REMOVAL_ PROCESS_ NOT_ AT_ FAULT - D3D12_
MESSAGE_ ID_ DEVICE_ REMOVAL_ PROCESS_ POSSIBLY_ AT_ FAULT - D3D12_
MESSAGE_ ID_ DIFFERENT_ DESCRIPTOR_ HEAP_ SET_ AFTER_ ROOT_ SIGNATURE_ WITH_ DIRECTLY_ INDEXED_ FLAG - D3D12_
MESSAGE_ ID_ DIRECTSR_ OUT_ OF_ MEMORY - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ DUPLICATE_ VARIANT_ ID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ ENGINE_ CREATE_ FLAGS_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ EXPOSURE_ SCALE_ FORMAT_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ EXTENSION_ INTERNAL_ ENGINE_ CREATION_ ERROR - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ EXTENSION_ INTERNAL_ LOAD_ FAILURE - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ EXTENSION_ INTERNAL_ UPSCALER_ CREATION_ ERROR - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ EXTENSION_ INTERNAL_ UPSCALER_ EXECUTION_ ERROR - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ SOURCE_ COLOR_ FORMAT_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ SOURCE_ DEPTH_ FORMAT_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ TARGET_ DIMENSION_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ TARGET_ FORMAT_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EVICT_ UNDERFLOW - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ EXPOSURE_ SCALE_ TEXTURE_ SIZE_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ FLAGS_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ FORMAT_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ INVALID_ CAMERA_ JITTER - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ MOTION_ VECTORS_ FORMAT_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ OPTIONAL_ TEXTURE_ IS_ NULL - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ REGION_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ REQUIRED_ TEXTURE_ IS_ NULL - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ TIME_ DELTA_ INVALID - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ UPSCALER_ EXECUTE_ UNEXPECTED_ TEXTURE_ IS_ IGNORED - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ VARIANT_ ID_ NOT_ FOUND - D3D12_
MESSAGE_ ID_ DIRECTSR_ SUPERRES_ VARIANT_ INDEX_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ DISCARD_ INVALID_ SUBRESOURCE_ RANGE - D3D12_
MESSAGE_ ID_ DISCARD_ NO_ RECTS_ FOR_ NON_ TEXTUR E2D - D3D12_
MESSAGE_ ID_ DISCARD_ ONE_ SUBRESOURCE_ FOR_ MIPS_ WITH_ RECTS - D3D12_
MESSAGE_ ID_ DISPATCH_ GRAPH_ INVALID - D3D12_
MESSAGE_ ID_ DISPATCH_ RAYS_ INVALID - D3D12_
MESSAGE_ ID_ DRAW_ EMPTY_ SCISSOR_ RECTANGLE - D3D12_
MESSAGE_ ID_ DRAW_ POTENTIALLY_ OUTSIDE_ OF_ VALID_ RENDER_ AREA - D3D12_
MESSAGE_ ID_ DYNAMIC_ DEPTH_ BIAS_ FLAG_ MISSING - D3D12_
MESSAGE_ ID_ DYNAMIC_ DEPTH_ BIAS_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ DYNAMIC_ DEPTH_ BIAS_ NO_ PIPELINE - D3D12_
MESSAGE_ ID_ DYNAMIC_ INDEX_ BUFFER_ STRIP_ CUT_ FLAG_ MISSING - D3D12_
MESSAGE_ ID_ DYNAMIC_ INDEX_ BUFFER_ STRIP_ CUT_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ DYNAMIC_ INDEX_ BUFFER_ STRIP_ CUT_ NO_ PIPELINE - D3D12_
MESSAGE_ ID_ EMIT_ RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ INVALID - D3D12_
MESSAGE_ ID_ EMPTY_ DISPATCH - D3D12_
MESSAGE_ ID_ EMPTY_ ROOT_ DESCRIPTOR_ TABLE - D3D12_
MESSAGE_ ID_ ENCODE_ FRAME_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ ENCODE_ FRAME_ UNSUPPORTED_ PARAMETERS - D3D12_
MESSAGE_ ID_ END_ EVENT - D3D12_
MESSAGE_ ID_ ENHANCED_ BARRIERS_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ ENQUEUE_ MAKE_ RESIDENT_ INVALID_ FLAGS - D3D12_
MESSAGE_ ID_ ESTIMATE_ MOTION_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ EVICT_ NULLOBJECTARRAY - D3D12_
MESSAGE_ ID_ EVICT_ UNDERFLOW - D3D12_
MESSAGE_ ID_ EXECUTECOMMANDLISTS_ BUNDLENOTSUPPORTED - D3D12_
MESSAGE_ ID_ EXECUTECOMMANDLISTS_ COMMANDLISTMISMATCH - D3D12_
MESSAGE_ ID_ EXECUTECOMMANDLISTS_ FAILEDCOMMANDLIST - D3D12_
MESSAGE_ ID_ EXECUTECOMMANDLISTS_ GPU_ WRITTEN_ READBACK_ RESOURCE_ MAPPED - D3D12_
MESSAGE_ ID_ EXECUTECOMMANDLISTS_ OPENCOMMANDLIST - D3D12_
MESSAGE_ ID_ EXECUTECOMMANDLISTS_ WRONGSWAPCHAINBUFFERREFERENCE - D3D12_
MESSAGE_ ID_ EXECUTE_ BUNDLE_ DESCRIPTOR_ HEAP_ MISMATCH - D3D12_
MESSAGE_ ID_ EXECUTE_ BUNDLE_ OPEN_ BUNDLE - D3D12_
MESSAGE_ ID_ EXECUTE_ BUNDLE_ STATIC_ DESCRIPTOR_ DATA_ STATIC_ NOT_ SET - D3D12_
MESSAGE_ ID_ EXECUTE_ BUNDLE_ TYPE - D3D12_
MESSAGE_ ID_ EXECUTE_ INDIRECT_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ EXECUTE_ INDIRECT_ ZERO_ COMMAND_ COUNT - D3D12_
MESSAGE_ ID_ FENCE_ INVALIDOPERATION - D3D12_
MESSAGE_ ID_ GENERIC_ DEVICE_ OPERATION_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ GEOMETRY_ SHADER_ OUTPUTTING_ BOTH_ VIEWPORT_ ARRAY_ INDEX_ AND_ SHADING_ RATE_ NOT_ SUPPORTED_ ON_ DEVICE - D3D12_
MESSAGE_ ID_ GETCOPYABLEFOOTPRINTS_ INVALIDBASEOFFSET - D3D12_
MESSAGE_ ID_ GETCOPYABLEFOOTPRINTS_ INVALIDSUBRESOURCERANGE - D3D12_
MESSAGE_ ID_ GETCOPYABLEFOOTPRINTS_ UNSUPPORTED_ BUFFER_ WIDTH - D3D12_
MESSAGE_ ID_ GETCOPYABLELAYOUT_ INVALIDBASEOFFSET - D3D12_
MESSAGE_ ID_ GETCOPYABLELAYOUT_ INVALIDSUBRESOURCERANGE - D3D12_
MESSAGE_ ID_ GETCUSTOMHEAPPROPERTIES_ INVALIDHEAPTYPE - D3D12_
MESSAGE_ ID_ GETCUSTOMHEAPPROPERTIES_ UNRECOGNIZEDHEAPTYPE - D3D12_
MESSAGE_ ID_ GETGPUVIRTUALADDRESS_ INVALID_ HEAP_ TYPE - D3D12_
MESSAGE_ ID_ GETGPUVIRTUALADDRESS_ INVALID_ RESOURCE_ DIMENSION - D3D12_
MESSAGE_ ID_ GETHEAPPROPERTIES_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ GETPRIVATEDATA_ MOREDATA - D3D12_
MESSAGE_ ID_ GETRESOURCEALLOCATIONINFO_ INVALIDRDESCS - D3D12_
MESSAGE_ ID_ GET_ PIPELINE_ STACK_ SIZE_ ERROR - D3D12_
MESSAGE_ ID_ GET_ PROGRAM_ IDENTIFIER_ ERROR - D3D12_
MESSAGE_ ID_ GET_ RAYTRACING_ ACCELERATION_ STRUCTURE_ PREBUILD_ INFO_ INVALID - D3D12_
MESSAGE_ ID_ GET_ SHADER_ IDENTIFIER_ ERROR - D3D12_
MESSAGE_ ID_ GET_ SHADER_ IDENTIFIER_ SIZE_ INVALID - D3D12_
MESSAGE_ ID_ GET_ SHADER_ STACK_ SIZE_ ERROR - D3D12_
MESSAGE_ ID_ GET_ WORK_ GRAPH_ PROPERTIES_ ERROR - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ DESCRIPTOR_ HEAP_ INDEX_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ DESCRIPTOR_ TABLE_ REGISTER_ INDEX_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ DESCRIPTOR_ TYPE_ MISMATCH - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ DESCRIPTOR_ UNINITIALIZED - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ INCOMPATIBLE_ RESOURCE_ STATE - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ INCOMPATIBLE_ TEXTURE_ LAYOUT - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ INVALID_ RESOURCE - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ RESOURCE_ ACCESS_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ RESOURCE_ STATE_ IMPRECISE - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ ROOT_ ARGUMENT_ UNINITIALIZED - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ ROOT_ DESCRIPTOR_ ACCESS_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ SAMPLER_ MODE_ MISMATCH - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ SRV_ RESOURCE_ DIMENSION_ MISMATCH - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ STRUCTURED_ BUFFER_ STRIDE_ MISMATCH - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ UAV_ RESOURCE_ DIMENSION_ MISMATCH - D3D12_
MESSAGE_ ID_ GPU_ BASED_ VALIDATION_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ GRAPHICS_ PIPELINE_ STATE_ DESC_ ZERO_ SAMPLE_ MASK - D3D12_
MESSAGE_ ID_ GUID_ TEXTURE_ LAYOUT_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ HEAP_ ADDRESS_ RANGE_ HAS_ NO_ RESOURCE - D3D12_
MESSAGE_ ID_ HEAP_ ADDRESS_ RANGE_ INTERSECTS_ MULTIPLE_ BUFFERS - D3D12_
MESSAGE_ ID_ INCOMPATIBLE_ BARRIER_ ACCESS - D3D12_
MESSAGE_ ID_ INCOMPATIBLE_ BARRIER_ LAYOUT - D3D12_
MESSAGE_ ID_ INCOMPATIBLE_ BARRIER_ RESOURCE_ DIMENSION - D3D12_
MESSAGE_ ID_ INCOMPATIBLE_ BARRIER_ SYNC - D3D12_
MESSAGE_ ID_ INCOMPATIBLE_ BARRIER_ TYPE - D3D12_
MESSAGE_ ID_ INCOMPATIBLE_ BARRIER_ VALUES - D3D12_
MESSAGE_ ID_ INCOMPLETE_ TRACKED_ WORKLOAD_ PAIR - D3D12_
MESSAGE_ ID_ INDEPENDENT_ STENCIL_ REF_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ INVALID_ BARRIER_ ACCESS - D3D12_
MESSAGE_ ID_ INVALID_ BUNDLE_ API - D3D12_
MESSAGE_ ID_ INVALID_ CAST_ TARGET - D3D12_
MESSAGE_ ID_ INVALID_ DESCRIPTOR_ HANDLE - D3D12_
MESSAGE_ ID_ INVALID_ NODE_ INDEX - D3D12_
MESSAGE_ ID_ INVALID_ SUBRESOURCE_ STATE - D3D12_
MESSAGE_ ID_ INVALID_ USE_ OF_ NON_ RESIDENT_ RESOURCE - D3D12_
MESSAGE_ ID_ INVALID_ VIDEO_ EXTENSION_ COMMAND_ ID - D3D12_
MESSAGE_ ID_ KEYEDMUTEX_ INVALIDKEY - D3D12_
MESSAGE_ ID_ KEYEDMUTEX_ INVALIDOBJECT - D3D12_
MESSAGE_ ID_ KEYEDMUTEX_ WRONGSTATE - D3D12_
MESSAGE_ ID_ LEGACY_ BARRIER_ VALIDATION_ FORCED_ ON - D3D12_
MESSAGE_ ID_ LIVE_ COMMANDALLOCATOR - D3D12_
MESSAGE_ ID_ LIVE_ COMMANDLIS T12 - D3D12_
MESSAGE_ ID_ LIVE_ COMMANDPOOL - D3D12_
MESSAGE_ ID_ LIVE_ COMMANDQUEUE - D3D12_
MESSAGE_ ID_ LIVE_ COMMANDRECORDER - D3D12_
MESSAGE_ ID_ LIVE_ COMMANDSIGNATURE - D3D12_
MESSAGE_ ID_ LIVE_ CRYPTO_ SESSION - D3D12_
MESSAGE_ ID_ LIVE_ CRYPTO_ SESSION_ POLICY - D3D12_
MESSAGE_ ID_ LIVE_ DESCRIPTORHEAP - D3D12_
MESSAGE_ ID_ LIVE_ DEVICE - D3D12_
MESSAGE_ ID_ LIVE_ HEAP - D3D12_
MESSAGE_ ID_ LIVE_ LIBRARY - D3D12_
MESSAGE_ ID_ LIVE_ LIFETIMETRACKER - D3D12_
MESSAGE_ ID_ LIVE_ META_ COMMAND - D3D12_
MESSAGE_ ID_ LIVE_ MONITOREDFENCE - D3D12_
MESSAGE_ ID_ LIVE_ OBJECT_ SUMMARY - D3D12_
MESSAGE_ ID_ LIVE_ PIPELINELIBRARY - D3D12_
MESSAGE_ ID_ LIVE_ PIPELINESTATE - D3D12_
MESSAGE_ ID_ LIVE_ PROTECTED_ RESOURCE_ SESSION - D3D12_
MESSAGE_ ID_ LIVE_ QUERYHEAP - D3D12_
MESSAGE_ ID_ LIVE_ RESOURCE - D3D12_
MESSAGE_ ID_ LIVE_ ROOTSIGNATURE - D3D12_
MESSAGE_ ID_ LIVE_ SHADERCACHESESSION - D3D12_
MESSAGE_ ID_ LIVE_ SWAPCHAIN - D3D12_
MESSAGE_ ID_ LIVE_ TRACKEDWORKLOAD - D3D12_
MESSAGE_ ID_ LIVE_ VIDEODECODECOMMANDLIST - D3D12_
MESSAGE_ ID_ LIVE_ VIDEODECODECOMMANDQUEUE - D3D12_
MESSAGE_ ID_ LIVE_ VIDEODECODER - D3D12_
MESSAGE_ ID_ LIVE_ VIDEODECODERHEAP - D3D12_
MESSAGE_ ID_ LIVE_ VIDEODECODESTREAM - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOENCODECOMMANDLIST - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOENCODECOMMANDQUEUE - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOENCODER - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOENCODERHEAP - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOEXTENSIONCOMMAND - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOMOTIONESTIMATOR - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOMOTIONVECTORHEAP - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOPROCESSCOMMANDLIST - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOPROCESSCOMMANDQUEUE - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOPROCESSOR - D3D12_
MESSAGE_ ID_ LIVE_ VIDEOPROCESSSTREAM - D3D12_
MESSAGE_ ID_ LOADPIPELINE_ INVALIDDESC - D3D12_
MESSAGE_ ID_ LOADPIPELINE_ NAMENOTFOUND - D3D12_
MESSAGE_ ID_ MAKERESIDENT_ NULLOBJECTARRAY - D3D12_
MESSAGE_ ID_ MAP_ INVALIDARG_ RETURN - D3D12_
MESSAGE_ ID_ MAP_ INVALIDDATAPOINTER - D3D12_
MESSAGE_ ID_ MAP_ INVALIDHEAP - D3D12_
MESSAGE_ ID_ MAP_ INVALIDRANGE - D3D12_
MESSAGE_ ID_ MAP_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ MAP_ INVALIDSUBRESOURCE - D3D12_
MESSAGE_ ID_ MAP_ INVALID_ NULLRANGE - D3D12_
MESSAGE_ ID_ MAP_ OUTOFMEMORY_ RETURN - D3D12_
MESSAGE_ ID_ MESH_ SHADER_ OUTPUTTING_ BOTH_ VIEWPORT_ ARRAY_ INDEX_ AND_ SHADING_ RATE_ NOT_ SUPPORTED_ ON_ DEVICE - D3D12_
MESSAGE_ ID_ MESSAGE_ REPORTING_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ META_ COMMAND_ FAILED_ ENUMERATION - D3D12_
MESSAGE_ ID_ META_ COMMAND_ ID_ INVALID - D3D12_
MESSAGE_ ID_ META_ COMMAND_ INVALID_ GPU_ VIRTUAL_ ADDRESS - D3D12_
MESSAGE_ ID_ META_ COMMAND_ PARAMETER_ SIZE_ MISMATCH - D3D12_
MESSAGE_ ID_ META_ COMMAND_ UNSUPPORTED_ PARAMS - D3D12_
MESSAGE_ ID_ MULTIPLE_ TRACKED_ WORKLOADS - D3D12_
MESSAGE_ ID_ MULTIPLE_ TRACKED_ WORKLOAD_ PAIRS - D3D12_
MESSAGE_ ID_ NODE_ MASK_ MISMATCH - D3D12_
MESSAGE_ ID_ NONNORMALIZED_ COORDINATE_ SAMPLING_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ NONZERO_ SAMPLER_ FEEDBACK_ MIP_ REGION_ WITH_ INCOMPATIBLE_ FORMAT - D3D12_
MESSAGE_ ID_ NON_ OPTIMAL_ BARRIER_ ONLY_ EXECUTE_ COMMAND_ LISTS - D3D12_
MESSAGE_ ID_ NON_ RETAIL_ SHADER_ MODEL_ WONT_ VALIDATE - D3D12_
MESSAGE_ ID_ NO_ COMPUTE_ API_ SUPPORT - D3D12_
MESSAGE_ ID_ NO_ GRAPHICS_ API_ SUPPORT - D3D12_
MESSAGE_ ID_ NO_ VIDEO_ API_ SUPPORT - D3D12_
MESSAGE_ ID_ OBJECT_ ACCESSED_ WHILE_ STILL_ IN_ USE - D3D12_
MESSAGE_ ID_ OBJECT_ DELETED_ WHILE_ STILL_ IN_ USE - D3D12_
MESSAGE_ ID_ OBJECT_ EVICTED_ WHILE_ STILL_ IN_ USE - D3D12_
MESSAGE_ ID_ OPENEXISTINGHEAP_ INVALIDADDRESS - D3D12_
MESSAGE_ ID_ OPENEXISTINGHEAP_ INVALIDARG_ RETURN - D3D12_
MESSAGE_ ID_ OPENEXISTINGHEAP_ INVALIDHANDLE - D3D12_
MESSAGE_ ID_ OPENEXISTINGHEAP_ OUTOFMEMORY_ RETURN - D3D12_
MESSAGE_ ID_ OPENEXISTINGHEAP_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ OUT_ OF_ BOUNDS_ BARRIER_ SUBRESOURCE_ RANGE - D3D12_
MESSAGE_ ID_ OUT_ OF_ ORDER_ TRACKED_ WORKLOAD_ PAIR - D3D12_
MESSAGE_ ID_ OVERSIZED_ DISPATCH - D3D12_
MESSAGE_ ID_ PIPELINELIBRARY_ SERIALIZE_ NOTENOUGHMEMORY - D3D12_
MESSAGE_ ID_ PIPELINE_ STATE_ TYPE_ MISMATCH - D3D12_
MESSAGE_ ID_ PIX_ EVENT_ UNDERFLOW - D3D12_
MESSAGE_ ID_ POSSIBLE_ INVALID_ USE_ OF_ NON_ RESIDENT_ RESOURCE - D3D12_
MESSAGE_ ID_ POSSIBLY_ INVALID_ SUBRESOURCE_ STATE - D3D12_
MESSAGE_ ID_ PRIMITIVE_ TOPOLOGY_ MISMATCH_ PIPELINE_ STATE - D3D12_
MESSAGE_ ID_ PRIMITIVE_ TOPOLOGY_ TRIANGLE_ FANS_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ PROBABLE_ PIX_ EVENT_ LEAK - D3D12_
MESSAGE_ ID_ PROCESS_ FRAME_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ PROGRAMMABLE_ MSAA_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ PROTECTED_ RESOURCE_ SESSION_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ READFROMSUBRESOURCE_ EMPTYBOX - D3D12_
MESSAGE_ ID_ READFROMSUBRESOURCE_ INVALIDBOX - D3D12_
MESSAGE_ ID_ READFROMSUBRESOURCE_ INVALIDHEAP - D3D12_
MESSAGE_ ID_ READFROMSUBRESOURCE_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ READFROMSUBRESOURCE_ INVALIDSUBRESOURCE - D3D12_
MESSAGE_ ID_ RECREATEAT_ INSUFFICIENT_ SUPPORT - D3D12_
MESSAGE_ ID_ RECREATEAT_ INVALID_ TARGET - D3D12_
MESSAGE_ ID_ REFLECTSHAREDPROPERTIES_ INVALIDOBJECT - D3D12_
MESSAGE_ ID_ REFLECTSHAREDPROPERTIES_ INVALIDSIZE - D3D12_
MESSAGE_ ID_ REFLECTSHAREDPROPERTIES_ UNRECOGNIZEDPROPERTIES - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ CANNOT_ CLOSE_ COMMAND_ LIST - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ CANNOT_ END_ WITHOUT_ BEGIN - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ CANNOT_ NEST_ RENDER_ PASSES - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ COMMANDLIST_ INVALID_ END_ STATE - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ COMMANDLIST_ INVALID_ START_ STATE - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ DISALLOWED_ API_ CALLED - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ ERROR - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ GPU_ WORK_ WHILE_ SUSPENDED - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ INVALID_ RESOURCE_ BARRIER - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ LOCAL_ DEPTH_ STENCIL_ ERROR - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ LOCAL_ PRESERVE_ RENDER_ PARAMETERS_ ERROR - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ MISMATCHING_ ACCESS - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ MISMATCHING_ LOCAL_ PRESERVE_ PARAMETERS - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ MISMATCHING_ NO_ ACCESS - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ MISMATCHING_ SUSPEND_ RESUME - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ NO_ PRIOR_ SUSPEND_ WITHIN_ EXECUTECOMMANDLISTS - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ NO_ SUBSEQUENT_ RESUME_ WITHIN_ EXECUTECOMMANDLISTS - D3D12_
MESSAGE_ ID_ RENDER_ PASS_ UNSUPPORTED_ RESOLVE - D3D12_
MESSAGE_ ID_ RENDER_ TARGET_ FORMAT_ MISMATCH_ PIPELINE_ STATE - D3D12_
MESSAGE_ ID_ RENDER_ TARGET_ SAMPLE_ DESC_ MISMATCH_ PIPELINE_ STATE - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCEREGION_ INVALID_ RECT - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ INVALIDDSTRESOURCE - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ INVALIDSRCRESOURCE - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ INVALID_ FORMAT - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ INVALID_ SAMPLE_ COUNT - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ INVALID_ SUBRESOURCE_ INDEX - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ NULLDST - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ NULLSRC - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ RESOURCE_ FLAGS_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ RESOURCE_ MISMATCH - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ SAMPLER_ FEEDBACK_ INVALID_ MIP_ LEVEL_ COUNT - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ SAMPLER_ FEEDBACK_ TRANSCODE_ ARRAY_ SIZE_ MISMATCH - D3D12_
MESSAGE_ ID_ RESOLVESUBRESOURCE_ SAMPLER_ FEEDBACK_ TRANSCODE_ INVALID_ FORMAT - D3D12_
MESSAGE_ ID_ RESOLVE_ ENCODER_ INPUT_ PARAM_ LAYOUT_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ RESOLVE_ ENCODER_ OUTPUT_ METADATA_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ RESOLVE_ ENCODER_ OUTPUT_ METADATA_ UNSUPPORTED_ PARAMETERS - D3D12_
MESSAGE_ ID_ RESOLVE_ MOTION_ VECTOR_ HEAP_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ RESOLVE_ QUERY_ DATA_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ RESOLVE_ QUERY_ INVALID_ QUERY_ STATE - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ BEFORE_ AFTER_ MISMATCH - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ DUPLICATE_ SUBRESOURCE_ TRANSITIONS - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ COMBINATION - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ COMBINED_ FLAGS - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ COMMAND_ LIST_ TYPE - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ FLAG - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ FLAGS - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ FLAGS_ FOR_ FORMAT - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ HEAP - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ RESOURCE - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ SPLIT_ BARRIER - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ SUBRESOURCE - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ INVALID_ TYPE - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ MATCHING_ STATES - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ MISMATCHING_ BEGIN_ END - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ MISMATCHING_ COMMAND_ LIST_ TYPE - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ MISMATCHING_ MISC_ FLAGS - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ MISSING_ BIND_ FLAGS - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ NULL_ POINTER - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ POSSIBLE_ BEFORE_ AFTER_ MISMATCH - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ RESERVED_ BITS - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ SAMPLE_ COUNT - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ UNMATCHED_ BEGIN - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ UNMATCHED_ END - D3D12_
MESSAGE_ ID_ RESOURCE_ BARRIER_ ZERO_ BARRIERS - D3D12_
MESSAGE_ ID_ RESOURCE_ FORMAT_ REQUIRES_ SAMPLER_ FEEDBACK_ CAPABILITY - D3D12_
MESSAGE_ ID_ RESOURCE_ UNMAP_ NOTMAPPED - D3D12_
MESSAGE_ ID_ RSSETSHADINGRATEIMAGE_ REQUIRES_ TIER_ 2 - D3D12_
MESSAGE_ ID_ RSSETSHADINGRATE_ REQUIRES_ TIER_ 1 - D3D12_
MESSAGE_ ID_ RSSETSHADING_ RATE_ INVALID_ COMBINER - D3D12_
MESSAGE_ ID_ RSSETSHADING_ RATE_ INVALID_ SHADING_ RATE - D3D12_
MESSAGE_ ID_ RSSETSHADING_ RATE_ SHADING_ RATE_ NOT_ PERMITTED_ BY_ CAP - D3D12_
MESSAGE_ ID_ SAMPLEPOSITIONS_ MISMATCH_ DEFERRED - D3D12_
MESSAGE_ ID_ SAMPLEPOSITIONS_ MISMATCH_ RECORDTIME_ ASSUMEDFROMCLEAR - D3D12_
MESSAGE_ ID_ SAMPLEPOSITIONS_ MISMATCH_ RECORDTIME_ ASSUMEDFROMFIRSTUSE - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ CREATE_ UAV_ MISMATCHING_ TARGETED_ RESOURCE - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ CREATE_ UAV_ NULL_ ARGUMENTS - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ CREATE_ UAV_ REQUIRES_ FEEDBACK_ MAP_ FORMAT - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ MAP_ INVALID_ DIMENSION - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ MAP_ INVALID_ LAYOUT - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ MAP_ INVALID_ MIP_ REGION - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ MAP_ INVALID_ SAMPLE_ COUNT - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ MAP_ INVALID_ SAMPLE_ QUALITY - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ MAP_ REQUIRES_ UNORDERED_ ACCESS_ FLAG - D3D12_
MESSAGE_ ID_ SAMPLER_ FEEDBACK_ UAV_ REQUIRES_ SAMPLER_ FEEDBACK_ CAPABILITY - D3D12_
MESSAGE_ ID_ SETDEPTHBOUNDS_ INVALIDARGS - D3D12_
MESSAGE_ ID_ SETEVENTONMULTIPLEFENCECOMPLETION_ INVALIDFLAGS - D3D12_
MESSAGE_ ID_ SETPRIVATEDATA_ CHANGINGPARAMS - D3D12_
MESSAGE_ ID_ SETPRIVATEDATA_ INVALIDFREEDATA - D3D12_
MESSAGE_ ID_ SETPRIVATEDATA_ NO_ ACCESS - D3D12_
MESSAGE_ ID_ SETPRIVATEDATA_ OUTOFMEMORY - D3D12_
MESSAGE_ ID_ SETRESIDENCYPRIORITY_ INVALID_ PAGEABLE - D3D12_
MESSAGE_ ID_ SETRESIDENCYPRIORITY_ INVALID_ PRIORITY - D3D12_
MESSAGE_ ID_ SETSAMPLEPOSITIONS_ INVALIDARGS - D3D12_
MESSAGE_ ID_ SETTING_ SHADING_ RATE_ FROM_ MS_ REQUIRES_ CAPABILITY - D3D12_
MESSAGE_ ID_ SETVIEWINSTANCEMASK_ INVALIDARGS - D3D12_
MESSAGE_ ID_ SET_ BACKGROUND_ PROCESSING_ MODE_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ SET_ DESCRIPTOR_ HEAP_ INVALID - D3D12_
MESSAGE_ ID_ SET_ DESCRIPTOR_ TABLE_ INVALID - D3D12_
MESSAGE_ ID_ SET_ INDEX_ BUFFER_ INVALID - D3D12_
MESSAGE_ ID_ SET_ INDEX_ BUFFER_ INVALID_ DESC - D3D12_
MESSAGE_ ID_ SET_ PIPELINE_ STACK_ SIZE_ ERROR - D3D12_
MESSAGE_ ID_ SET_ PREDICATION_ INVALID_ PARAMETERS - D3D12_
MESSAGE_ ID_ SET_ PROGRAM_ ERROR - D3D12_
MESSAGE_ ID_ SET_ RENDER_ TARGETS_ INVALID - D3D12_
MESSAGE_ ID_ SET_ ROOT_ CONSTANT_ BUFFER_ VIEW_ INVALID - D3D12_
MESSAGE_ ID_ SET_ ROOT_ CONSTANT_ INVALID - D3D12_
MESSAGE_ ID_ SET_ ROOT_ SHADER_ RESOURCE_ VIEW_ INVALID - D3D12_
MESSAGE_ ID_ SET_ ROOT_ UNORDERED_ ACCESS_ VIEW_ INVALID - D3D12_
MESSAGE_ ID_ SET_ SCISSOR_ RECTS_ INVALID_ RECT - D3D12_
MESSAGE_ ID_ SET_ STREAM_ OUTPUT_ BUFFERS_ INVALID - D3D12_
MESSAGE_ ID_ SET_ STREAM_ OUTPUT_ BUFFERS_ INVALID_ DESC - D3D12_
MESSAGE_ ID_ SET_ VERTEX_ BUFFERS_ INVALID - D3D12_
MESSAGE_ ID_ SET_ VERTEX_ BUFFERS_ INVALID_ DESC - D3D12_
MESSAGE_ ID_ SHADERCACHECONTROL_ DEVELOPERMODE - D3D12_
MESSAGE_ ID_ SHADERCACHECONTROL_ IGNOREDFLAG - D3D12_
MESSAGE_ ID_ SHADERCACHECONTROL_ INVALIDFLAGS - D3D12_
MESSAGE_ ID_ SHADERCACHECONTROL_ SHADERCACHECLEAR_ NOTSUPPORTED - D3D12_
MESSAGE_ ID_ SHADERCACHECONTROL_ STATEALREADYSET - D3D12_
MESSAGE_ ID_ SHADERCACHESESSION_ CORRUPT - D3D12_
MESSAGE_ ID_ SHADERCACHESESSION_ DISABLED - D3D12_
MESSAGE_ ID_ SHADERCACHESESSION_ FINDVALUE_ NOTFOUND - D3D12_
MESSAGE_ ID_ SHADERCACHESESSION_ SHADERCACHEDELETE_ NOTSUPPORTED - D3D12_
MESSAGE_ ID_ SHADERCACHESESSION_ STOREVALUE_ ALREADYPRESENT - D3D12_
MESSAGE_ ID_ SHADERCACHESESSION_ STOREVALUE_ CACHEFULL - D3D12_
MESSAGE_ ID_ SHADERCACHESESSION_ STOREVALUE_ HASHCOLLISION - D3D12_
MESSAGE_ ID_ SHADING_ RATE_ IMAGE_ INCORRECT_ ARRAY_ SIZE - D3D12_
MESSAGE_ ID_ SHADING_ RATE_ IMAGE_ INCORRECT_ FORMAT - D3D12_
MESSAGE_ ID_ SHADING_ RATE_ IMAGE_ INCORRECT_ MIP_ LEVEL - D3D12_
MESSAGE_ ID_ SHADING_ RATE_ IMAGE_ INCORRECT_ SAMPLE_ COUNT - D3D12_
MESSAGE_ ID_ SHADING_ RATE_ IMAGE_ INCORRECT_ SAMPLE_ QUALITY - D3D12_
MESSAGE_ ID_ SHADING_ RATE_ SOURCE_ REQUIRES_ DIMENSION_ TEXTUR E2D - D3D12_
MESSAGE_ ID_ STATIC_ DESCRIPTOR_ INVALID_ DESCRIPTOR_ CHANGE - D3D12_
MESSAGE_ ID_ STOREPIPELINE_ DUPLICATENAME - D3D12_
MESSAGE_ ID_ STOREPIPELINE_ NONAME - D3D12_
MESSAGE_ ID_ STRING_ FROM_ APPLICATION - D3D12_
MESSAGE_ ID_ TEXTURE_ BARRIER_ SUBRESOURCES_ OUT_ OF_ BOUNDS - D3D12_
MESSAGE_ ID_ TIMESTAMPS_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ TOO_ MANY_ NODES_ SPECIFIED - D3D12_
MESSAGE_ ID_ TRACKED_ WORKLOAD_ COMMAND_ QUEUE_ MISMATCH - D3D12_
MESSAGE_ ID_ TRACKED_ WORKLOAD_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ UNINITIALIZED_ META_ COMMAND - D3D12_
MESSAGE_ ID_ UNKNOWN - D3D12_
MESSAGE_ ID_ UNMAP_ INVALIDHEAP - D3D12_
MESSAGE_ ID_ UNMAP_ INVALIDRANGE - D3D12_
MESSAGE_ ID_ UNMAP_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ UNMAP_ INVALIDSUBRESOURCE - D3D12_
MESSAGE_ ID_ UNMAP_ INVALID_ NULLRANGE - D3D12_
MESSAGE_ ID_ UNMAP_ RANGE_ NOT_ EMPTY - D3D12_
MESSAGE_ ID_ UNSUPPORTED_ BARRIER_ LAYOUT - D3D12_
MESSAGE_ ID_ UNUSED_ CROSS_ EXECUTE_ SPLIT_ BARRIER - D3D12_
MESSAGE_ ID_ UPDATETILEMAPPINGS_ INVALID_ PARAMETER - D3D12_
MESSAGE_ ID_ UPDATETILEMAPPINGS_ POSSIBLY_ MISMATCHING_ PROPERTIES - D3D12_
MESSAGE_ ID_ USE_ OF_ ZERO_ REFCOUNT_ OBJECT - D3D12_
MESSAGE_ ID_ VARIABLE_ SHADING_ RATE_ NOT_ ALLOWED_ WITH_ TIR - D3D12_
MESSAGE_ ID_ VERTEX_ SHADER_ OUTPUTTING_ BOTH_ VIEWPORT_ ARRAY_ INDEX_ AND_ SHADING_ RATE_ NOT_ SUPPORTED_ ON_ DEVICE - D3D12_
MESSAGE_ ID_ VIDEO_ CREATE_ MOTION_ ESTIMATOR_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ VIDEO_ CREATE_ MOTION_ VECTOR_ HEAP_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ VIDEO_ DECODE_ FRAME_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ VIDEO_ DECODE_ SUPPORT_ INVALID_ INPUT - D3D12_
MESSAGE_ ID_ VIDEO_ DECODE_ SUPPORT_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ VIDEO_ EXTENSION_ COMMAND_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ VIDEO_ PROCESS_ FRAMES_ INVALID_ ARGUMENT - D3D12_
MESSAGE_ ID_ VIDEO_ PROCESS_ SUPPORT_ INVALID_ INPUT - D3D12_
MESSAGE_ ID_ VIDEO_ PROCESS_ SUPPORT_ UNSUPPORTED_ FORMAT - D3D12_
MESSAGE_ ID_ VIEW_ INSTANCING_ INVALIDARGS - D3D12_
MESSAGE_ ID_ VIEW_ INSTANCING_ UNSUPPORTED - D3D12_
MESSAGE_ ID_ VRS_ SUM_ COMBINER_ REQUIRES_ CAPABILITY - D3D12_
MESSAGE_ ID_ WINDOW S7_ FENCE_ OUTOFORDER_ SIGNAL - D3D12_
MESSAGE_ ID_ WINDOW S7_ FENCE_ OUTOFORDER_ WAIT - D3D12_
MESSAGE_ ID_ WRITEBUFFERIMMEDIATE_ INVALID_ ALIGNMENT - D3D12_
MESSAGE_ ID_ WRITEBUFFERIMMEDIATE_ INVALID_ DEST - D3D12_
MESSAGE_ ID_ WRITEBUFFERIMMEDIATE_ INVALID_ MODE - D3D12_
MESSAGE_ ID_ WRITEBUFFERIMMEDIATE_ NOT_ SUPPORTED - D3D12_
MESSAGE_ ID_ WRITETOSUBRESOURCE_ EMPTYBOX - D3D12_
MESSAGE_ ID_ WRITETOSUBRESOURCE_ INVALIDBOX - D3D12_
MESSAGE_ ID_ WRITETOSUBRESOURCE_ INVALIDHEAP - D3D12_
MESSAGE_ ID_ WRITETOSUBRESOURCE_ INVALIDRESOURCE - D3D12_
MESSAGE_ ID_ WRITETOSUBRESOURCE_ INVALIDSUBRESOURCE - D3D12_
MESSAGE_ ID_ WRITE_ COMBINE_ PERFORMANCE_ WARNING - D3D12_
MESSAGE_ ID_ WRONG_ COMMAND_ ALLOCATOR_ TYPE - D3D12_
MESSAGE_ SEVERITY_ CORRUPTION - D3D12_
MESSAGE_ SEVERITY_ ERROR - D3D12_
MESSAGE_ SEVERITY_ INFO - D3D12_
MESSAGE_ SEVERITY_ MESSAGE - D3D12_
MESSAGE_ SEVERITY_ WARNING - D3D12_
META_ COMMAND_ PARAMETER_ FLAG_ INPUT - D3D12_
META_ COMMAND_ PARAMETER_ FLAG_ OUTPUT - D3D12_
META_ COMMAND_ PARAMETER_ STAGE_ CREATION - D3D12_
META_ COMMAND_ PARAMETER_ STAGE_ EXECUTION - D3D12_
META_ COMMAND_ PARAMETER_ STAGE_ INITIALIZATION - D3D12_
META_ COMMAND_ PARAMETER_ TYPE_ CPU_ DESCRIPTOR_ HANDLE_ HEAP_ TYPE_ CBV_ SRV_ UAV - D3D12_
META_ COMMAND_ PARAMETER_ TYPE_ FLOAT - D3D12_
META_ COMMAND_ PARAMETER_ TYPE_ GPU_ DESCRIPTOR_ HANDLE_ HEAP_ TYPE_ CBV_ SRV_ UAV - D3D12_
META_ COMMAND_ PARAMETER_ TYPE_ GPU_ VIRTUAL_ ADDRESS - D3D12_
META_ COMMAND_ PARAMETER_ TYPE_ UINT64 - D3D12_
MINOR_ VERSION - D3D12_
MIN_ BORDER_ COLOR_ COMPONENT - D3D12_
MIN_ DEPTH - D3D12_
MIN_ FILTER_ SHIFT - D3D12_
MIN_ MAXANISOTROPY - D3D12_
MIP_ FILTER_ SHIFT - D3D12_
MIP_ LOD_ BIAS_ MAX - D3D12_
MIP_ LOD_ BIAS_ MIN - D3D12_
MIP_ LOD_ FRACTIONAL_ BIT_ COUNT - D3D12_
MIP_ LOD_ RANGE_ BIT_ COUNT - D3D12_
MULTIPLE_ FENCE_ WAIT_ FLAG_ ALL - D3D12_
MULTIPLE_ FENCE_ WAIT_ FLAG_ ANY - D3D12_
MULTIPLE_ FENCE_ WAIT_ FLAG_ NONE - D3D12_
MULTISAMPLE_ ANTIALIAS_ LINE_ WIDTH - D3D12_
MULTISAMPLE_ QUALITY_ LEVELS_ FLAG_ NONE - D3D12_
MULTISAMPLE_ QUALITY_ LEVELS_ FLAG_ TILED_ RESOURCE - D3D12_
NODE_ OVERRIDES_ TYPE_ BROADCASTING_ LAUNCH - D3D12_
NODE_ OVERRIDES_ TYPE_ COALESCING_ LAUNCH - D3D12_
NODE_ OVERRIDES_ TYPE_ COMMON_ COMPUTE - D3D12_
NODE_ OVERRIDES_ TYPE_ NONE - D3D12_
NODE_ OVERRIDES_ TYPE_ THREAD_ LAUNCH - D3D12_
NODE_ TYPE_ SHADER - D3D12_
NONSAMPLE_ FETCH_ OUT_ OF_ RANGE_ ACCESS_ RESULT - D3D12_
OS_ RESERVED_ REGISTER_ SPACE_ VALUES_ END - D3D12_
OS_ RESERVED_ REGISTER_ SPACE_ VALUES_ START - D3D12_
PACKED_ TILE - D3D12_
PIPELINE_ STATE_ FLAG_ DYNAMIC_ DEPTH_ BIAS - D3D12_
PIPELINE_ STATE_ FLAG_ DYNAMIC_ INDEX_ BUFFER_ STRIP_ CUT - D3D12_
PIPELINE_ STATE_ FLAG_ NONE - D3D12_
PIPELINE_ STATE_ FLAG_ TOOL_ DEBUG - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ AS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ BLEND - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ CACHED_ PSO - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ CS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCIL - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCI L1 - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCI L2 - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCIL_ FORMAT - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ DS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ FLAGS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ GS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ HS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ IB_ STRIP_ CUT_ VALUE - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ INPUT_ LAYOUT - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ MAX_ VALID - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ MS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ NODE_ MASK - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ PRIMITIVE_ TOPOLOGY - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ PS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ RASTERIZER - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ RASTERIZE R1 - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ RASTERIZE R2 - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ RENDER_ TARGET_ FORMATS - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ ROOT_ SIGNATURE - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ SAMPLE_ DESC - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ SAMPLE_ MASK - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ STREAM_ OUTPUT - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ VIEW_ INSTANCING - D3D12_
PIPELINE_ STATE_ SUBOBJECT_ TYPE_ VS - D3D12_
PIXEL_ ADDRESS_ RANGE_ BIT_ COUNT - D3D12_
PREDICATION_ OP_ EQUAL_ ZERO - D3D12_
PREDICATION_ OP_ NOT_ EQUAL_ ZERO - D3D12_
PREVIEW_ SDK_ VERSION - D3D12_
PRE_ SCISSOR_ PIXEL_ ADDRESS_ RANGE_ BIT_ COUNT - D3D12_
PRIMITIVE_ TOPOLOGY_ TYPE_ LINE - D3D12_
PRIMITIVE_ TOPOLOGY_ TYPE_ PATCH - D3D12_
PRIMITIVE_ TOPOLOGY_ TYPE_ POINT - D3D12_
PRIMITIVE_ TOPOLOGY_ TYPE_ TRIANGLE - D3D12_
PRIMITIVE_ TOPOLOGY_ TYPE_ UNDEFINED - D3D12_
PROGRAMMABLE_ SAMPLE_ POSITIONS_ TIER_ 1 - D3D12_
PROGRAMMABLE_ SAMPLE_ POSITIONS_ TIER_ 2 - D3D12_
PROGRAMMABLE_ SAMPLE_ POSITIONS_ TIER_ NOT_ SUPPORTED - D3D12_
PROGRAM_ TYPE_ GENERIC_ PIPELINE - D3D12_
PROGRAM_ TYPE_ RAYTRACING_ PIPELINE - D3D12_
PROGRAM_ TYPE_ WORK_ GRAPH - D3D12_
PROTECTED_ RESOURCES_ SESSION_ HARDWARE_ PROTECTED - D3D12_
PROTECTED_ RESOURCE_ SESSION_ FLAG_ NONE - D3D12_
PROTECTED_ RESOURCE_ SESSION_ SUPPORT_ FLAG_ NONE - D3D12_
PROTECTED_ RESOURCE_ SESSION_ SUPPORT_ FLAG_ SUPPORTED - D3D12_
PROTECTED_ SESSION_ STATUS_ INVALID - D3D12_
PROTECTED_ SESSION_ STATUS_ OK - D3D12_
PS_ CS_ UAV_ REGISTER_ COMPONENTS - D3D12_
PS_ CS_ UAV_ REGISTER_ COUNT - D3D12_
PS_ CS_ UAV_ REGISTER_ READS_ PER_ INST - D3D12_
PS_ CS_ UAV_ REGISTER_ READ_ PORTS - D3D12_
PS_ FRONTFACING_ DEFAULT_ VALUE - D3D12_
PS_ FRONTFACING_ FALSE_ VALUE - D3D12_
PS_ FRONTFACING_ TRUE_ VALUE - D3D12_
PS_ INPUT_ REGISTER_ COMPONENTS - D3D12_
PS_ INPUT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
PS_ INPUT_ REGISTER_ COUNT - D3D12_
PS_ INPUT_ REGISTER_ READS_ PER_ INST - D3D12_
PS_ INPUT_ REGISTER_ READ_ PORTS - D3D12_
PS_ LEGACY_ PIXEL_ CENTER_ FRACTIONAL_ COMPONENT - D3D12_
PS_ OUTPUT_ DEPTH_ REGISTER_ COMPONENTS - D3D12_
PS_ OUTPUT_ DEPTH_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
PS_ OUTPUT_ DEPTH_ REGISTER_ COUNT - D3D12_
PS_ OUTPUT_ MASK_ REGISTER_ COMPONENTS - D3D12_
PS_ OUTPUT_ MASK_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
PS_ OUTPUT_ MASK_ REGISTER_ COUNT - D3D12_
PS_ OUTPUT_ REGISTER_ COMPONENTS - D3D12_
PS_ OUTPUT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
PS_ OUTPUT_ REGISTER_ COUNT - D3D12_
PS_ PIXEL_ CENTER_ FRACTIONAL_ COMPONENT - D3D12_
QUERY_ HEAP_ TYPE_ COPY_ QUEUE_ TIMESTAMP - D3D12_
QUERY_ HEAP_ TYPE_ OCCLUSION - D3D12_
QUERY_ HEAP_ TYPE_ PIPELINE_ STATISTICS - D3D12_
QUERY_ HEAP_ TYPE_ PIPELINE_ STATISTIC S1 - D3D12_
QUERY_ HEAP_ TYPE_ SO_ STATISTICS - D3D12_
QUERY_ HEAP_ TYPE_ TIMESTAMP - D3D12_
QUERY_ HEAP_ TYPE_ VIDEO_ DECODE_ STATISTICS - D3D12_
QUERY_ TYPE_ BINARY_ OCCLUSION - D3D12_
QUERY_ TYPE_ OCCLUSION - D3D12_
QUERY_ TYPE_ PIPELINE_ STATISTICS - D3D12_
QUERY_ TYPE_ PIPELINE_ STATISTIC S1 - D3D12_
QUERY_ TYPE_ SO_ STATISTICS_ STREA M0 - D3D12_
QUERY_ TYPE_ SO_ STATISTICS_ STREA M1 - D3D12_
QUERY_ TYPE_ SO_ STATISTICS_ STREA M2 - D3D12_
QUERY_ TYPE_ SO_ STATISTICS_ STREA M3 - D3D12_
QUERY_ TYPE_ TIMESTAMP - D3D12_
QUERY_ TYPE_ VIDEO_ DECODE_ STATISTICS - D3D12_
RAW_ UAV_ SRV_ BYTE_ ALIGNMENT - D3D12_
RAYTRACING_ AABB_ BYTE_ ALIGNMENT - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAG_ ALLOW_ COMPACTION - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAG_ ALLOW_ UPDATE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAG_ MINIMIZE_ MEMORY - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAG_ NONE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAG_ PERFORM_ UPDATE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAG_ PREFER_ FAST_ BUILD - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BUILD_ FLAG_ PREFER_ FAST_ TRACE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ BYTE_ ALIGNMENT - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ COPY_ MODE_ CLONE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ COPY_ MODE_ COMPACT - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ COPY_ MODE_ DESERIALIZE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ COPY_ MODE_ SERIALIZE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ COPY_ MODE_ VISUALIZATION_ DECODE_ FOR_ TOOLS - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ COMPACTED_ SIZE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ CURRENT_ SIZE - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ SERIALIZATION - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ POSTBUILD_ INFO_ TOOLS_ VISUALIZATION - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ TYPE_ BOTTOM_ LEVEL - D3D12_
RAYTRACING_ ACCELERATION_ STRUCTURE_ TYPE_ TOP_ LEVEL - D3D12_
RAYTRACING_ GEOMETRY_ FLAG_ NONE - D3D12_
RAYTRACING_ GEOMETRY_ FLAG_ NO_ DUPLICATE_ ANYHIT_ INVOCATION - D3D12_
RAYTRACING_ GEOMETRY_ FLAG_ OPAQUE - D3D12_
RAYTRACING_ GEOMETRY_ TYPE_ PROCEDURAL_ PRIMITIVE_ AABBS - D3D12_
RAYTRACING_ GEOMETRY_ TYPE_ TRIANGLES - D3D12_
RAYTRACING_ INSTANCE_ DESCS_ BYTE_ ALIGNMENT - D3D12_
RAYTRACING_ INSTANCE_ FLAG_ FORCE_ NON_ OPAQUE - D3D12_
RAYTRACING_ INSTANCE_ FLAG_ FORCE_ OPAQUE - D3D12_
RAYTRACING_ INSTANCE_ FLAG_ NONE - D3D12_
RAYTRACING_ INSTANCE_ FLAG_ TRIANGLE_ CULL_ DISABLE - D3D12_
RAYTRACING_ INSTANCE_ FLAG_ TRIANGLE_ FRONT_ COUNTERCLOCKWISE - D3D12_
RAYTRACING_ MAX_ ATTRIBUTE_ SIZE_ IN_ BYTES - D3D12_
RAYTRACING_ MAX_ DECLARABLE_ TRACE_ RECURSION_ DEPTH - D3D12_
RAYTRACING_ MAX_ GEOMETRIES_ PER_ BOTTOM_ LEVEL_ ACCELERATION_ STRUCTURE - D3D12_
RAYTRACING_ MAX_ INSTANCES_ PER_ TOP_ LEVEL_ ACCELERATION_ STRUCTURE - D3D12_
RAYTRACING_ MAX_ PRIMITIVES_ PER_ BOTTOM_ LEVEL_ ACCELERATION_ STRUCTURE - D3D12_
RAYTRACING_ MAX_ RAY_ GENERATION_ SHADER_ THREADS - D3D12_
RAYTRACING_ MAX_ SHADER_ RECORD_ STRIDE - D3D12_
RAYTRACING_ PIPELINE_ FLAG_ NONE - D3D12_
RAYTRACING_ PIPELINE_ FLAG_ SKIP_ PROCEDURAL_ PRIMITIVES - D3D12_
RAYTRACING_ PIPELINE_ FLAG_ SKIP_ TRIANGLES - D3D12_
RAYTRACING_ SHADER_ RECORD_ BYTE_ ALIGNMENT - D3D12_
RAYTRACING_ SHADER_ TABLE_ BYTE_ ALIGNMENT - D3D12_
RAYTRACING_ TIER_ 1_ 0 - D3D12_
RAYTRACING_ TIER_ 1_ 1 - D3D12_
RAYTRACING_ TIER_ NOT_ SUPPORTED - D3D12_
RAYTRACING_ TRANSFOR M3X4_ BYTE_ ALIGNMENT - D3D12_
RAY_ FLAG_ ACCEPT_ FIRST_ HIT_ AND_ END_ SEARCH - D3D12_
RAY_ FLAG_ CULL_ BACK_ FACING_ TRIANGLES - D3D12_
RAY_ FLAG_ CULL_ FRONT_ FACING_ TRIANGLES - D3D12_
RAY_ FLAG_ CULL_ NON_ OPAQUE - D3D12_
RAY_ FLAG_ CULL_ OPAQUE - D3D12_
RAY_ FLAG_ FORCE_ NON_ OPAQUE - D3D12_
RAY_ FLAG_ FORCE_ OPAQUE - D3D12_
RAY_ FLAG_ NONE - D3D12_
RAY_ FLAG_ SKIP_ CLOSEST_ HIT_ SHADER - D3D12_
RAY_ FLAG_ SKIP_ PROCEDURAL_ PRIMITIVES - D3D12_
RAY_ FLAG_ SKIP_ TRIANGLES - D3D12_
RECREATE_ AT_ TIER_ 1 - D3D12_
RECREATE_ AT_ TIER_ NOT_ SUPPORTED - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE_ CLEAR - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE_ DISCARD - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE_ NO_ ACCESS - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE_ PRESERVE - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE_ PRESERVE_ LOCAL_ RENDER - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE_ PRESERVE_ LOCAL_ SRV - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ TYPE_ PRESERVE_ LOCAL_ UAV - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE_ DISCARD - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE_ NO_ ACCESS - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE_ PRESERVE - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE_ PRESERVE_ LOCAL_ RENDER - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE_ PRESERVE_ LOCAL_ SRV - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE_ PRESERVE_ LOCAL_ UAV - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ TYPE_ RESOLVE - D3D12_
RENDER_ PASS_ FLAG_ ALLOW_ UAV_ WRITES - D3D12_
RENDER_ PASS_ FLAG_ BIND_ READ_ ONLY_ DEPTH - D3D12_
RENDER_ PASS_ FLAG_ BIND_ READ_ ONLY_ STENCIL - D3D12_
RENDER_ PASS_ FLAG_ NONE - D3D12_
RENDER_ PASS_ FLAG_ RESUMING_ PASS - D3D12_
RENDER_ PASS_ FLAG_ SUSPENDING_ PASS - D3D12_
RENDER_ PASS_ TIER_ 0 - D3D12_
RENDER_ PASS_ TIER_ 1 - D3D12_
RENDER_ PASS_ TIER_ 2 - D3D12_
REQ_ BLEND_ OBJECT_ COUNT_ PER_ DEVICE - D3D12_
REQ_ BUFFER_ RESOURCE_ TEXEL_ COUNT_ 2_ TO_ EXP - D3D12_
REQ_ CONSTANT_ BUFFER_ ELEMENT_ COUNT - D3D12_
REQ_ DEPTH_ STENCIL_ OBJECT_ COUNT_ PER_ DEVICE - D3D12_
REQ_ DRAWINDEXED_ INDEX_ COUNT_ 2_ TO_ EXP - D3D12_
REQ_ DRAW_ VERTEX_ COUNT_ 2_ TO_ EXP - D3D12_
REQ_ FILTERING_ HW_ ADDRESSABLE_ RESOURCE_ DIMENSION - D3D12_
REQ_ GS_ INVOCATION_ 32BIT_ OUTPUT_ COMPONENT_ LIMIT - D3D12_
REQ_ IMMEDIATE_ CONSTANT_ BUFFER_ ELEMENT_ COUNT - D3D12_
REQ_ MAXANISOTROPY - D3D12_
REQ_ MIP_ LEVELS - D3D12_
REQ_ MULTI_ ELEMENT_ STRUCTURE_ SIZE_ IN_ BYTES - D3D12_
REQ_ RASTERIZER_ OBJECT_ COUNT_ PER_ DEVICE - D3D12_
REQ_ RENDER_ TO_ BUFFER_ WINDOW_ WIDTH - D3D12_
REQ_ RESOURCE_ SIZE_ IN_ MEGABYTES_ EXPRESSION_ A_ TERM - D3D12_
REQ_ RESOURCE_ SIZE_ IN_ MEGABYTES_ EXPRESSION_ B_ TERM - D3D12_
REQ_ RESOURCE_ SIZE_ IN_ MEGABYTES_ EXPRESSION_ C_ TERM - D3D12_
REQ_ RESOURCE_ VIEW_ COUNT_ PER_ DEVICE_ 2_ TO_ EXP - D3D12_
REQ_ SAMPLER_ OBJECT_ COUNT_ PER_ DEVICE - D3D12_
REQ_ SUBRESOURCES - D3D12_
REQ_ TEXTUR E1D_ ARRAY_ AXIS_ DIMENSION - D3D12_
REQ_ TEXTUR E1D_ U_ DIMENSION - D3D12_
REQ_ TEXTUR E2D_ ARRAY_ AXIS_ DIMENSION - D3D12_
REQ_ TEXTUR E2D_ U_ OR_ V_ DIMENSION - D3D12_
REQ_ TEXTUR E3D_ U_ V_ OR_ W_ DIMENSION - D3D12_
REQ_ TEXTURECUBE_ DIMENSION - D3D12_
RESIDENCY_ FLAG_ DENY_ OVERBUDGET - D3D12_
RESIDENCY_ FLAG_ NONE - D3D12_
RESIDENCY_ PRIORITY_ HIGH - D3D12_
RESIDENCY_ PRIORITY_ LOW - D3D12_
RESIDENCY_ PRIORITY_ MAXIMUM - D3D12_
RESIDENCY_ PRIORITY_ MINIMUM - D3D12_
RESIDENCY_ PRIORITY_ NORMAL - D3D12_
RESINFO_ INSTRUCTION_ MISSING_ COMPONENT_ RETVAL - D3D12_
RESOLVE_ MODE_ AVERAGE - D3D12_
RESOLVE_ MODE_ DECODE_ SAMPLER_ FEEDBACK - D3D12_
RESOLVE_ MODE_ DECOMPRESS - D3D12_
RESOLVE_ MODE_ ENCODE_ SAMPLER_ FEEDBACK - D3D12_
RESOLVE_ MODE_ MAX - D3D12_
RESOLVE_ MODE_ MIN - D3D12_
RESOURCE_ BARRIER_ ALL_ SUBRESOURCES - D3D12_
RESOURCE_ BARRIER_ FLAG_ BEGIN_ ONLY - D3D12_
RESOURCE_ BARRIER_ FLAG_ END_ ONLY - D3D12_
RESOURCE_ BARRIER_ FLAG_ NONE - D3D12_
RESOURCE_ BARRIER_ TYPE_ ALIASING - D3D12_
RESOURCE_ BARRIER_ TYPE_ TRANSITION - D3D12_
RESOURCE_ BARRIER_ TYPE_ UAV - D3D12_
RESOURCE_ BINDING_ TIER_ 1 - D3D12_
RESOURCE_ BINDING_ TIER_ 2 - D3D12_
RESOURCE_ BINDING_ TIER_ 3 - D3D12_
RESOURCE_ DIMENSION_ BUFFER - D3D12_
RESOURCE_ DIMENSION_ TEXTUR E1D - D3D12_
RESOURCE_ DIMENSION_ TEXTUR E2D - D3D12_
RESOURCE_ DIMENSION_ TEXTUR E3D - D3D12_
RESOURCE_ DIMENSION_ UNKNOWN - D3D12_
RESOURCE_ FLAG_ ALLOW_ CROSS_ ADAPTER - D3D12_
RESOURCE_ FLAG_ ALLOW_ DEPTH_ STENCIL - D3D12_
RESOURCE_ FLAG_ ALLOW_ RENDER_ TARGET - D3D12_
RESOURCE_ FLAG_ ALLOW_ SIMULTANEOUS_ ACCESS - D3D12_
RESOURCE_ FLAG_ ALLOW_ UNORDERED_ ACCESS - D3D12_
RESOURCE_ FLAG_ DENY_ SHADER_ RESOURCE - D3D12_
RESOURCE_ FLAG_ NONE - D3D12_
RESOURCE_ FLAG_ RAYTRACING_ ACCELERATION_ STRUCTURE - D3D12_
RESOURCE_ FLAG_ VIDEO_ DECODE_ REFERENCE_ ONLY - D3D12_
RESOURCE_ FLAG_ VIDEO_ ENCODE_ REFERENCE_ ONLY - D3D12_
RESOURCE_ HEAP_ TIER_ 1 - D3D12_
RESOURCE_ HEAP_ TIER_ 2 - D3D12_
RESOURCE_ STATE_ ALL_ SHADER_ RESOURCE - D3D12_
RESOURCE_ STATE_ COMMON - D3D12_
RESOURCE_ STATE_ COPY_ DEST - D3D12_
RESOURCE_ STATE_ COPY_ SOURCE - D3D12_
RESOURCE_ STATE_ DEPTH_ READ - D3D12_
RESOURCE_ STATE_ DEPTH_ WRITE - D3D12_
RESOURCE_ STATE_ GENERIC_ READ - D3D12_
RESOURCE_ STATE_ INDEX_ BUFFER - D3D12_
RESOURCE_ STATE_ INDIRECT_ ARGUMENT - D3D12_
RESOURCE_ STATE_ NON_ PIXEL_ SHADER_ RESOURCE - D3D12_
RESOURCE_ STATE_ PIXEL_ SHADER_ RESOURCE - D3D12_
RESOURCE_ STATE_ PREDICATION - D3D12_
RESOURCE_ STATE_ PRESENT - D3D12_
RESOURCE_ STATE_ RAYTRACING_ ACCELERATION_ STRUCTURE - D3D12_
RESOURCE_ STATE_ RENDER_ TARGET - D3D12_
RESOURCE_ STATE_ RESERVED_ INTERNAL_ 4000 - D3D12_
RESOURCE_ STATE_ RESERVED_ INTERNAL_ 8000 - D3D12_
RESOURCE_ STATE_ RESERVED_ INTERNAL_ 100000 - D3D12_
RESOURCE_ STATE_ RESERVED_ INTERNAL_ 40000000 - D3D12_
RESOURCE_ STATE_ RESERVED_ INTERNAL_ 80000000 - D3D12_
RESOURCE_ STATE_ RESOLVE_ DEST - D3D12_
RESOURCE_ STATE_ RESOLVE_ SOURCE - D3D12_
RESOURCE_ STATE_ SHADING_ RATE_ SOURCE - D3D12_
RESOURCE_ STATE_ STREAM_ OUT - D3D12_
RESOURCE_ STATE_ UNORDERED_ ACCESS - D3D12_
RESOURCE_ STATE_ VERTEX_ AND_ CONSTANT_ BUFFER - D3D12_
RESOURCE_ STATE_ VIDEO_ DECODE_ READ - D3D12_
RESOURCE_ STATE_ VIDEO_ DECODE_ WRITE - D3D12_
RESOURCE_ STATE_ VIDEO_ ENCODE_ READ - D3D12_
RESOURCE_ STATE_ VIDEO_ ENCODE_ WRITE - D3D12_
RESOURCE_ STATE_ VIDEO_ PROCESS_ READ - D3D12_
RESOURCE_ STATE_ VIDEO_ PROCESS_ WRITE - D3D12_
RLDO_ DETAIL - D3D12_
RLDO_ IGNORE_ INTERNAL - D3D12_
RLDO_ NONE - D3D12_
RLDO_ SUMMARY - D3D12_
ROOT_ DESCRIPTOR_ FLAG_ DATA_ STATIC - D3D12_
ROOT_ DESCRIPTOR_ FLAG_ DATA_ STATIC_ WHILE_ SET_ AT_ EXECUTE - D3D12_
ROOT_ DESCRIPTOR_ FLAG_ DATA_ VOLATILE - D3D12_
ROOT_ DESCRIPTOR_ FLAG_ NONE - D3D12_
ROOT_ PARAMETER_ TYPE_ 32BIT_ CONSTANTS - D3D12_
ROOT_ PARAMETER_ TYPE_ CBV - D3D12_
ROOT_ PARAMETER_ TYPE_ DESCRIPTOR_ TABLE - D3D12_
ROOT_ PARAMETER_ TYPE_ SRV - D3D12_
ROOT_ PARAMETER_ TYPE_ UAV - D3D12_
ROOT_ SIGNATURE_ FLAG_ ALLOW_ INPUT_ ASSEMBLER_ INPUT_ LAYOUT - D3D12_
ROOT_ SIGNATURE_ FLAG_ ALLOW_ STREAM_ OUTPUT - D3D12_
ROOT_ SIGNATURE_ FLAG_ CBV_ SRV_ UAV_ HEAP_ DIRECTLY_ INDEXED - D3D12_
ROOT_ SIGNATURE_ FLAG_ DENY_ AMPLIFICATION_ SHADER_ ROOT_ ACCESS - D3D12_
ROOT_ SIGNATURE_ FLAG_ DENY_ DOMAIN_ SHADER_ ROOT_ ACCESS - D3D12_
ROOT_ SIGNATURE_ FLAG_ DENY_ GEOMETRY_ SHADER_ ROOT_ ACCESS - D3D12_
ROOT_ SIGNATURE_ FLAG_ DENY_ HULL_ SHADER_ ROOT_ ACCESS - D3D12_
ROOT_ SIGNATURE_ FLAG_ DENY_ MESH_ SHADER_ ROOT_ ACCESS - D3D12_
ROOT_ SIGNATURE_ FLAG_ DENY_ PIXEL_ SHADER_ ROOT_ ACCESS - D3D12_
ROOT_ SIGNATURE_ FLAG_ DENY_ VERTEX_ SHADER_ ROOT_ ACCESS - D3D12_
ROOT_ SIGNATURE_ FLAG_ LOCAL_ ROOT_ SIGNATURE - D3D12_
ROOT_ SIGNATURE_ FLAG_ NONE - D3D12_
ROOT_ SIGNATURE_ FLAG_ SAMPLER_ HEAP_ DIRECTLY_ INDEXED - D3D12_
RS_ SET_ SHADING_ RATE_ COMBINER_ COUNT - D3D12_
RTV_ DIMENSION_ BUFFER - D3D12_
RTV_ DIMENSION_ TEXTUR E1D - D3D12_
RTV_ DIMENSION_ TEXTUR E1DARRAY - D3D12_
RTV_ DIMENSION_ TEXTUR E2D - D3D12_
RTV_ DIMENSION_ TEXTUR E2DARRAY - D3D12_
RTV_ DIMENSION_ TEXTUR E2DMS - D3D12_
RTV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D12_
RTV_ DIMENSION_ TEXTUR E3D - D3D12_
RTV_ DIMENSION_ UNKNOWN - D3D12_
SAMPLER_ FEEDBACK_ TIER_ 0_ 9 - D3D12_
SAMPLER_ FEEDBACK_ TIER_ 1_ 0 - D3D12_
SAMPLER_ FEEDBACK_ TIER_ NOT_ SUPPORTED - D3D12_
SAMPLER_ FLAG_ NONE - D3D12_
SAMPLER_ FLAG_ NON_ NORMALIZED_ COORDINATES - D3D12_
SAMPLER_ FLAG_ UINT_ BORDER_ COLOR - D3D12_
SDK_ VERSION - D3D12_
SERIALIZED_ DATA_ RAYTRACING_ ACCELERATION_ STRUCTURE - D3D12_
SET_ WORK_ GRAPH_ FLAG_ INITIALIZE - D3D12_
SET_ WORK_ GRAPH_ FLAG_ NONE - D3D12_
SHADER_ CACHE_ CONTROL_ FLAG_ CLEAR - D3D12_
SHADER_ CACHE_ CONTROL_ FLAG_ DISABLE - D3D12_
SHADER_ CACHE_ CONTROL_ FLAG_ ENABLE - D3D12_
SHADER_ CACHE_ FLAG_ DRIVER_ VERSIONED - D3D12_
SHADER_ CACHE_ FLAG_ NONE - D3D12_
SHADER_ CACHE_ FLAG_ USE_ WORKING_ DIR - D3D12_
SHADER_ CACHE_ KIND_ FLAG_ APPLICATION_ MANAGED - D3D12_
SHADER_ CACHE_ KIND_ FLAG_ IMPLICIT_ D3D_ CACHE_ FOR_ DRIVER - D3D12_
SHADER_ CACHE_ KIND_ FLAG_ IMPLICIT_ D3D_ CONVERSIONS - D3D12_
SHADER_ CACHE_ KIND_ FLAG_ IMPLICIT_ DRIVER_ MANAGED - D3D12_
SHADER_ CACHE_ MODE_ DISK - D3D12_
SHADER_ CACHE_ MODE_ MEMORY - D3D12_
SHADER_ CACHE_ SUPPORT_ AUTOMATIC_ DISK_ CACHE - D3D12_
SHADER_ CACHE_ SUPPORT_ AUTOMATIC_ INPROC_ CACHE - D3D12_
SHADER_ CACHE_ SUPPORT_ DRIVER_ MANAGED_ CACHE - D3D12_
SHADER_ CACHE_ SUPPORT_ LIBRARY - D3D12_
SHADER_ CACHE_ SUPPORT_ NONE - D3D12_
SHADER_ CACHE_ SUPPORT_ SHADER_ CONTROL_ CLEAR - D3D12_
SHADER_ CACHE_ SUPPORT_ SHADER_ SESSION_ DELETE - D3D12_
SHADER_ CACHE_ SUPPORT_ SINGLE_ PSO - D3D12_
SHADER_ COMPONENT_ MAPPING_ ALWAYS_ SET_ BIT_ AVOIDING_ ZEROMEM_ MISTAKES - D3D12_
SHADER_ COMPONENT_ MAPPING_ FORCE_ VALUE_ 0 - D3D12_
SHADER_ COMPONENT_ MAPPING_ FORCE_ VALUE_ 1 - D3D12_
SHADER_ COMPONENT_ MAPPING_ FROM_ MEMORY_ COMPONENT_ 0 - D3D12_
SHADER_ COMPONENT_ MAPPING_ FROM_ MEMORY_ COMPONENT_ 1 - D3D12_
SHADER_ COMPONENT_ MAPPING_ FROM_ MEMORY_ COMPONENT_ 2 - D3D12_
SHADER_ COMPONENT_ MAPPING_ FROM_ MEMORY_ COMPONENT_ 3 - D3D12_
SHADER_ COMPONENT_ MAPPING_ MASK - D3D12_
SHADER_ COMPONENT_ MAPPING_ SHIFT - D3D12_
SHADER_ IDENTIFIER_ SIZE_ IN_ BYTES - D3D12_
SHADER_ MAJOR_ VERSION - D3D12_
SHADER_ MAX_ INSTANCES - D3D12_
SHADER_ MAX_ INTERFACES - D3D12_
SHADER_ MAX_ INTERFACE_ CALL_ SITES - D3D12_
SHADER_ MAX_ TYPES - D3D12_
SHADER_ MINOR_ VERSION - D3D12_
SHADER_ MIN_ PRECISION_ SUPPORT_ 10_ BIT - D3D12_
SHADER_ MIN_ PRECISION_ SUPPORT_ 16_ BIT - D3D12_
SHADER_ MIN_ PRECISION_ SUPPORT_ NONE - D3D12_
SHADER_ VISIBILITY_ ALL - D3D12_
SHADER_ VISIBILITY_ AMPLIFICATION - D3D12_
SHADER_ VISIBILITY_ DOMAIN - D3D12_
SHADER_ VISIBILITY_ GEOMETRY - D3D12_
SHADER_ VISIBILITY_ HULL - D3D12_
SHADER_ VISIBILITY_ MESH - D3D12_
SHADER_ VISIBILITY_ PIXEL - D3D12_
SHADER_ VISIBILITY_ VERTEX - D3D12_
SHADING_ RATE_ 1X1 - D3D12_
SHADING_ RATE_ 1X2 - D3D12_
SHADING_ RATE_ 2X1 - D3D12_
SHADING_ RATE_ 2X2 - D3D12_
SHADING_ RATE_ 2X4 - D3D12_
SHADING_ RATE_ 4X2 - D3D12_
SHADING_ RATE_ 4X4 - D3D12_
SHADING_ RATE_ COMBINER_ MAX - D3D12_
SHADING_ RATE_ COMBINER_ MIN - D3D12_
SHADING_ RATE_ COMBINER_ OVERRIDE - D3D12_
SHADING_ RATE_ COMBINER_ PASSTHROUGH - D3D12_
SHADING_ RATE_ COMBINER_ SUM - D3D12_
SHADING_ RATE_ VALID_ MASK - D3D12_
SHADING_ RATE_ X_ AXIS_ SHIFT - D3D12_
SHARED_ RESOURCE_ COMPATIBILITY_ TIER_ 0 - D3D12_
SHARED_ RESOURCE_ COMPATIBILITY_ TIER_ 1 - D3D12_
SHARED_ RESOURCE_ COMPATIBILITY_ TIER_ 2 - D3D12_
SHIFT_ INSTRUCTION_ PAD_ VALUE - D3D12_
SHIFT_ INSTRUCTION_ SHIFT_ VALUE_ BIT_ COUNT - D3D12_
SHVER_ AMPLIFICATION_ SHADER - D3D12_
SHVER_ ANY_ HIT_ SHADER - D3D12_
SHVER_ CALLABLE_ SHADER - D3D12_
SHVER_ CLOSEST_ HIT_ SHADER - D3D12_
SHVER_ COMPUTE_ SHADER - D3D12_
SHVER_ DOMAIN_ SHADER - D3D12_
SHVER_ GEOMETRY_ SHADER - D3D12_
SHVER_ HULL_ SHADER - D3D12_
SHVER_ INTERSECTION_ SHADER - D3D12_
SHVER_ LIBRARY - D3D12_
SHVER_ MESH_ SHADER - D3D12_
SHVER_ MISS_ SHADER - D3D12_
SHVER_ NODE_ SHADER - D3D12_
SHVER_ PIXEL_ SHADER - D3D12_
SHVER_ RAY_ GENERATION_ SHADER - D3D12_
SHVER_ RESERVE D0 - D3D12_
SHVER_ VERTEX_ SHADER - D3D12_
SIMULTANEOUS_ RENDER_ TARGET_ COUNT - D3D12_
SMALL_ MSAA_ RESOURCE_ PLACEMENT_ ALIGNMENT - D3D12_
SMALL_ RESOURCE_ PLACEMENT_ ALIGNMENT - D3D12_
SO_ BUFFER_ MAX_ STRIDE_ IN_ BYTES - D3D12_
SO_ BUFFER_ MAX_ WRITE_ WINDOW_ IN_ BYTES - D3D12_
SO_ BUFFER_ SLOT_ COUNT - D3D12_
SO_ DDI_ REGISTER_ INDEX_ DENOTING_ GAP - D3D12_
SO_ NO_ RASTERIZED_ STREAM - D3D12_
SO_ OUTPUT_ COMPONENT_ COUNT - D3D12_
SO_ STREAM_ COUNT - D3D12_
SPEC_ DATE_ DAY - D3D12_
SPEC_ DATE_ MONTH - D3D12_
SPEC_ DATE_ YEAR - D3D12_
SPEC_ VERSION - D3D12_
SRGB_ GAMMA - D3D12_
SRGB_ TO_ FLOAT_ DENOMINATOR_ 1 - D3D12_
SRGB_ TO_ FLOAT_ DENOMINATOR_ 2 - D3D12_
SRGB_ TO_ FLOAT_ EXPONENT - D3D12_
SRGB_ TO_ FLOAT_ OFFSET - D3D12_
SRGB_ TO_ FLOAT_ THRESHOLD - D3D12_
SRGB_ TO_ FLOAT_ TOLERANCE_ IN_ ULP - D3D12_
SRV_ DIMENSION_ BUFFER - D3D12_
SRV_ DIMENSION_ RAYTRACING_ ACCELERATION_ STRUCTURE - D3D12_
SRV_ DIMENSION_ TEXTUR E1D - D3D12_
SRV_ DIMENSION_ TEXTUR E1DARRAY - D3D12_
SRV_ DIMENSION_ TEXTUR E2D - D3D12_
SRV_ DIMENSION_ TEXTUR E2DARRAY - D3D12_
SRV_ DIMENSION_ TEXTUR E2DMS - D3D12_
SRV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D12_
SRV_ DIMENSION_ TEXTUR E3D - D3D12_
SRV_ DIMENSION_ TEXTURECUBE - D3D12_
SRV_ DIMENSION_ TEXTURECUBEARRAY - D3D12_
SRV_ DIMENSION_ UNKNOWN - D3D12_
STANDARD_ COMPONENT_ BIT_ COUNT - D3D12_
STANDARD_ COMPONENT_ BIT_ COUNT_ DOUBLED - D3D12_
STANDARD_ MAXIMUM_ ELEMENT_ ALIGNMENT_ BYTE_ MULTIPLE - D3D12_
STANDARD_ MULTISAMPLE_ PATTERN - D3D12_
STANDARD_ PIXEL_ COMPONENT_ COUNT - D3D12_
STANDARD_ PIXEL_ ELEMENT_ COUNT - D3D12_
STANDARD_ VECTOR_ SIZE - D3D12_
STANDARD_ VERTEX_ ELEMENT_ COUNT - D3D12_
STANDARD_ VERTEX_ TOTAL_ COMPONENT_ COUNT - D3D12_
STATE_ OBJECT_ FLAG_ ALLOW_ EXTERNAL_ DEPENDENCIES_ ON_ LOCAL_ DEFINITIONS - D3D12_
STATE_ OBJECT_ FLAG_ ALLOW_ LOCAL_ DEPENDENCIES_ ON_ EXTERNAL_ DEFINITIONS - D3D12_
STATE_ OBJECT_ FLAG_ ALLOW_ STATE_ OBJECT_ ADDITIONS - D3D12_
STATE_ OBJECT_ FLAG_ NONE - D3D12_
STATE_ OBJECT_ TYPE_ COLLECTION - D3D12_
STATE_ OBJECT_ TYPE_ EXECUTABLE - D3D12_
STATE_ OBJECT_ TYPE_ RAYTRACING_ PIPELINE - D3D12_
STATE_ SUBOBJECT_ TYPE_ BLEND - D3D12_
STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCIL - D3D12_
STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCI L1 - D3D12_
STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCI L2 - D3D12_
STATE_ SUBOBJECT_ TYPE_ DEPTH_ STENCIL_ FORMAT - D3D12_
STATE_ SUBOBJECT_ TYPE_ DXIL_ LIBRARY - D3D12_
STATE_ SUBOBJECT_ TYPE_ DXIL_ SUBOBJECT_ TO_ EXPORTS_ ASSOCIATION - D3D12_
STATE_ SUBOBJECT_ TYPE_ EXISTING_ COLLECTION - D3D12_
STATE_ SUBOBJECT_ TYPE_ FLAGS - D3D12_
STATE_ SUBOBJECT_ TYPE_ GENERIC_ PROGRAM - D3D12_
STATE_ SUBOBJECT_ TYPE_ GLOBAL_ ROOT_ SIGNATURE - D3D12_
STATE_ SUBOBJECT_ TYPE_ HIT_ GROUP - D3D12_
STATE_ SUBOBJECT_ TYPE_ IB_ STRIP_ CUT_ VALUE - D3D12_
STATE_ SUBOBJECT_ TYPE_ INPUT_ LAYOUT - D3D12_
STATE_ SUBOBJECT_ TYPE_ LOCAL_ ROOT_ SIGNATURE - D3D12_
STATE_ SUBOBJECT_ TYPE_ MAX_ VALID - D3D12_
STATE_ SUBOBJECT_ TYPE_ NODE_ MASK - D3D12_
STATE_ SUBOBJECT_ TYPE_ PRIMITIVE_ TOPOLOGY - D3D12_
STATE_ SUBOBJECT_ TYPE_ RASTERIZER - D3D12_
STATE_ SUBOBJECT_ TYPE_ RAYTRACING_ PIPELINE_ CONFIG - D3D12_
STATE_ SUBOBJECT_ TYPE_ RAYTRACING_ PIPELINE_ CONFI G1 - D3D12_
STATE_ SUBOBJECT_ TYPE_ RAYTRACING_ SHADER_ CONFIG - D3D12_
STATE_ SUBOBJECT_ TYPE_ RENDER_ TARGET_ FORMATS - D3D12_
STATE_ SUBOBJECT_ TYPE_ SAMPLE_ DESC - D3D12_
STATE_ SUBOBJECT_ TYPE_ SAMPLE_ MASK - D3D12_
STATE_ SUBOBJECT_ TYPE_ STATE_ OBJECT_ CONFIG - D3D12_
STATE_ SUBOBJECT_ TYPE_ STREAM_ OUTPUT - D3D12_
STATE_ SUBOBJECT_ TYPE_ SUBOBJECT_ TO_ EXPORTS_ ASSOCIATION - D3D12_
STATE_ SUBOBJECT_ TYPE_ VIEW_ INSTANCING - D3D12_
STATE_ SUBOBJECT_ TYPE_ WORK_ GRAPH - D3D12_
STATIC_ BORDER_ COLOR_ OPAQUE_ BLACK - D3D12_
STATIC_ BORDER_ COLOR_ OPAQUE_ BLACK_ UINT - D3D12_
STATIC_ BORDER_ COLOR_ OPAQUE_ WHITE - D3D12_
STATIC_ BORDER_ COLOR_ OPAQUE_ WHITE_ UINT - D3D12_
STATIC_ BORDER_ COLOR_ TRANSPARENT_ BLACK - D3D12_
STENCIL_ OP_ DECR - D3D12_
STENCIL_ OP_ DECR_ SAT - D3D12_
STENCIL_ OP_ INCR - D3D12_
STENCIL_ OP_ INCR_ SAT - D3D12_
STENCIL_ OP_ INVERT - D3D12_
STENCIL_ OP_ KEEP - D3D12_
STENCIL_ OP_ REPLACE - D3D12_
STENCIL_ OP_ ZERO - D3D12_
SUBPIXEL_ FRACTIONAL_ BIT_ COUNT - D3D12_
SUBTEXEL_ FRACTIONAL_ BIT_ COUNT - D3D12_
SYSTEM_ RESERVED_ REGISTER_ SPACE_ VALUES_ END - D3D12_
SYSTEM_ RESERVED_ REGISTER_ SPACE_ VALUES_ START - D3D12_
TESSELLATOR_ MAX_ EVEN_ TESSELLATION_ FACTOR - D3D12_
TESSELLATOR_ MAX_ ISOLINE_ DENSITY_ TESSELLATION_ FACTOR - D3D12_
TESSELLATOR_ MAX_ ODD_ TESSELLATION_ FACTOR - D3D12_
TESSELLATOR_ MAX_ TESSELLATION_ FACTOR - D3D12_
TESSELLATOR_ MIN_ EVEN_ TESSELLATION_ FACTOR - D3D12_
TESSELLATOR_ MIN_ ISOLINE_ DENSITY_ TESSELLATION_ FACTOR - D3D12_
TESSELLATOR_ MIN_ ODD_ TESSELLATION_ FACTOR - D3D12_
TEXEL_ ADDRESS_ RANGE_ BIT_ COUNT - D3D12_
TEXTURE_ ADDRESS_ MODE_ BORDER - D3D12_
TEXTURE_ ADDRESS_ MODE_ CLAMP - D3D12_
TEXTURE_ ADDRESS_ MODE_ MIRROR - D3D12_
TEXTURE_ ADDRESS_ MODE_ MIRROR_ ONCE - D3D12_
TEXTURE_ ADDRESS_ MODE_ WRAP - D3D12_
TEXTURE_ BARRIER_ FLAG_ DISCARD - D3D12_
TEXTURE_ BARRIER_ FLAG_ NONE - D3D12_
TEXTURE_ COPY_ TYPE_ PLACED_ FOOTPRINT - D3D12_
TEXTURE_ COPY_ TYPE_ SUBRESOURCE_ INDEX - D3D12_
TEXTURE_ DATA_ PITCH_ ALIGNMENT - D3D12_
TEXTURE_ DATA_ PLACEMENT_ ALIGNMENT - D3D12_
TEXTURE_ LAYOUT_ 64KB_ STANDARD_ SWIZZLE - D3D12_
TEXTURE_ LAYOUT_ 64KB_ UNDEFINED_ SWIZZLE - D3D12_
TEXTURE_ LAYOUT_ ROW_ MAJOR - D3D12_
TEXTURE_ LAYOUT_ UNKNOWN - D3D12_
TILED_ RESOURCES_ TIER_ 1 - D3D12_
TILED_ RESOURCES_ TIER_ 2 - D3D12_
TILED_ RESOURCES_ TIER_ 3 - D3D12_
TILED_ RESOURCES_ TIER_ 4 - D3D12_
TILED_ RESOURCES_ TIER_ NOT_ SUPPORTED - D3D12_
TILED_ RESOURCE_ TILE_ SIZE_ IN_ BYTES - D3D12_
TILE_ COPY_ FLAG_ LINEAR_ BUFFER_ TO_ SWIZZLED_ TILED_ RESOURCE - D3D12_
TILE_ COPY_ FLAG_ NONE - D3D12_
TILE_ COPY_ FLAG_ NO_ HAZARD - D3D12_
TILE_ COPY_ FLAG_ SWIZZLED_ TILED_ RESOURCE_ TO_ LINEAR_ BUFFER - D3D12_
TILE_ MAPPING_ FLAG_ NONE - D3D12_
TILE_ MAPPING_ FLAG_ NO_ HAZARD - D3D12_
TILE_ RANGE_ FLAG_ NONE - D3D12_
TILE_ RANGE_ FLAG_ NULL - D3D12_
TILE_ RANGE_ FLAG_ REUSE_ SINGLE_ TILE - D3D12_
TILE_ RANGE_ FLAG_ SKIP - D3D12_
TRACKED_ WORKLOAD_ MAX_ INSTANCES - D3D12_
TRI_ STATE_ FALSE - D3D12_
TRI_ STATE_ TRUE - D3D12_
TRI_ STATE_ UNKNOWN - D3D12_
UAV_ COUNTER_ PLACEMENT_ ALIGNMENT - D3D12_
UAV_ DIMENSION_ BUFFER - D3D12_
UAV_ DIMENSION_ TEXTUR E1D - D3D12_
UAV_ DIMENSION_ TEXTUR E1DARRAY - D3D12_
UAV_ DIMENSION_ TEXTUR E2D - D3D12_
UAV_ DIMENSION_ TEXTUR E2DARRAY - D3D12_
UAV_ DIMENSION_ TEXTUR E2DMS - D3D12_
UAV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D12_
UAV_ DIMENSION_ TEXTUR E3D - D3D12_
UAV_ DIMENSION_ UNKNOWN - D3D12_
UAV_ SLOT_ COUNT - D3D12_
UNBOUND_ MEMORY_ ACCESS_ RESULT - D3D12_
VARIABLE_ SHADING_ RATE_ TIER_ 1 - D3D12_
VARIABLE_ SHADING_ RATE_ TIER_ 2 - D3D12_
VARIABLE_ SHADING_ RATE_ TIER_ NOT_ SUPPORTED - D3D12_
VIDEO_ DECODE_ MAX_ ARGUMENTS - D3D12_
VIDEO_ DECODE_ MAX_ HISTOGRAM_ COMPONENTS - D3D12_
VIDEO_ DECODE_ MIN_ BITSTREAM_ OFFSET_ ALIGNMENT - D3D12_
VIDEO_ DECODE_ MIN_ HISTOGRAM_ OFFSET_ ALIGNMENT - D3D12_
VIDEO_ DECODE_ STATUS_ MACROBLOCKS_ AFFECTED_ UNKNOWN - D3D12_
VIDEO_ ENCODER_ AV1_ INVALID_ DPB_ RESOURCE_ INDEX - D3D12_
VIDEO_ ENCODER_ AV1_ MAX_ TILE_ COLS - D3D12_
VIDEO_ ENCODER_ AV1_ MAX_ TILE_ ROWS - D3D12_
VIDEO_ ENCODER_ AV1_ SUPERRES_ DENOM_ MIN - D3D12_
VIDEO_ ENCODER_ AV1_ SUPERRES_ NUM - D3D12_
VIDEO_ PROCESS_ MAX_ FILTERS - D3D12_
VIDEO_ PROCESS_ STEREO_ VIEWS - D3D12_
VIEWPORT_ AND_ SCISSORRECT_ MAX_ INDEX - D3D12_
VIEWPORT_ AND_ SCISSORRECT_ OBJECT_ COUNT_ PER_ PIPELINE - D3D12_
VIEWPORT_ BOUNDS_ MAX - D3D12_
VIEWPORT_ BOUNDS_ MIN - D3D12_
VIEW_ INSTANCING_ FLAG_ ENABLE_ VIEW_ INSTANCE_ MASKING - D3D12_
VIEW_ INSTANCING_ FLAG_ NONE - D3D12_
VIEW_ INSTANCING_ TIER_ 1 - D3D12_
VIEW_ INSTANCING_ TIER_ 2 - D3D12_
VIEW_ INSTANCING_ TIER_ 3 - D3D12_
VIEW_ INSTANCING_ TIER_ NOT_ SUPPORTED - D3D12_
VS_ INPUT_ REGISTER_ COMPONENTS - D3D12_
VS_ INPUT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
VS_ INPUT_ REGISTER_ COUNT - D3D12_
VS_ INPUT_ REGISTER_ READS_ PER_ INST - D3D12_
VS_ INPUT_ REGISTER_ READ_ PORTS - D3D12_
VS_ OUTPUT_ REGISTER_ COMPONENTS - D3D12_
VS_ OUTPUT_ REGISTER_ COMPONENT_ BIT_ COUNT - D3D12_
VS_ OUTPUT_ REGISTER_ COUNT - D3D12_
WAVE_ MMA_ TIER_ 1_ 0 - D3D12_
WAVE_ MMA_ TIER_ NOT_ SUPPORTED - D3D12_
WHQL_ CONTEXT_ COUNT_ FOR_ RESOURCE_ LIMIT - D3D12_
WHQL_ DRAWINDEXED_ INDEX_ COUNT_ 2_ TO_ EXP - D3D12_
WHQL_ DRAW_ VERTEX_ COUNT_ 2_ TO_ EXP - D3D12_
WORK_ GRAPHS_ BACKING_ MEMORY_ ALIGNMENT_ IN_ BYTES - D3D12_
WORK_ GRAPHS_ MAX_ NODE_ DEPTH - D3D12_
WORK_ GRAPHS_ TIER_ 1_ 0 - D3D12_
WORK_ GRAPHS_ TIER_ NOT_ SUPPORTED - D3D12_
WORK_ GRAPH_ FLAG_ INCLUDE_ ALL_ AVAILABLE_ NODES - D3D12_
WORK_ GRAPH_ FLAG_ NONE - D3D12_
WRITEBUFFERIMMEDIATE_ MODE_ DEFAULT - D3D12_
WRITEBUFFERIMMEDIATE_ MODE_ MARKER_ IN - D3D12_
WRITEBUFFERIMMEDIATE_ MODE_ MARKER_ OUT - D3D_
HIGHEST_ SHADER_ MODEL - D3D_
ROOT_ SIGNATURE_ VERSION_ 1 - D3D_
ROOT_ SIGNATURE_ VERSION_ 1_ 0 - D3D_
ROOT_ SIGNATURE_ VERSION_ 1_ 1 - D3D_
ROOT_ SIGNATURE_ VERSION_ 1_ 2 - D3D_
SHADER_ MODEL_ 5_ 1 - D3D_
SHADER_ MODEL_ 6_ 0 - D3D_
SHADER_ MODEL_ 6_ 1 - D3D_
SHADER_ MODEL_ 6_ 2 - D3D_
SHADER_ MODEL_ 6_ 3 - D3D_
SHADER_ MODEL_ 6_ 4 - D3D_
SHADER_ MODEL_ 6_ 5 - D3D_
SHADER_ MODEL_ 6_ 6 - D3D_
SHADER_ MODEL_ 6_ 7 - D3D_
SHADER_ MODEL_ 6_ 8 - D3D_
SHADER_ MODEL_ 6_ 9 - D3D_
SHADER_ MODEL_ NONE - D3D_
SHADER_ REQUIRES_ ADVANCED_ TEXTURE_ OPS - D3D_
SHADER_ REQUIRES_ ATOMIC_ INT64_ ON_ DESCRIPTOR_ HEAP_ RESOURCE - D3D_
SHADER_ REQUIRES_ ATOMIC_ INT64_ ON_ GROUP_ SHARED - D3D_
SHADER_ REQUIRES_ ATOMIC_ INT64_ ON_ TYPED_ RESOURCE - D3D_
SHADER_ REQUIRES_ BARYCENTRICS - D3D_
SHADER_ REQUIRES_ DERIVATIVES_ IN_ MESH_ AND_ AMPLIFICATION_ SHADERS - D3D_
SHADER_ REQUIRES_ INNER_ COVERAGE - D3D_
SHADER_ REQUIRES_ INT64_ OPS - D3D_
SHADER_ REQUIRES_ NATIVE_ 16BIT_ OPS - D3D_
SHADER_ REQUIRES_ RAYTRACING_ TIER_ 1_ 1 - D3D_
SHADER_ REQUIRES_ RESOURCE_ DESCRIPTOR_ HEAP_ INDEXING - D3D_
SHADER_ REQUIRES_ ROVS - D3D_
SHADER_ REQUIRES_ SAMPLER_ DESCRIPTOR_ HEAP_ INDEXING - D3D_
SHADER_ REQUIRES_ SAMPLER_ FEEDBACK - D3D_
SHADER_ REQUIRES_ SAMPLE_ CMP_ GRADIENT_ OR_ BIAS - D3D_
SHADER_ REQUIRES_ SHADING_ RATE - D3D_
SHADER_ REQUIRES_ STENCIL_ REF - D3D_
SHADER_ REQUIRES_ TYPED_ UAV_ LOAD_ ADDITIONAL_ FORMATS - D3D_
SHADER_ REQUIRES_ VIEWPORT_ AND_ RT_ ARRAY_ INDEX_ FROM_ ANY_ SHADER_ FEEDING_ RASTERIZER - D3D_
SHADER_ REQUIRES_ VIEW_ ID - D3D_
SHADER_ REQUIRES_ WAVE_ MMA - D3D_
SHADER_ REQUIRES_ WAVE_ OPS - D3D_
SHADER_ REQUIRES_ WRITEABLE_ MSAA_ TEXTURES - DXGI_
DEBUG_ D3D12 - LUID_
DEFINED - NUM_
D3D12_ GPU_ BASED_ VALIDATION_ SHADER_ PATCH_ MODES - WKPDID_
D3DAuto Debug Object NameW
Traits§
- ID3D12
Command Allocator_ Impl - ID3D12
Command List_ Impl - ID3D12
Command Queue_ Impl - ID3D12
Command Signature_ Impl - ID3D12
Debug1_ Impl - ID3D12
Debug2_ Impl - ID3D12
Debug3_ Impl - ID3D12
Debug4_ Impl - ID3D12
Debug5_ Impl - ID3D12
Debug6_ Impl - ID3D12
Debug Command List1_ Impl - ID3D12
Debug Command List2_ Impl - ID3D12
Debug Command List3_ Impl - ID3D12
Debug Command List_ Impl - ID3D12
Debug Command Queue1_ Impl - ID3D12
Debug Command Queue_ Impl - ID3D12
Debug Device1_ Impl - ID3D12
Debug Device2_ Impl - ID3D12
Debug Device_ Impl - ID3D12
Debug_ Impl - ID3D12
Descriptor Heap_ Impl - ID3D12
Device1_ Impl - ID3D12
Device2_ Impl - ID3D12
Device3_ Impl - ID3D12
Device4_ Impl - ID3D12
Device5_ Impl - ID3D12
Device6_ Impl - ID3D12
Device7_ Impl - ID3D12
Device8_ Impl - ID3D12
Device9_ Impl - ID3D12
Device10_ Impl - ID3D12
Device11_ Impl - ID3D12
Device12_ Impl - ID3D12
Device13_ Impl - ID3D12
Device14_ Impl - ID3D12
Device Child_ Impl - ID3D12
Device Configuration1_ Impl - ID3D12
Device Configuration_ Impl - ID3D12
Device Factory_ Impl - ID3D12
Device Removed Extended Data1_ Impl - ID3D12
Device Removed Extended Data2_ Impl - ID3D12
Device Removed Extended Data Settings1_ Impl - ID3D12
Device Removed Extended Data Settings2_ Impl - ID3D12
Device Removed Extended Data Settings_ Impl - ID3D12
Device Removed Extended Data_ Impl - ID3D12
Device_ Impl - ID3D12
Fence1_ Impl - ID3D12
Fence_ Impl - ID3D12
Function Parameter Reflection_ Impl - ID3D12
Function Reflection_ Impl - ID3D12GBV
Diagnostics_ Impl - ID3D12
Graphics Command List1_ Impl - ID3D12
Graphics Command List2_ Impl - ID3D12
Graphics Command List3_ Impl - ID3D12
Graphics Command List4_ Impl - ID3D12
Graphics Command List5_ Impl - ID3D12
Graphics Command List6_ Impl - ID3D12
Graphics Command List7_ Impl - ID3D12
Graphics Command List8_ Impl - ID3D12
Graphics Command List9_ Impl - ID3D12
Graphics Command List10_ Impl - ID3D12
Graphics Command List_ Impl - ID3D12
Heap1_ Impl - ID3D12
Heap_ Impl - ID3D12
Info Queue1_ Impl - ID3D12
Info Queue_ Impl - ID3D12
Library Reflection_ Impl - ID3D12
Lifetime Owner_ Impl - ID3D12
Lifetime Tracker_ Impl - ID3D12
Manual Write Tracking Resource_ Impl - ID3D12
Meta Command_ Impl - ID3D12
Object_ Impl - ID3D12
Pageable_ Impl - ID3D12
Pipeline Library1_ Impl - ID3D12
Pipeline Library_ Impl - ID3D12
Pipeline State_ Impl - ID3D12
Protected Resource Session1_ Impl - ID3D12
Protected Resource Session_ Impl - ID3D12
Protected Session_ Impl - ID3D12
Query Heap_ Impl - ID3D12
Resource1_ Impl - ID3D12
Resource2_ Impl - ID3D12
Resource_ Impl - ID3D12
Root Signature Deserializer_ Impl - ID3D12
Root Signature_ Impl - ID3D12SDK
Configuration1_ Impl - ID3D12SDK
Configuration_ Impl - ID3D12
Shader Cache Session_ Impl - ID3D12
Shader Reflection Constant Buffer_ Impl - ID3D12
Shader Reflection Type_ Impl - ID3D12
Shader Reflection Variable_ Impl - ID3D12
Shader Reflection_ Impl - ID3D12
Sharing Contract_ Impl - ID3D12
State Object Properties1_ Impl - ID3D12
State Object Properties_ Impl - ID3D12
State Object_ Impl - ID3D12
Swap Chain Assistant_ Impl - ID3D12
Tools_ Impl - ID3D12
Versioned Root Signature Deserializer_ Impl - ID3D12
Virtualization Guest Device_ Impl - ID3D12
Work Graph Properties_ Impl
Functions§
- D3D12
Create ⚠Device - D3D12
Create ⚠Root Signature Deserializer - D3D12
Create ⚠Versioned Root Signature Deserializer - D3D12
Enable ⚠Experimental Features - D3D12
GetDebug ⚠Interface - D3D12
GetInterface ⚠ - D3D12
Serialize ⚠Root Signature - D3D12
Serialize ⚠Versioned Root Signature
Type Aliases§
- D3D12
Message Func - PFN_
D3D12_ CREATE_ DEVICE - PFN_
D3D12_ CREATE_ ROOT_ SIGNATURE_ DESERIALIZER - PFN_
D3D12_ CREATE_ VERSIONED_ ROOT_ SIGNATURE_ DESERIALIZER - PFN_
D3D12_ GET_ DEBUG_ INTERFACE - PFN_
D3D12_ GET_ INTERFACE - PFN_
D3D12_ SERIALIZE_ ROOT_ SIGNATURE - PFN_
D3D12_ SERIALIZE_ VERSIONED_ ROOT_ SIGNATURE
Unions§
- D3D12_
BARRIER_ GROUP_ 0 - D3D12_
BUILD_ RAYTRACING_ ACCELERATION_ STRUCTURE_ INPUTS_ 0 - D3D12_
CLEAR_ VALUE_ 0 - D3D12_
DEPTH_ STENCIL_ VIEW_ DESC_ 0 - D3D12_
DISPATCH_ GRAPH_ DESC_ 0 - D3D12_
INDIRECT_ ARGUMENT_ DESC_ 0 - D3D12_
NODE_ 0 - D3D12_
RAYTRACING_ GEOMETRY_ DESC_ 0 - D3D12_
RENDER_ PASS_ BEGINNING_ ACCESS_ 0 - D3D12_
RENDER_ PASS_ ENDING_ ACCESS_ 0 - D3D12_
RENDER_ TARGET_ VIEW_ DESC_ 0 - D3D12_
RESOURCE_ BARRIER_ 0 - D3D12_
ROOT_ PARAMETE R1_ 0 - D3D12_
ROOT_ PARAMETER_ 0 - D3D12_
SAMPLER_ DESC2_ 0 - D3D12_
SET_ PROGRAM_ DESC_ 0 - D3D12_
SHADER_ NODE_ 0 - D3D12_
SHADER_ RESOURCE_ VIEW_ DESC_ 0 - D3D12_
TEXTURE_ COPY_ LOCATION_ 0 - D3D12_
UNORDERED_ ACCESS_ VIEW_ DESC_ 0 - D3D12_
VERSIONED_ DEVICE_ REMOVED_ EXTENDED_ DATA_ 0 - D3D12_
VERSIONED_ ROOT_ SIGNATURE_ DESC_ 0