Module Direct3D
Modules§
Structs§
- D3DVECTOR
- D3D_
CBUFFER_ TYPE - D3D_
DRIVER_ TYPE - D3D_
FEATURE_ LEVEL - D3D_
FORMAT_ COMPONENT_ INTERPRETATION - D3D_
FORMAT_ COMPONENT_ NAME - D3D_
FORMAT_ LAYOUT - D3D_
FORMAT_ TYPE_ LEVEL - D3D_
INCLUDE_ TYPE - D3D_
INTERPOLATION_ MODE - D3D_
MIN_ PRECISION - D3D_
NAME - D3D_
PARAMETER_ FLAGS - D3D_
PRIMITIVE - D3D_
PRIMITIVE_ TOPOLOGY - D3D_
REGISTER_ COMPONENT_ TYPE - D3D_
RESOURCE_ RETURN_ TYPE - D3D_
SHADER_ CBUFFER_ FLAGS - D3D_
SHADER_ INPUT_ FLAGS - D3D_
SHADER_ INPUT_ TYPE - D3D_
SHADER_ MACRO - D3D_
SHADER_ VARIABLE_ CLASS - D3D_
SHADER_ VARIABLE_ FLAGS - D3D_
SHADER_ VARIABLE_ TYPE - D3D_
SRV_ DIMENSION - D3D_
TESSELLATOR_ DOMAIN - D3D_
TESSELLATOR_ OUTPUT_ PRIMITIVE - D3D_
TESSELLATOR_ PARTITIONING - ID3D
Blob - ID3D
Destruction Notifier - ID3D
Include
Constants§
- D3D10_
1_ SRV_ DIMENSION_ BUFFER - D3D10_
1_ SRV_ DIMENSION_ TEXTUR E1D - D3D10_
1_ SRV_ DIMENSION_ TEXTUR E1DARRAY - D3D10_
1_ SRV_ DIMENSION_ TEXTUR E2D - D3D10_
1_ SRV_ DIMENSION_ TEXTUR E2DARRAY - D3D10_
1_ SRV_ DIMENSION_ TEXTUR E2DMS - D3D10_
1_ SRV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D10_
1_ SRV_ DIMENSION_ TEXTUR E3D - D3D10_
1_ SRV_ DIMENSION_ TEXTURECUBE - D3D10_
1_ SRV_ DIMENSION_ TEXTURECUBEARRAY - D3D10_
1_ SRV_ DIMENSION_ UNKNOWN - D3D10_
CBF_ USERPACKED - D3D10_
CT_ CBUFFER - D3D10_
CT_ TBUFFER - D3D10_
INCLUDE_ LOCAL - D3D10_
INCLUDE_ SYSTEM - D3D10_
NAME_ CLIP_ DISTANCE - D3D10_
NAME_ COVERAGE - D3D10_
NAME_ CULL_ DISTANCE - D3D10_
NAME_ DEPTH - D3D10_
NAME_ INSTANCE_ ID - D3D10_
NAME_ IS_ FRONT_ FACE - D3D10_
NAME_ POSITION - D3D10_
NAME_ PRIMITIVE_ ID - D3D10_
NAME_ RENDER_ TARGET_ ARRAY_ INDEX - D3D10_
NAME_ SAMPLE_ INDEX - D3D10_
NAME_ TARGET - D3D10_
NAME_ UNDEFINED - D3D10_
NAME_ VERTEX_ ID - D3D10_
NAME_ VIEWPORT_ ARRAY_ INDEX - D3D10_
PRIMITIVE_ LINE - D3D10_
PRIMITIVE_ LINE_ ADJ - D3D10_
PRIMITIVE_ POINT - D3D10_
PRIMITIVE_ TOPOLOGY_ LINELIST - D3D10_
PRIMITIVE_ TOPOLOGY_ LINELIST_ ADJ - D3D10_
PRIMITIVE_ TOPOLOGY_ LINESTRIP - D3D10_
PRIMITIVE_ TOPOLOGY_ LINESTRIP_ ADJ - D3D10_
PRIMITIVE_ TOPOLOGY_ POINTLIST - D3D10_
PRIMITIVE_ TOPOLOGY_ TRIANGLELIST - D3D10_
PRIMITIVE_ TOPOLOGY_ TRIANGLELIST_ ADJ - D3D10_
PRIMITIVE_ TOPOLOGY_ TRIANGLESTRIP - D3D10_
PRIMITIVE_ TOPOLOGY_ TRIANGLESTRIP_ ADJ - D3D10_
PRIMITIVE_ TOPOLOGY_ UNDEFINED - D3D10_
PRIMITIVE_ TRIANGLE - D3D10_
PRIMITIVE_ TRIANGLE_ ADJ - D3D10_
PRIMITIVE_ UNDEFINED - D3D10_
REGISTER_ COMPONENT_ FLOA T16 - D3D10_
REGISTER_ COMPONENT_ FLOA T32 - D3D10_
REGISTER_ COMPONENT_ FLOA T64 - D3D10_
REGISTER_ COMPONENT_ SINT16 - D3D10_
REGISTER_ COMPONENT_ SINT32 - D3D10_
REGISTER_ COMPONENT_ SINT64 - D3D10_
REGISTER_ COMPONENT_ UINT16 - D3D10_
REGISTER_ COMPONENT_ UINT32 - D3D10_
REGISTER_ COMPONENT_ UINT64 - D3D10_
REGISTER_ COMPONENT_ UNKNOWN - D3D10_
RETURN_ TYPE_ FLOAT - D3D10_
RETURN_ TYPE_ MIXED - D3D10_
RETURN_ TYPE_ SINT - D3D10_
RETURN_ TYPE_ SNORM - D3D10_
RETURN_ TYPE_ UINT - D3D10_
RETURN_ TYPE_ UNORM - D3D10_
SIF_ COMPARISON_ SAMPLER - D3D10_
SIF_ TEXTURE_ COMPONENTS - D3D10_
SIF_ TEXTURE_ COMPONENT_ 0 - D3D10_
SIF_ TEXTURE_ COMPONENT_ 1 - D3D10_
SIF_ USERPACKED - D3D10_
SIT_ CBUFFER - D3D10_
SIT_ SAMPLER - D3D10_
SIT_ TBUFFER - D3D10_
SIT_ TEXTURE - D3D10_
SRV_ DIMENSION_ BUFFER - D3D10_
SRV_ DIMENSION_ TEXTUR E1D - D3D10_
SRV_ DIMENSION_ TEXTUR E1DARRAY - D3D10_
SRV_ DIMENSION_ TEXTUR E2D - D3D10_
SRV_ DIMENSION_ TEXTUR E2DARRAY - D3D10_
SRV_ DIMENSION_ TEXTUR E2DMS - D3D10_
SRV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D10_
SRV_ DIMENSION_ TEXTUR E3D - D3D10_
SRV_ DIMENSION_ TEXTURECUBE - D3D10_
SRV_ DIMENSION_ UNKNOWN - D3D10_
SVC_ MATRIX_ COLUMNS - D3D10_
SVC_ MATRIX_ ROWS - D3D10_
SVC_ OBJECT - D3D10_
SVC_ SCALAR - D3D10_
SVC_ STRUCT - D3D10_
SVC_ VECTOR - D3D10_
SVF_ USED - D3D10_
SVF_ USERPACKED - D3D10_
SVT_ BLEND - D3D10_
SVT_ BOOL - D3D10_
SVT_ BUFFER - D3D10_
SVT_ CBUFFER - D3D10_
SVT_ DEPTHSTENCIL - D3D10_
SVT_ DEPTHSTENCILVIEW - D3D10_
SVT_ FLOAT - D3D10_
SVT_ GEOMETRYSHADER - D3D10_
SVT_ INT - D3D10_
SVT_ PIXELFRAGMENT - D3D10_
SVT_ PIXELSHADER - D3D10_
SVT_ RASTERIZER - D3D10_
SVT_ RENDERTARGETVIEW - D3D10_
SVT_ SAMPLER - D3D10_
SVT_ SAMPLE R1D - D3D10_
SVT_ SAMPLE R2D - D3D10_
SVT_ SAMPLE R3D - D3D10_
SVT_ SAMPLERCUBE - D3D10_
SVT_ STRING - D3D10_
SVT_ TBUFFER - D3D10_
SVT_ TEXTURE - D3D10_
SVT_ TEXTUR E1D - D3D10_
SVT_ TEXTUR E1DARRAY - D3D10_
SVT_ TEXTUR E2D - D3D10_
SVT_ TEXTUR E2DARRAY - D3D10_
SVT_ TEXTUR E2DMS - D3D10_
SVT_ TEXTUR E2DMSARRAY - D3D10_
SVT_ TEXTUR E3D - D3D10_
SVT_ TEXTURECUBE - D3D10_
SVT_ TEXTURECUBEARRAY - D3D10_
SVT_ UINT - D3D10_
SVT_ UINT8 - D3D10_
SVT_ VERTEXFRAGMENT - D3D10_
SVT_ VERTEXSHADER - D3D10_
SVT_ VOID - D3D11_
CT_ CBUFFER - D3D11_
CT_ INTERFACE_ POINTERS - D3D11_
CT_ RESOURCE_ BIND_ INFO - D3D11_
CT_ TBUFFER - D3D11_
NAME_ DEPTH_ GREATER_ EQUAL - D3D11_
NAME_ DEPTH_ LESS_ EQUAL - D3D11_
NAME_ FINAL_ LINE_ DENSITY_ TESSFACTOR - D3D11_
NAME_ FINAL_ LINE_ DETAIL_ TESSFACTOR - D3D11_
NAME_ FINAL_ QUAD_ EDGE_ TESSFACTOR - D3D11_
NAME_ FINAL_ QUAD_ INSIDE_ TESSFACTOR - D3D11_
NAME_ FINAL_ TRI_ EDGE_ TESSFACTOR - D3D11_
NAME_ FINAL_ TRI_ INSIDE_ TESSFACTOR - D3D11_
NAME_ INNER_ COVERAGE - D3D11_
NAME_ STENCIL_ REF - D3D11_
PRIMITIVE_ 1_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 2_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 3_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 4_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 5_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 6_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 7_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 8_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 9_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 10_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 11_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 12_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 13_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 14_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 15_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 16_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 17_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 18_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 19_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 20_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 21_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 22_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 23_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 24_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 25_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 26_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 27_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 28_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 29_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 30_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 31_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ 32_ CONTROL_ POINT_ PATCH - D3D11_
PRIMITIVE_ LINE - D3D11_
PRIMITIVE_ LINE_ ADJ - D3D11_
PRIMITIVE_ POINT - D3D11_
PRIMITIVE_ TOPOLOGY_ 1_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 2_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 3_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 4_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 5_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 6_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 7_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 8_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 9_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 10_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 11_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 12_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 13_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 14_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 15_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 16_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 17_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 18_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 19_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 20_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 21_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 22_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 23_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 24_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 25_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 26_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 27_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 28_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 29_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 30_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 31_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ 32_ CONTROL_ POINT_ PATCHLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ LINELIST - D3D11_
PRIMITIVE_ TOPOLOGY_ LINELIST_ ADJ - D3D11_
PRIMITIVE_ TOPOLOGY_ LINESTRIP - D3D11_
PRIMITIVE_ TOPOLOGY_ LINESTRIP_ ADJ - D3D11_
PRIMITIVE_ TOPOLOGY_ POINTLIST - D3D11_
PRIMITIVE_ TOPOLOGY_ TRIANGLELIST - D3D11_
PRIMITIVE_ TOPOLOGY_ TRIANGLELIST_ ADJ - D3D11_
PRIMITIVE_ TOPOLOGY_ TRIANGLESTRIP - D3D11_
PRIMITIVE_ TOPOLOGY_ TRIANGLESTRIP_ ADJ - D3D11_
PRIMITIVE_ TOPOLOGY_ UNDEFINED - D3D11_
PRIMITIVE_ TRIANGLE - D3D11_
PRIMITIVE_ TRIANGLE_ ADJ - D3D11_
PRIMITIVE_ UNDEFINED - D3D11_
RETURN_ TYPE_ CONTINUED - D3D11_
RETURN_ TYPE_ DOUBLE - D3D11_
RETURN_ TYPE_ FLOAT - D3D11_
RETURN_ TYPE_ MIXED - D3D11_
RETURN_ TYPE_ SINT - D3D11_
RETURN_ TYPE_ SNORM - D3D11_
RETURN_ TYPE_ UINT - D3D11_
RETURN_ TYPE_ UNORM - D3D11_
SIT_ BYTEADDRESS - D3D11_
SIT_ STRUCTURED - D3D11_
SIT_ UAV_ APPEND_ STRUCTURED - D3D11_
SIT_ UAV_ CONSUME_ STRUCTURED - D3D11_
SIT_ UAV_ RWBYTEADDRESS - D3D11_
SIT_ UAV_ RWSTRUCTURED - D3D11_
SIT_ UAV_ RWSTRUCTURED_ WITH_ COUNTER - D3D11_
SIT_ UAV_ RWTYPED - D3D11_
SRV_ DIMENSION_ BUFFER - D3D11_
SRV_ DIMENSION_ BUFFEREX - D3D11_
SRV_ DIMENSION_ TEXTUR E1D - D3D11_
SRV_ DIMENSION_ TEXTUR E1DARRAY - D3D11_
SRV_ DIMENSION_ TEXTUR E2D - D3D11_
SRV_ DIMENSION_ TEXTUR E2DARRAY - D3D11_
SRV_ DIMENSION_ TEXTUR E2DMS - D3D11_
SRV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D11_
SRV_ DIMENSION_ TEXTUR E3D - D3D11_
SRV_ DIMENSION_ TEXTURECUBE - D3D11_
SRV_ DIMENSION_ TEXTURECUBEARRAY - D3D11_
SRV_ DIMENSION_ UNKNOWN - D3D11_
SVC_ INTERFACE_ CLASS - D3D11_
SVC_ INTERFACE_ POINTER - D3D11_
SVF_ INTERFACE_ PARAMETER - D3D11_
SVF_ INTERFACE_ POINTER - D3D11_
SVT_ APPEND_ STRUCTURED_ BUFFER - D3D11_
SVT_ BYTEADDRESS_ BUFFER - D3D11_
SVT_ COMPUTESHADER - D3D11_
SVT_ CONSUME_ STRUCTURED_ BUFFER - D3D11_
SVT_ DOMAINSHADER - D3D11_
SVT_ DOUBLE - D3D11_
SVT_ HULLSHADER - D3D11_
SVT_ INTERFACE_ POINTER - D3D11_
SVT_ RWBUFFER - D3D11_
SVT_ RWBYTEADDRESS_ BUFFER - D3D11_
SVT_ RWSTRUCTURED_ BUFFER - D3D11_
SVT_ RWTEXTUR E1D - D3D11_
SVT_ RWTEXTUR E1DARRAY - D3D11_
SVT_ RWTEXTUR E2D - D3D11_
SVT_ RWTEXTUR E2DARRAY - D3D11_
SVT_ RWTEXTUR E3D - D3D11_
SVT_ STRUCTURED_ BUFFER - D3D11_
TESSELLATOR_ DOMAIN_ ISOLINE - D3D11_
TESSELLATOR_ DOMAIN_ QUAD - D3D11_
TESSELLATOR_ DOMAIN_ TRI - D3D11_
TESSELLATOR_ DOMAIN_ UNDEFINED - D3D11_
TESSELLATOR_ OUTPUT_ LINE - D3D11_
TESSELLATOR_ OUTPUT_ POINT - D3D11_
TESSELLATOR_ OUTPUT_ TRIANGLE_ CCW - D3D11_
TESSELLATOR_ OUTPUT_ TRIANGLE_ CW - D3D11_
TESSELLATOR_ OUTPUT_ UNDEFINED - D3D11_
TESSELLATOR_ PARTITIONING_ FRACTIONAL_ EVEN - D3D11_
TESSELLATOR_ PARTITIONING_ FRACTIONAL_ ODD - D3D11_
TESSELLATOR_ PARTITIONING_ INTEGER - D3D11_
TESSELLATOR_ PARTITIONING_ POW2 - D3D11_
TESSELLATOR_ PARTITIONING_ UNDEFINED - D3D12_
NAME_ BARYCENTRICS - D3D12_
NAME_ CULLPRIMITIVE - D3D12_
NAME_ SHADINGRATE - D3DFCI_
BIASED_ FIXED_ 2_ 8 - D3DFCI_
FLOAT - D3DFCI_
SINT - D3DFCI_
SNORM - D3DFCI_
TYPELESS - D3DFCI_
UINT - D3DFCI_
UNORM - D3DFCI_
UNORM_ SRGB - D3DFCN_
A - D3DFCN_
B - D3DFCN_
D - D3DFCN_
G - D3DFCN_
R - D3DFCN_
S - D3DFCN_
X - D3DFL_
CUSTOM - D3DFL_
STANDARD - D3DFTL_
FULL_ TYPE - D3DFTL_
NO_ TYPE - D3DFTL_
PARTIAL_ TYPE - D3D_
CBF_ USERPACKED - D3D_
COMPONENT_ MASK_ W - D3D_
COMPONENT_ MASK_ X - D3D_
COMPONENT_ MASK_ Y - D3D_
COMPONENT_ MASK_ Z - D3D_
CT_ CBUFFER - D3D_
CT_ INTERFACE_ POINTERS - D3D_
CT_ RESOURCE_ BIND_ INFO - D3D_
CT_ TBUFFER - D3D_
DRIVER_ TYPE_ HARDWARE - D3D_
DRIVER_ TYPE_ NULL - D3D_
DRIVER_ TYPE_ REFERENCE - D3D_
DRIVER_ TYPE_ SOFTWARE - D3D_
DRIVER_ TYPE_ UNKNOWN - D3D_
DRIVER_ TYPE_ WARP - D3D_
FEATURE_ LEVEL_ 1_ 0_ CORE - D3D_
FEATURE_ LEVEL_ 1_ 0_ GENERIC - D3D_
FEATURE_ LEVEL_ 9_ 1 - D3D_
FEATURE_ LEVEL_ 9_ 2 - D3D_
FEATURE_ LEVEL_ 9_ 3 - D3D_
FEATURE_ LEVEL_ 10_ 0 - D3D_
FEATURE_ LEVEL_ 10_ 1 - D3D_
FEATURE_ LEVEL_ 11_ 0 - D3D_
FEATURE_ LEVEL_ 11_ 1 - D3D_
FEATURE_ LEVEL_ 12_ 0 - D3D_
FEATURE_ LEVEL_ 12_ 1 - D3D_
FEATURE_ LEVEL_ 12_ 2 - D3D_
FL9_ 1_ DEFAULT_ MAX_ ANISOTROPY - D3D_
FL9_ 1_ IA_ PRIMITIVE_ MAX_ COUNT - D3D_
FL9_ 1_ MAX_ TEXTURE_ REPEAT - D3D_
FL9_ 1_ REQ_ TEXTUR E1D_ U_ DIMENSION - D3D_
FL9_ 1_ REQ_ TEXTUR E2D_ U_ OR_ V_ DIMENSION - D3D_
FL9_ 1_ REQ_ TEXTUR E3D_ U_ V_ OR_ W_ DIMENSION - D3D_
FL9_ 1_ REQ_ TEXTURECUBE_ DIMENSION - D3D_
FL9_ 1_ SIMULTANEOUS_ RENDER_ TARGET_ COUNT - D3D_
FL9_ 2_ IA_ PRIMITIVE_ MAX_ COUNT - D3D_
FL9_ 2_ MAX_ TEXTURE_ REPEAT - D3D_
FL9_ 3_ MAX_ TEXTURE_ REPEAT - D3D_
FL9_ 3_ REQ_ TEXTUR E1D_ U_ DIMENSION - D3D_
FL9_ 3_ REQ_ TEXTUR E2D_ U_ OR_ V_ DIMENSION - D3D_
FL9_ 3_ REQ_ TEXTURECUBE_ DIMENSION - D3D_
FL9_ 3_ SIMULTANEOUS_ RENDER_ TARGET_ COUNT - D3D_
INCLUDE_ LOCAL - D3D_
INCLUDE_ SYSTEM - D3D_
INTERPOLATION_ CONSTANT - D3D_
INTERPOLATION_ LINEAR - D3D_
INTERPOLATION_ LINEAR_ CENTROID - D3D_
INTERPOLATION_ LINEAR_ NOPERSPECTIVE - D3D_
INTERPOLATION_ LINEAR_ NOPERSPECTIVE_ CENTROID - D3D_
INTERPOLATION_ LINEAR_ NOPERSPECTIVE_ SAMPLE - D3D_
INTERPOLATION_ LINEAR_ SAMPLE - D3D_
INTERPOLATION_ UNDEFINED - D3D_
MIN_ PRECISION_ ANY_ 10 - D3D_
MIN_ PRECISION_ ANY_ 16 - D3D_
MIN_ PRECISION_ DEFAULT - D3D_
MIN_ PRECISION_ FLOAT_ 2_ 8 - D3D_
MIN_ PRECISION_ FLOAT_ 16 - D3D_
MIN_ PRECISION_ RESERVED - D3D_
MIN_ PRECISION_ SINT_ 16 - D3D_
MIN_ PRECISION_ UINT_ 16 - D3D_
NAME_ BARYCENTRICS - D3D_
NAME_ CLIP_ DISTANCE - D3D_
NAME_ COVERAGE - D3D_
NAME_ CULLPRIMITIVE - D3D_
NAME_ CULL_ DISTANCE - D3D_
NAME_ DEPTH - D3D_
NAME_ DEPTH_ GREATER_ EQUAL - D3D_
NAME_ DEPTH_ LESS_ EQUAL - D3D_
NAME_ FINAL_ LINE_ DENSITY_ TESSFACTOR - D3D_
NAME_ FINAL_ LINE_ DETAIL_ TESSFACTOR - D3D_
NAME_ FINAL_ QUAD_ EDGE_ TESSFACTOR - D3D_
NAME_ FINAL_ QUAD_ INSIDE_ TESSFACTOR - D3D_
NAME_ FINAL_ TRI_ EDGE_ TESSFACTOR - D3D_
NAME_ FINAL_ TRI_ INSIDE_ TESSFACTOR - D3D_
NAME_ INNER_ COVERAGE - D3D_
NAME_ INSTANCE_ ID - D3D_
NAME_ IS_ FRONT_ FACE - D3D_
NAME_ POSITION - D3D_
NAME_ PRIMITIVE_ ID - D3D_
NAME_ RENDER_ TARGET_ ARRAY_ INDEX - D3D_
NAME_ SAMPLE_ INDEX - D3D_
NAME_ SHADINGRATE - D3D_
NAME_ STENCIL_ REF - D3D_
NAME_ TARGET - D3D_
NAME_ UNDEFINED - D3D_
NAME_ VERTEX_ ID - D3D_
NAME_ VIEWPORT_ ARRAY_ INDEX - D3D_
PF_ IN - D3D_
PF_ NONE - D3D_
PF_ OUT - D3D_
PRIMITIVE_ 1_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 2_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 3_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 4_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 5_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 6_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 7_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 8_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 9_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 10_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 11_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 12_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 13_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 14_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 15_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 16_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 17_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 18_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 19_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 20_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 21_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 22_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 23_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 24_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 25_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 26_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 27_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 28_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 29_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 30_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 31_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ 32_ CONTROL_ POINT_ PATCH - D3D_
PRIMITIVE_ LINE - D3D_
PRIMITIVE_ LINE_ ADJ - D3D_
PRIMITIVE_ POINT - D3D_
PRIMITIVE_ TOPOLOGY_ 1_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 2_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 3_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 4_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 5_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 6_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 7_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 8_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 9_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 10_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 11_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 12_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 13_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 14_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 15_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 16_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 17_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 18_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 19_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 20_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 21_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 22_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 23_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 24_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 25_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 26_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 27_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 28_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 29_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 30_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 31_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ 32_ CONTROL_ POINT_ PATCHLIST - D3D_
PRIMITIVE_ TOPOLOGY_ LINELIST - D3D_
PRIMITIVE_ TOPOLOGY_ LINELIST_ ADJ - D3D_
PRIMITIVE_ TOPOLOGY_ LINESTRIP - D3D_
PRIMITIVE_ TOPOLOGY_ LINESTRIP_ ADJ - D3D_
PRIMITIVE_ TOPOLOGY_ POINTLIST - D3D_
PRIMITIVE_ TOPOLOGY_ TRIANGLEFAN - D3D_
PRIMITIVE_ TOPOLOGY_ TRIANGLELIST - D3D_
PRIMITIVE_ TOPOLOGY_ TRIANGLELIST_ ADJ - D3D_
PRIMITIVE_ TOPOLOGY_ TRIANGLESTRIP - D3D_
PRIMITIVE_ TOPOLOGY_ TRIANGLESTRIP_ ADJ - D3D_
PRIMITIVE_ TOPOLOGY_ UNDEFINED - D3D_
PRIMITIVE_ TRIANGLE - D3D_
PRIMITIVE_ TRIANGLE_ ADJ - D3D_
PRIMITIVE_ UNDEFINED - D3D_
REGISTER_ COMPONENT_ FLOA T16 - D3D_
REGISTER_ COMPONENT_ FLOA T32 - D3D_
REGISTER_ COMPONENT_ FLOA T64 - D3D_
REGISTER_ COMPONENT_ SINT16 - D3D_
REGISTER_ COMPONENT_ SINT32 - D3D_
REGISTER_ COMPONENT_ SINT64 - D3D_
REGISTER_ COMPONENT_ UINT16 - D3D_
REGISTER_ COMPONENT_ UINT32 - D3D_
REGISTER_ COMPONENT_ UINT64 - D3D_
REGISTER_ COMPONENT_ UNKNOWN - D3D_
RETURN_ TYPE_ CONTINUED - D3D_
RETURN_ TYPE_ DOUBLE - D3D_
RETURN_ TYPE_ FLOAT - D3D_
RETURN_ TYPE_ MIXED - D3D_
RETURN_ TYPE_ SINT - D3D_
RETURN_ TYPE_ SNORM - D3D_
RETURN_ TYPE_ UINT - D3D_
RETURN_ TYPE_ UNORM - D3D_
SHADER_ FEATURE_ 11_ 1_ DOUBLE_ EXTENSIONS - D3D_
SHADER_ FEATURE_ 11_ 1_ SHADER_ EXTENSIONS - D3D_
SHADER_ FEATURE_ 64_ UAVS - D3D_
SHADER_ FEATURE_ ADVANCED_ TEXTURE_ OPS - D3D_
SHADER_ FEATURE_ ATOMIC_ INT64_ ON_ DESCRIPTOR_ HEAP_ RESOURCE - D3D_
SHADER_ FEATURE_ ATOMIC_ INT64_ ON_ GROUP_ SHARED - D3D_
SHADER_ FEATURE_ ATOMIC_ INT64_ ON_ TYPED_ RESOURCE - D3D_
SHADER_ FEATURE_ BARYCENTRICS - D3D_
SHADER_ FEATURE_ COMPUTE_ SHADERS_ PLUS_ RAW_ AND_ STRUCTURED_ BUFFERS_ VIA_ SHADER_ 4_ X - D3D_
SHADER_ FEATURE_ DERIVATIVES_ IN_ MESH_ AND_ AMPLIFICATION_ SHADERS - D3D_
SHADER_ FEATURE_ DOUBLES - D3D_
SHADER_ FEATURE_ INNER_ COVERAGE - D3D_
SHADER_ FEATURE_ INT64_ OPS - D3D_
SHADER_ FEATURE_ LEVEL_ 9_ COMPARISON_ FILTERING - D3D_
SHADER_ FEATURE_ MINIMUM_ PRECISION - D3D_
SHADER_ FEATURE_ NATIVE_ 16BIT_ OPS - D3D_
SHADER_ FEATURE_ RAYTRACING_ TIER_ 1_ 1 - D3D_
SHADER_ FEATURE_ RESOURCE_ DESCRIPTOR_ HEAP_ INDEXING - D3D_
SHADER_ FEATURE_ ROVS - D3D_
SHADER_ FEATURE_ SAMPLER_ DESCRIPTOR_ HEAP_ INDEXING - D3D_
SHADER_ FEATURE_ SAMPLER_ FEEDBACK - D3D_
SHADER_ FEATURE_ SAMPLE_ CMP_ GRADIENT_ OR_ BIAS - D3D_
SHADER_ FEATURE_ SHADING_ RATE - D3D_
SHADER_ FEATURE_ STENCIL_ REF - D3D_
SHADER_ FEATURE_ TILED_ RESOURCES - D3D_
SHADER_ FEATURE_ TYPED_ UAV_ LOAD_ ADDITIONAL_ FORMATS - D3D_
SHADER_ FEATURE_ UAVS_ AT_ EVERY_ STAGE - D3D_
SHADER_ FEATURE_ VIEWPORT_ AND_ RT_ ARRAY_ INDEX_ FROM_ ANY_ SHADER_ FEEDING_ RASTERIZER - D3D_
SHADER_ FEATURE_ VIEW_ ID - D3D_
SHADER_ FEATURE_ WAVE_ MMA - D3D_
SHADER_ FEATURE_ WAVE_ OPS - D3D_
SHADER_ FEATURE_ WRITEABLE_ MSAA_ TEXTURES - D3D_
SIF_ COMPARISON_ SAMPLER - D3D_
SIF_ TEXTURE_ COMPONENTS - D3D_
SIF_ TEXTURE_ COMPONENT_ 0 - D3D_
SIF_ TEXTURE_ COMPONENT_ 1 - D3D_
SIF_ UNUSED - D3D_
SIF_ USERPACKED - D3D_
SIT_ BYTEADDRESS - D3D_
SIT_ CBUFFER - D3D_
SIT_ RTACCELERATIONSTRUCTURE - D3D_
SIT_ SAMPLER - D3D_
SIT_ STRUCTURED - D3D_
SIT_ TBUFFER - D3D_
SIT_ TEXTURE - D3D_
SIT_ UAV_ APPEND_ STRUCTURED - D3D_
SIT_ UAV_ CONSUME_ STRUCTURED - D3D_
SIT_ UAV_ FEEDBACKTEXTURE - D3D_
SIT_ UAV_ RWBYTEADDRESS - D3D_
SIT_ UAV_ RWSTRUCTURED - D3D_
SIT_ UAV_ RWSTRUCTURED_ WITH_ COUNTER - D3D_
SIT_ UAV_ RWTYPED - D3D_
SRV_ DIMENSION_ BUFFER - D3D_
SRV_ DIMENSION_ BUFFEREX - D3D_
SRV_ DIMENSION_ TEXTUR E1D - D3D_
SRV_ DIMENSION_ TEXTUR E1DARRAY - D3D_
SRV_ DIMENSION_ TEXTUR E2D - D3D_
SRV_ DIMENSION_ TEXTUR E2DARRAY - D3D_
SRV_ DIMENSION_ TEXTUR E2DMS - D3D_
SRV_ DIMENSION_ TEXTUR E2DMSARRAY - D3D_
SRV_ DIMENSION_ TEXTUR E3D - D3D_
SRV_ DIMENSION_ TEXTURECUBE - D3D_
SRV_ DIMENSION_ TEXTURECUBEARRAY - D3D_
SRV_ DIMENSION_ UNKNOWN - D3D_
SVC_ INTERFACE_ CLASS - D3D_
SVC_ INTERFACE_ POINTER - D3D_
SVC_ MATRIX_ COLUMNS - D3D_
SVC_ MATRIX_ ROWS - D3D_
SVC_ OBJECT - D3D_
SVC_ SCALAR - D3D_
SVC_ STRUCT - D3D_
SVC_ VECTOR - D3D_
SVF_ INTERFACE_ PARAMETER - D3D_
SVF_ INTERFACE_ POINTER - D3D_
SVF_ USED - D3D_
SVF_ USERPACKED - D3D_
SVT_ APPEND_ STRUCTURED_ BUFFER - D3D_
SVT_ BLEND - D3D_
SVT_ BOOL - D3D_
SVT_ BUFFER - D3D_
SVT_ BYTEADDRESS_ BUFFER - D3D_
SVT_ CBUFFER - D3D_
SVT_ COMPUTESHADER - D3D_
SVT_ CONSUME_ STRUCTURED_ BUFFER - D3D_
SVT_ DEPTHSTENCIL - D3D_
SVT_ DEPTHSTENCILVIEW - D3D_
SVT_ DOMAINSHADER - D3D_
SVT_ DOUBLE - D3D_
SVT_ FLOAT - D3D_
SVT_ FLOA T16 - D3D_
SVT_ GEOMETRYSHADER - D3D_
SVT_ HULLSHADER - D3D_
SVT_ INT - D3D_
SVT_ INT16 - D3D_
SVT_ INT64 - D3D_
SVT_ INTERFACE_ POINTER - D3D_
SVT_ MIN8FLOAT - D3D_
SVT_ MIN10FLOAT - D3D_
SVT_ MIN12INT - D3D_
SVT_ MIN16FLOAT - D3D_
SVT_ MIN16INT - D3D_
SVT_ MIN16UINT - D3D_
SVT_ PIXELFRAGMENT - D3D_
SVT_ PIXELSHADER - D3D_
SVT_ RASTERIZER - D3D_
SVT_ RENDERTARGETVIEW - D3D_
SVT_ RWBUFFER - D3D_
SVT_ RWBYTEADDRESS_ BUFFER - D3D_
SVT_ RWSTRUCTURED_ BUFFER - D3D_
SVT_ RWTEXTUR E1D - D3D_
SVT_ RWTEXTUR E1DARRAY - D3D_
SVT_ RWTEXTUR E2D - D3D_
SVT_ RWTEXTUR E2DARRAY - D3D_
SVT_ RWTEXTUR E3D - D3D_
SVT_ SAMPLER - D3D_
SVT_ SAMPLE R1D - D3D_
SVT_ SAMPLE R2D - D3D_
SVT_ SAMPLE R3D - D3D_
SVT_ SAMPLERCUBE - D3D_
SVT_ STRING - D3D_
SVT_ STRUCTURED_ BUFFER - D3D_
SVT_ TBUFFER - D3D_
SVT_ TEXTURE - D3D_
SVT_ TEXTUR E1D - D3D_
SVT_ TEXTUR E1DARRAY - D3D_
SVT_ TEXTUR E2D - D3D_
SVT_ TEXTUR E2DARRAY - D3D_
SVT_ TEXTUR E2DMS - D3D_
SVT_ TEXTUR E2DMSARRAY - D3D_
SVT_ TEXTUR E3D - D3D_
SVT_ TEXTURECUBE - D3D_
SVT_ TEXTURECUBEARRAY - D3D_
SVT_ UINT - D3D_
SVT_ UINT8 - D3D_
SVT_ UINT16 - D3D_
SVT_ UINT64 - D3D_
SVT_ VERTEXFRAGMENT - D3D_
SVT_ VERTEXSHADER - D3D_
SVT_ VOID - D3D_
TESSELLATOR_ DOMAIN_ ISOLINE - D3D_
TESSELLATOR_ DOMAIN_ QUAD - D3D_
TESSELLATOR_ DOMAIN_ TRI - D3D_
TESSELLATOR_ DOMAIN_ UNDEFINED - D3D_
TESSELLATOR_ OUTPUT_ LINE - D3D_
TESSELLATOR_ OUTPUT_ POINT - D3D_
TESSELLATOR_ OUTPUT_ TRIANGLE_ CCW - D3D_
TESSELLATOR_ OUTPUT_ TRIANGLE_ CW - D3D_
TESSELLATOR_ OUTPUT_ UNDEFINED - D3D_
TESSELLATOR_ PARTITIONING_ FRACTIONAL_ EVEN - D3D_
TESSELLATOR_ PARTITIONING_ FRACTIONAL_ ODD - D3D_
TESSELLATOR_ PARTITIONING_ INTEGER - D3D_
TESSELLATOR_ PARTITIONING_ POW2 - D3D_
TESSELLATOR_ PARTITIONING_ UNDEFINED - D3D_
TEXTURE_ LAYOUT_ 64KB_ STANDARD_ SWIZZLE - D3D_
TEXTURE_ LAYOUT_ ROW_ MAJOR - WKPDID_
Comment StringW - WKPDID_
D3D12 Unique Object Id - WKPDID_
D3DDebug Object Name - WKPDID_
D3DDebug Object NameW