cargo/core/compiler/job_queue/
mod.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
//! Management of the interaction between the main `cargo` and all spawned jobs.
//!
//! ## Overview
//!
//! This module implements a job queue. A job here represents a unit of work,
//! which is roughly a rustc invocation, a build script run, or just a no-op.
//! The job queue primarily handles the following things:
//!
//! * Spawns concurrent jobs. Depending on its [`Freshness`], a job could be
//!     either executed on a spawned thread or ran on the same thread to avoid
//!     the threading overhead.
//! * Controls the number of concurrency. It allocates and manages [`jobserver`]
//!     tokens to each spawned off rustc and build scripts.
//! * Manages the communication between the main `cargo` process and its
//!     spawned jobs. Those [`Message`]s are sent over a [`Queue`] shared
//!     across threads.
//! * Schedules the execution order of each [`Job`]. Priorities are determined
//!     when calling [`JobQueue::enqueue`] to enqueue a job. The scheduling is
//!     relatively rudimentary and could likely be improved.
//!
//! A rough outline of building a queue and executing jobs is:
//!
//! 1. [`JobQueue::new`] to simply create one queue.
//! 2. [`JobQueue::enqueue`] to add new jobs onto the queue.
//! 3. Consumes the queue and executes all jobs via [`JobQueue::execute`].
//!
//! The primary loop happens insides [`JobQueue::execute`], which is effectively
//! [`DrainState::drain_the_queue`]. [`DrainState`] is, as its name tells,
//! the running state of the job queue getting drained.
//!
//! ## Jobserver
//!
//! As of Feb. 2023, Cargo and rustc have a relatively simple jobserver
//! relationship with each other. They share a single jobserver amongst what
//! is potentially hundreds of threads of work on many-cored systems.
//! The jobserver could come from either the environment (e.g., from a `make`
//! invocation), or from Cargo creating its own jobserver server if there is no
//! jobserver to inherit from.
//!
//! Cargo wants to complete the build as quickly as possible, fully saturating
//! all cores (as constrained by the `-j=N`) parameter. Cargo also must not spawn
//! more than N threads of work: the total amount of tokens we have floating
//! around must always be limited to N.
//!
//! It is not really possible to optimally choose which crate should build
//! first or last; nor is it possible to decide whether to give an additional
//! token to rustc first or rather spawn a new crate of work. The algorithm in
//! Cargo prioritizes spawning as many crates (i.e., rustc processes) as
//! possible. In short, the jobserver relationship among Cargo and rustc
//! processes is **1 `cargo` to N `rustc`**. Cargo knows nothing beyond rustc
//! processes in terms of parallelism[^parallel-rustc].
//!
//! We integrate with the [jobserver] crate, originating from GNU make
//! [POSIX jobserver], to make sure that build scripts which use make to
//! build C code can cooperate with us on the number of used tokens and
//! avoid overfilling the system we're on.
//!
//! ## Scheduling
//!
//! The current scheduling algorithm is not really polished. It is simply based
//! on a dependency graph [`DependencyQueue`]. We continue adding nodes onto
//! the graph until we finalize it. When the graph gets finalized, it finds the
//! sum of the cost of each dependencies of each node, including transitively.
//! The sum of dependency cost turns out to be the cost of each given node.
//!
//! At the time being, the cost is just passed as a fixed placeholder in
//! [`JobQueue::enqueue`]. In the future, we could explore more possibilities
//! around it. For instance, we start persisting timing information for each
//! build somewhere. For a subsequent build, we can look into the historical
//! data and perform a PGO-like optimization to prioritize jobs, making a build
//! fully pipelined.
//!
//! ## Message queue
//!
//! Each spawned thread running a process uses the message queue [`Queue`] to
//! send messages back to the main thread (the one running `cargo`).
//! The main thread coordinates everything, and handles printing output.
//!
//! It is important to be careful which messages use [`push`] vs [`push_bounded`].
//! `push` is for priority messages (like tokens, or "finished") where the
//! sender shouldn't block. We want to handle those so real work can proceed
//! ASAP.
//!
//! `push_bounded` is only for messages being printed to stdout/stderr. Being
//! bounded prevents a flood of messages causing a large amount of memory
//! being used.
//!
//! `push` also avoids blocking which helps avoid deadlocks. For example, when
//! the diagnostic server thread is dropped, it waits for the thread to exit.
//! But if the thread is blocked on a full queue, and there is a critical
//! error, the drop will deadlock. This should be fixed at some point in the
//! future. The jobserver thread has a similar problem, though it will time
//! out after 1 second.
//!
//! To access the message queue, each running `Job` is given its own [`JobState`],
//! containing everything it needs to communicate with the main thread.
//!
//! See [`Message`] for all available message kinds.
//!
//! [^parallel-rustc]: In fact, `jobserver` that Cargo uses also manages the
//!     allocation of tokens to rustc beyond the implicit token each rustc owns
//!     (i.e., the ones used for parallel LLVM work and parallel rustc threads).
//!     See also ["Rust Compiler Development Guide: Parallel Compilation"]
//!     and [this comment][rustc-codegen] in rust-lang/rust.
//!
//! ["Rust Compiler Development Guide: Parallel Compilation"]: https://rustc-dev-guide.rust-lang.org/parallel-rustc.html
//! [rustc-codegen]: https://github.com/rust-lang/rust/blob/5423745db8b434fcde54888b35f518f00cce00e4/compiler/rustc_codegen_ssa/src/back/write.rs#L1204-L1217
//! [jobserver]: https://docs.rs/jobserver
//! [POSIX jobserver]: https://www.gnu.org/software/make/manual/html_node/POSIX-Jobserver.html
//! [`push`]: Queue::push
//! [`push_bounded`]: Queue::push_bounded

mod job;
mod job_state;

use std::cell::RefCell;
use std::collections::{HashMap, HashSet};
use std::fmt::Write as _;
use std::io;
use std::path::{Path, PathBuf};
use std::sync::Arc;
use std::thread::{self, Scope};
use std::time::Duration;

use anyhow::{format_err, Context as _};
use cargo_util::ProcessBuilder;
use jobserver::{Acquired, HelperThread};
use semver::Version;
use tracing::{debug, trace};

pub use self::job::Freshness::{self, Dirty, Fresh};
pub use self::job::{Job, Work};
pub use self::job_state::JobState;
use super::build_runner::OutputFile;
use super::custom_build::Severity;
use super::timings::Timings;
use super::{BuildContext, BuildPlan, BuildRunner, CompileMode, Unit};
use crate::core::compiler::descriptive_pkg_name;
use crate::core::compiler::future_incompat::{
    self, FutureBreakageItem, FutureIncompatReportPackage,
};
use crate::core::resolver::ResolveBehavior;
use crate::core::{PackageId, Shell, TargetKind};
use crate::util::context::WarningHandling;
use crate::util::diagnostic_server::{self, DiagnosticPrinter};
use crate::util::errors::AlreadyPrintedError;
use crate::util::machine_message::{self, Message as _};
use crate::util::CargoResult;
use crate::util::{self, internal};
use crate::util::{DependencyQueue, GlobalContext, Progress, ProgressStyle, Queue};

/// This structure is backed by the `DependencyQueue` type and manages the
/// queueing of compilation steps for each package. Packages enqueue units of
/// work and then later on the entire graph is converted to DrainState and
/// executed.
pub struct JobQueue<'gctx> {
    queue: DependencyQueue<Unit, Artifact, Job>,
    counts: HashMap<PackageId, usize>,
    timings: Timings<'gctx>,
}

/// This structure is backed by the `DependencyQueue` type and manages the
/// actual compilation step of each package. Packages enqueue units of work and
/// then later on the entire graph is processed and compiled.
///
/// It is created from JobQueue when we have fully assembled the crate graph
/// (i.e., all package dependencies are known).
struct DrainState<'gctx> {
    // This is the length of the DependencyQueue when starting out
    total_units: usize,

    queue: DependencyQueue<Unit, Artifact, Job>,
    messages: Arc<Queue<Message>>,
    /// Diagnostic deduplication support.
    diag_dedupe: DiagDedupe<'gctx>,
    /// Count of warnings, used to print a summary after the job succeeds
    warning_count: HashMap<JobId, WarningCount>,
    active: HashMap<JobId, Unit>,
    compiled: HashSet<PackageId>,
    documented: HashSet<PackageId>,
    scraped: HashSet<PackageId>,
    counts: HashMap<PackageId, usize>,
    progress: Progress<'gctx>,
    next_id: u32,
    timings: Timings<'gctx>,

    /// Tokens that are currently owned by this Cargo, and may be "associated"
    /// with a rustc process. They may also be unused, though if so will be
    /// dropped on the next loop iteration.
    ///
    /// Note that the length of this may be zero, but we will still spawn work,
    /// as we share the implicit token given to this Cargo process with a
    /// single rustc process.
    tokens: Vec<Acquired>,

    /// The list of jobs that we have not yet started executing, but have
    /// retrieved from the `queue`. We eagerly pull jobs off the main queue to
    /// allow us to request jobserver tokens pretty early.
    pending_queue: Vec<(Unit, Job, usize)>,
    print: DiagnosticPrinter<'gctx>,

    /// How many jobs we've finished
    finished: usize,
    per_package_future_incompat_reports: Vec<FutureIncompatReportPackage>,
}

/// Count of warnings, used to print a summary after the job succeeds
#[derive(Default)]
pub struct WarningCount {
    /// total number of warnings
    pub total: usize,
    /// number of warnings that were suppressed because they
    /// were duplicates of a previous warning
    pub duplicates: usize,
    /// number of fixable warnings set to `NotAllowed`
    /// if any errors have been seen ofr the current
    /// target
    pub fixable: FixableWarnings,
}

impl WarningCount {
    /// If an error is seen this should be called
    /// to set `fixable` to `NotAllowed`
    fn disallow_fixable(&mut self) {
        self.fixable = FixableWarnings::NotAllowed;
    }

    /// Checks fixable if warnings are allowed
    /// fixable warnings are allowed if no
    /// errors have been seen for the current
    /// target. If an error was seen `fixable`
    /// will be `NotAllowed`.
    fn fixable_allowed(&self) -> bool {
        match &self.fixable {
            FixableWarnings::NotAllowed => false,
            _ => true,
        }
    }
}

/// Used to keep track of how many fixable warnings there are
/// and if fixable warnings are allowed
#[derive(Default)]
pub enum FixableWarnings {
    NotAllowed,
    #[default]
    Zero,
    Positive(usize),
}

pub struct ErrorsDuringDrain {
    pub count: usize,
}

struct ErrorToHandle {
    error: anyhow::Error,

    /// This field is true for "interesting" errors and false for "mundane"
    /// errors. If false, we print the above error only if it's the first one
    /// encountered so far while draining the job queue.
    ///
    /// At most places that an error is propagated, we set this to false to
    /// avoid scenarios where Cargo might end up spewing tons of redundant error
    /// messages. For example if an i/o stream got closed somewhere, we don't
    /// care about individually reporting every thread that it broke; just the
    /// first is enough.
    ///
    /// The exception where print_always is true is that we do report every
    /// instance of a rustc invocation that failed with diagnostics. This
    /// corresponds to errors from Message::Finish.
    print_always: bool,
}

impl<E> From<E> for ErrorToHandle
where
    anyhow::Error: From<E>,
{
    fn from(error: E) -> Self {
        ErrorToHandle {
            error: anyhow::Error::from(error),
            print_always: false,
        }
    }
}

#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct JobId(pub u32);

impl std::fmt::Display for JobId {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        write!(f, "{}", self.0)
    }
}

/// Handler for deduplicating diagnostics.
struct DiagDedupe<'gctx> {
    seen: RefCell<HashSet<u64>>,
    gctx: &'gctx GlobalContext,
}

impl<'gctx> DiagDedupe<'gctx> {
    fn new(gctx: &'gctx GlobalContext) -> Self {
        DiagDedupe {
            seen: RefCell::new(HashSet::new()),
            gctx,
        }
    }

    /// Emits a diagnostic message.
    ///
    /// Returns `true` if the message was emitted, or `false` if it was
    /// suppressed for being a duplicate.
    fn emit_diag(&self, diag: &str) -> CargoResult<bool> {
        let h = util::hash_u64(diag);
        if !self.seen.borrow_mut().insert(h) {
            return Ok(false);
        }
        let mut shell = self.gctx.shell();
        shell.print_ansi_stderr(diag.as_bytes())?;
        shell.err().write_all(b"\n")?;
        Ok(true)
    }
}

/// Possible artifacts that can be produced by compilations, used as edge values
/// in the dependency graph.
///
/// As edge values we can have multiple kinds of edges depending on one node,
/// for example some units may only depend on the metadata for an rlib while
/// others depend on the full rlib. This `Artifact` enum is used to distinguish
/// this case and track the progress of compilations as they proceed.
#[derive(Copy, Clone, Eq, PartialEq, Hash, Debug)]
enum Artifact {
    /// A generic placeholder for "depends on everything run by a step" and
    /// means that we can't start the next compilation until the previous has
    /// finished entirely.
    All,

    /// A node indicating that we only depend on the metadata of a compilation,
    /// but the compilation is typically also producing an rlib. We can start
    /// our step, however, before the full rlib is available.
    Metadata,
}

enum Message {
    Run(JobId, String),
    BuildPlanMsg(String, ProcessBuilder, Arc<Vec<OutputFile>>),
    Stdout(String),
    Stderr(String),

    // This is for general stderr output from subprocesses
    Diagnostic {
        id: JobId,
        level: String,
        diag: String,
        fixable: bool,
    },
    // This handles duplicate output that is suppressed, for showing
    // only a count of duplicate messages instead
    WarningCount {
        id: JobId,
        emitted: bool,
        fixable: bool,
    },
    // This is for warnings generated by Cargo's interpretation of the
    // subprocess output, e.g. scrape-examples prints a warning if a
    // unit fails to be scraped
    Warning {
        id: JobId,
        warning: String,
    },

    FixDiagnostic(diagnostic_server::Message),
    Token(io::Result<Acquired>),
    Finish(JobId, Artifact, CargoResult<()>),
    FutureIncompatReport(JobId, Vec<FutureBreakageItem>),
}

impl<'gctx> JobQueue<'gctx> {
    pub fn new(bcx: &BuildContext<'_, 'gctx>) -> JobQueue<'gctx> {
        JobQueue {
            queue: DependencyQueue::new(),
            counts: HashMap::new(),
            timings: Timings::new(bcx, &bcx.roots),
        }
    }

    pub fn enqueue(
        &mut self,
        build_runner: &BuildRunner<'_, 'gctx>,
        unit: &Unit,
        job: Job,
    ) -> CargoResult<()> {
        let dependencies = build_runner.unit_deps(unit);
        let mut queue_deps = dependencies
            .iter()
            .filter(|dep| {
                // Binaries aren't actually needed to *compile* tests, just to run
                // them, so we don't include this dependency edge in the job graph.
                // But we shouldn't filter out dependencies being scraped for Rustdoc.
                (!dep.unit.target.is_test() && !dep.unit.target.is_bin())
                    || dep.unit.artifact.is_true()
                    || dep.unit.mode.is_doc_scrape()
            })
            .map(|dep| {
                // Handle the case here where our `unit -> dep` dependency may
                // only require the metadata, not the full compilation to
                // finish. Use the tables in `build_runner` to figure out what
                // kind of artifact is associated with this dependency.
                let artifact = if build_runner.only_requires_rmeta(unit, &dep.unit) {
                    Artifact::Metadata
                } else {
                    Artifact::All
                };
                (dep.unit.clone(), artifact)
            })
            .collect::<HashMap<_, _>>();

        // This is somewhat tricky, but we may need to synthesize some
        // dependencies for this target if it requires full upstream
        // compilations to have completed. Because of pipelining, some
        // dependency edges may be `Metadata` due to the above clause (as
        // opposed to everything being `All`). For example consider:
        //
        //    a (binary)
        //    └ b (lib)
        //        └ c (lib)
        //
        // Here the dependency edge from B to C will be `Metadata`, and the
        // dependency edge from A to B will be `All`. For A to be compiled,
        // however, it currently actually needs the full rlib of C. This means
        // that we need to synthesize a dependency edge for the dependency graph
        // from A to C. That's done here.
        //
        // This will walk all dependencies of the current target, and if any of
        // *their* dependencies are `Metadata` then we depend on the `All` of
        // the target as well. This should ensure that edges changed to
        // `Metadata` propagate upwards `All` dependencies to anything that
        // transitively contains the `Metadata` edge.
        if unit.requires_upstream_objects() {
            for dep in dependencies {
                depend_on_deps_of_deps(build_runner, &mut queue_deps, dep.unit.clone());
            }

            fn depend_on_deps_of_deps(
                build_runner: &BuildRunner<'_, '_>,
                deps: &mut HashMap<Unit, Artifact>,
                unit: Unit,
            ) {
                for dep in build_runner.unit_deps(&unit) {
                    if deps.insert(dep.unit.clone(), Artifact::All).is_none() {
                        depend_on_deps_of_deps(build_runner, deps, dep.unit.clone());
                    }
                }
            }
        }

        // For now we use a fixed placeholder value for the cost of each unit, but
        // in the future this could be used to allow users to provide hints about
        // relative expected costs of units, or this could be automatically set in
        // a smarter way using timing data from a previous compilation.
        self.queue.queue(unit.clone(), job, queue_deps, 100);
        *self.counts.entry(unit.pkg.package_id()).or_insert(0) += 1;
        Ok(())
    }

    /// Executes all jobs necessary to build the dependency graph.
    ///
    /// This function will spawn off `config.jobs()` workers to build all of the
    /// necessary dependencies, in order. Freshness is propagated as far as
    /// possible along each dependency chain.
    #[tracing::instrument(skip_all)]
    pub fn execute(
        mut self,
        build_runner: &mut BuildRunner<'_, '_>,
        plan: &mut BuildPlan,
    ) -> CargoResult<()> {
        self.queue.queue_finished();

        let progress =
            Progress::with_style("Building", ProgressStyle::Ratio, build_runner.bcx.gctx);
        let state = DrainState {
            total_units: self.queue.len(),
            queue: self.queue,
            // 100 here is somewhat arbitrary. It is a few screenfulls of
            // output, and hopefully at most a few megabytes of memory for
            // typical messages. If you change this, please update the test
            // caching_large_output, too.
            messages: Arc::new(Queue::new(100)),
            diag_dedupe: DiagDedupe::new(build_runner.bcx.gctx),
            warning_count: HashMap::new(),
            active: HashMap::new(),
            compiled: HashSet::new(),
            documented: HashSet::new(),
            scraped: HashSet::new(),
            counts: self.counts,
            progress,
            next_id: 0,
            timings: self.timings,
            tokens: Vec::new(),
            pending_queue: Vec::new(),
            print: DiagnosticPrinter::new(
                build_runner.bcx.gctx,
                &build_runner.bcx.rustc().workspace_wrapper,
            ),
            finished: 0,
            per_package_future_incompat_reports: Vec::new(),
        };

        // Create a helper thread for acquiring jobserver tokens
        let messages = state.messages.clone();
        let helper = build_runner
            .jobserver
            .clone()
            .into_helper_thread(move |token| {
                messages.push(Message::Token(token));
            })
            .context("failed to create helper thread for jobserver management")?;

        // Create a helper thread to manage the diagnostics for rustfix if
        // necessary.
        let messages = state.messages.clone();
        // It is important that this uses `push` instead of `push_bounded` for
        // now. If someone wants to fix this to be bounded, the `drop`
        // implementation needs to be changed to avoid possible deadlocks.
        let _diagnostic_server = build_runner
            .bcx
            .build_config
            .rustfix_diagnostic_server
            .borrow_mut()
            .take()
            .map(move |srv| srv.start(move |msg| messages.push(Message::FixDiagnostic(msg))));

        thread::scope(move |scope| {
            match state.drain_the_queue(build_runner, plan, scope, &helper) {
                Some(err) => Err(err),
                None => Ok(()),
            }
        })
    }
}

impl<'gctx> DrainState<'gctx> {
    fn spawn_work_if_possible<'s>(
        &mut self,
        build_runner: &mut BuildRunner<'_, '_>,
        jobserver_helper: &HelperThread,
        scope: &'s Scope<'s, '_>,
    ) -> CargoResult<()> {
        // Dequeue as much work as we can, learning about everything
        // possible that can run. Note that this is also the point where we
        // start requesting job tokens. Each job after the first needs to
        // request a token.
        while let Some((unit, job, priority)) = self.queue.dequeue() {
            // We want to keep the pieces of work in the `pending_queue` sorted
            // by their priorities, and insert the current job at its correctly
            // sorted position: following the lower priority jobs, and the ones
            // with the same priority (since they were dequeued before the
            // current one, we also keep that relation).
            let idx = self
                .pending_queue
                .partition_point(|&(_, _, p)| p <= priority);
            self.pending_queue.insert(idx, (unit, job, priority));
            if self.active.len() + self.pending_queue.len() > 1 {
                jobserver_helper.request_token();
            }
        }

        // Now that we've learned of all possible work that we can execute
        // try to spawn it so long as we've got a jobserver token which says
        // we're able to perform some parallel work.
        // The `pending_queue` is sorted in ascending priority order, and we
        // remove items from its end to schedule the highest priority items
        // sooner.
        while self.has_extra_tokens() && !self.pending_queue.is_empty() {
            let (unit, job, _) = self.pending_queue.pop().unwrap();
            *self.counts.get_mut(&unit.pkg.package_id()).unwrap() -= 1;
            if !build_runner.bcx.build_config.build_plan {
                // Print out some nice progress information.
                // NOTE: An error here will drop the job without starting it.
                // That should be OK, since we want to exit as soon as
                // possible during an error.
                self.note_working_on(
                    build_runner.bcx.gctx,
                    build_runner.bcx.ws.root(),
                    &unit,
                    job.freshness(),
                )?;
            }
            self.run(&unit, job, build_runner, scope);
        }

        Ok(())
    }

    fn has_extra_tokens(&self) -> bool {
        self.active.len() < self.tokens.len() + 1
    }

    fn handle_event(
        &mut self,
        build_runner: &mut BuildRunner<'_, '_>,
        plan: &mut BuildPlan,
        event: Message,
    ) -> Result<(), ErrorToHandle> {
        let warning_handling = build_runner.bcx.gctx.warning_handling()?;
        match event {
            Message::Run(id, cmd) => {
                build_runner
                    .bcx
                    .gctx
                    .shell()
                    .verbose(|c| c.status("Running", &cmd))?;
                self.timings.unit_start(id, self.active[&id].clone());
            }
            Message::BuildPlanMsg(module_name, cmd, filenames) => {
                plan.update(&module_name, &cmd, &filenames)?;
            }
            Message::Stdout(out) => {
                writeln!(build_runner.bcx.gctx.shell().out(), "{}", out)?;
            }
            Message::Stderr(err) => {
                let mut shell = build_runner.bcx.gctx.shell();
                shell.print_ansi_stderr(err.as_bytes())?;
                shell.err().write_all(b"\n")?;
            }
            Message::Diagnostic {
                id,
                level,
                diag,
                fixable,
            } => {
                let emitted = self.diag_dedupe.emit_diag(&diag)?;
                if level == "warning" {
                    self.bump_warning_count(id, emitted, fixable);
                }
                if level == "error" {
                    let cnts = self.warning_count.entry(id).or_default();
                    // If there is an error, the `cargo fix` message should not show
                    cnts.disallow_fixable();
                }
            }
            Message::Warning { id, warning } => {
                if warning_handling != WarningHandling::Allow {
                    build_runner.bcx.gctx.shell().warn(warning)?;
                }
                self.bump_warning_count(id, true, false);
            }
            Message::WarningCount {
                id,
                emitted,
                fixable,
            } => {
                self.bump_warning_count(id, emitted, fixable);
            }
            Message::FixDiagnostic(msg) => {
                self.print.print(&msg)?;
            }
            Message::Finish(id, artifact, result) => {
                let unit = match artifact {
                    // If `id` has completely finished we remove it
                    // from the `active` map ...
                    Artifact::All => {
                        trace!("end: {:?}", id);
                        self.finished += 1;
                        self.report_warning_count(
                            build_runner,
                            id,
                            &build_runner.bcx.rustc().workspace_wrapper,
                        );
                        self.active.remove(&id).unwrap()
                    }
                    // ... otherwise if it hasn't finished we leave it
                    // in there as we'll get another `Finish` later on.
                    Artifact::Metadata => {
                        trace!("end (meta): {:?}", id);
                        self.active[&id].clone()
                    }
                };
                debug!("end ({:?}): {:?}", unit, result);
                match result {
                    Ok(()) => self.finish(id, &unit, artifact, build_runner)?,
                    Err(_) if build_runner.bcx.unit_can_fail_for_docscraping(&unit) => {
                        build_runner
                            .failed_scrape_units
                            .lock()
                            .unwrap()
                            .insert(build_runner.files().metadata(&unit));
                        self.queue.finish(&unit, &artifact);
                    }
                    Err(error) => {
                        let show_warnings = true;
                        self.emit_log_messages(&unit, build_runner, show_warnings)?;
                        self.back_compat_notice(build_runner, &unit)?;
                        return Err(ErrorToHandle {
                            error,
                            print_always: true,
                        });
                    }
                }
            }
            Message::FutureIncompatReport(id, items) => {
                let package_id = self.active[&id].pkg.package_id();
                self.per_package_future_incompat_reports
                    .push(FutureIncompatReportPackage { package_id, items });
            }
            Message::Token(acquired_token) => {
                let token = acquired_token.context("failed to acquire jobserver token")?;
                self.tokens.push(token);
            }
        }

        Ok(())
    }

    // This will also tick the progress bar as appropriate
    fn wait_for_events(&mut self) -> Vec<Message> {
        // Drain all events at once to avoid displaying the progress bar
        // unnecessarily. If there's no events we actually block waiting for
        // an event, but we keep a "heartbeat" going to allow `record_cpu`
        // to run above to calculate CPU usage over time. To do this we
        // listen for a message with a timeout, and on timeout we run the
        // previous parts of the loop again.
        let mut events = self.messages.try_pop_all();
        if events.is_empty() {
            loop {
                self.tick_progress();
                self.tokens.truncate(self.active.len() - 1);
                match self.messages.pop(Duration::from_millis(500)) {
                    Some(message) => {
                        events.push(message);
                        break;
                    }
                    None => continue,
                }
            }
        }
        events
    }

    /// This is the "main" loop, where Cargo does all work to run the
    /// compiler.
    ///
    /// This returns an Option to prevent the use of `?` on `Result` types
    /// because it is important for the loop to carefully handle errors.
    fn drain_the_queue<'s>(
        mut self,
        build_runner: &mut BuildRunner<'_, '_>,
        plan: &mut BuildPlan,
        scope: &'s Scope<'s, '_>,
        jobserver_helper: &HelperThread,
    ) -> Option<anyhow::Error> {
        trace!("queue: {:#?}", self.queue);

        // Iteratively execute the entire dependency graph. Each turn of the
        // loop starts out by scheduling as much work as possible (up to the
        // maximum number of parallel jobs we have tokens for). A local queue
        // is maintained separately from the main dependency queue as one
        // dequeue may actually dequeue quite a bit of work (e.g., 10 binaries
        // in one package).
        //
        // After a job has finished we update our internal state if it was
        // successful and otherwise wait for pending work to finish if it failed
        // and then immediately return (or keep going, if requested by the build
        // config).
        let mut errors = ErrorsDuringDrain { count: 0 };
        // CAUTION! Do not use `?` or break out of the loop early. Every error
        // must be handled in such a way that the loop is still allowed to
        // drain event messages.
        loop {
            if errors.count == 0 || build_runner.bcx.build_config.keep_going {
                if let Err(e) = self.spawn_work_if_possible(build_runner, jobserver_helper, scope) {
                    self.handle_error(&mut build_runner.bcx.gctx.shell(), &mut errors, e);
                }
            }

            // If after all that we're not actually running anything then we're
            // done!
            if self.active.is_empty() {
                break;
            }

            // And finally, before we block waiting for the next event, drop any
            // excess tokens we may have accidentally acquired. Due to how our
            // jobserver interface is architected we may acquire a token that we
            // don't actually use, and if this happens just relinquish it back
            // to the jobserver itself.
            for event in self.wait_for_events() {
                if let Err(event_err) = self.handle_event(build_runner, plan, event) {
                    self.handle_error(&mut build_runner.bcx.gctx.shell(), &mut errors, event_err);
                }
            }
        }
        self.progress.clear();

        let profile_name = build_runner.bcx.build_config.requested_profile;
        // NOTE: this may be a bit inaccurate, since this may not display the
        // profile for what was actually built. Profile overrides can change
        // these settings, and in some cases different targets are built with
        // different profiles. To be accurate, it would need to collect a
        // list of Units built, and maybe display a list of the different
        // profiles used. However, to keep it simple and compatible with old
        // behavior, we just display what the base profile is.
        let profile = build_runner.bcx.profiles.base_profile();
        let mut opt_type = String::from(if profile.opt_level.as_str() == "0" {
            "unoptimized"
        } else {
            "optimized"
        });
        if profile.debuginfo.is_turned_on() {
            opt_type += " + debuginfo";
        }

        let time_elapsed = util::elapsed(build_runner.bcx.gctx.creation_time().elapsed());
        if let Err(e) = self.timings.finished(build_runner, &errors.to_error()) {
            self.handle_error(&mut build_runner.bcx.gctx.shell(), &mut errors, e);
        }
        if build_runner.bcx.build_config.emit_json() {
            let mut shell = build_runner.bcx.gctx.shell();
            let msg = machine_message::BuildFinished {
                success: errors.count == 0,
            }
            .to_json_string();
            if let Err(e) = writeln!(shell.out(), "{}", msg) {
                self.handle_error(&mut shell, &mut errors, e);
            }
        }

        if let Some(error) = errors.to_error() {
            // Any errors up to this point have already been printed via the
            // `display_error` inside `handle_error`.
            Some(anyhow::Error::new(AlreadyPrintedError::new(error)))
        } else if self.queue.is_empty() && self.pending_queue.is_empty() {
            let profile_link = build_runner.bcx.gctx.shell().err_hyperlink(
                "https://doc.rust-lang.org/cargo/reference/profiles.html#default-profiles",
            );
            let message = format!(
                "{profile_link}`{profile_name}` profile [{opt_type}]{profile_link:#} target(s) in {time_elapsed}",
            );
            if !build_runner.bcx.build_config.build_plan {
                // It doesn't really matter if this fails.
                let _ = build_runner.bcx.gctx.shell().status("Finished", message);
                future_incompat::save_and_display_report(
                    build_runner.bcx,
                    &self.per_package_future_incompat_reports,
                );
            }

            None
        } else {
            debug!("queue: {:#?}", self.queue);
            Some(internal("finished with jobs still left in the queue"))
        }
    }

    fn handle_error(
        &self,
        shell: &mut Shell,
        err_state: &mut ErrorsDuringDrain,
        new_err: impl Into<ErrorToHandle>,
    ) {
        let new_err = new_err.into();
        if new_err.print_always || err_state.count == 0 {
            crate::display_error(&new_err.error, shell);
            if err_state.count == 0 && !self.active.is_empty() {
                let _ = shell.warn("build failed, waiting for other jobs to finish...");
            }
            err_state.count += 1;
        } else {
            tracing::warn!("{:?}", new_err.error);
        }
    }

    // This also records CPU usage and marks concurrency; we roughly want to do
    // this as often as we spin on the events receiver (at least every 500ms or
    // so).
    fn tick_progress(&mut self) {
        // Record some timing information if `--timings` is enabled, and
        // this'll end up being a noop if we're not recording this
        // information.
        self.timings.mark_concurrency(
            self.active.len(),
            self.pending_queue.len(),
            self.queue.len(),
        );
        self.timings.record_cpu();

        let active_names = self
            .active
            .values()
            .map(|u| self.name_for_progress(u))
            .collect::<Vec<_>>();
        let _ = self.progress.tick_now(
            self.finished,
            self.total_units,
            &format!(": {}", active_names.join(", ")),
        );
    }

    fn name_for_progress(&self, unit: &Unit) -> String {
        let pkg_name = unit.pkg.name();
        let target_name = unit.target.name();
        match unit.mode {
            CompileMode::Doc { .. } => format!("{}(doc)", pkg_name),
            CompileMode::RunCustomBuild => format!("{}(build)", pkg_name),
            CompileMode::Test | CompileMode::Check { test: true } => match unit.target.kind() {
                TargetKind::Lib(_) => format!("{}(test)", target_name),
                TargetKind::CustomBuild => panic!("cannot test build script"),
                TargetKind::Bin => format!("{}(bin test)", target_name),
                TargetKind::Test => format!("{}(test)", target_name),
                TargetKind::Bench => format!("{}(bench)", target_name),
                TargetKind::ExampleBin | TargetKind::ExampleLib(_) => {
                    format!("{}(example test)", target_name)
                }
            },
            _ => match unit.target.kind() {
                TargetKind::Lib(_) => pkg_name.to_string(),
                TargetKind::CustomBuild => format!("{}(build.rs)", pkg_name),
                TargetKind::Bin => format!("{}(bin)", target_name),
                TargetKind::Test => format!("{}(test)", target_name),
                TargetKind::Bench => format!("{}(bench)", target_name),
                TargetKind::ExampleBin | TargetKind::ExampleLib(_) => {
                    format!("{}(example)", target_name)
                }
            },
        }
    }

    /// Executes a job.
    ///
    /// Fresh jobs block until finished (which should be very fast!), Dirty
    /// jobs will spawn a thread in the background and return immediately.
    fn run<'s>(
        &mut self,
        unit: &Unit,
        job: Job,
        build_runner: &BuildRunner<'_, '_>,
        scope: &'s Scope<'s, '_>,
    ) {
        let id = JobId(self.next_id);
        self.next_id = self.next_id.checked_add(1).unwrap();

        debug!("start {}: {:?}", id, unit);

        assert!(self.active.insert(id, unit.clone()).is_none());

        let messages = self.messages.clone();
        let is_fresh = job.freshness().is_fresh();
        let rmeta_required = build_runner.rmeta_required(unit);

        let doit = move |diag_dedupe| {
            let state = JobState::new(id, messages, diag_dedupe, rmeta_required);
            state.run_to_finish(job);
        };

        match is_fresh {
            true => {
                self.timings.add_fresh();
                // Running a fresh job on the same thread is often much faster than spawning a new
                // thread to run the job.
                doit(Some(&self.diag_dedupe));
            }
            false => {
                self.timings.add_dirty();
                scope.spawn(move || doit(None));
            }
        }
    }

    fn emit_log_messages(
        &self,
        unit: &Unit,
        build_runner: &mut BuildRunner<'_, '_>,
        show_warnings: bool,
    ) -> CargoResult<()> {
        let outputs = build_runner.build_script_outputs.lock().unwrap();
        let Some(metadata) = build_runner.find_build_script_metadata(unit) else {
            return Ok(());
        };
        let bcx = &mut build_runner.bcx;
        if let Some(output) = outputs.get(metadata) {
            if !output.log_messages.is_empty()
                && (show_warnings
                    || output
                        .log_messages
                        .iter()
                        .any(|(severity, _)| *severity == Severity::Error))
            {
                let msg_with_package =
                    |msg: &str| format!("{}@{}: {}", unit.pkg.name(), unit.pkg.version(), msg);

                for (severity, message) in output.log_messages.iter() {
                    match severity {
                        Severity::Error => {
                            bcx.gctx.shell().error(msg_with_package(message))?;
                        }
                        Severity::Warning => {
                            bcx.gctx.shell().warn(msg_with_package(message))?;
                        }
                    }
                }
            }
        }

        Ok(())
    }

    fn bump_warning_count(&mut self, id: JobId, emitted: bool, fixable: bool) {
        let cnts = self.warning_count.entry(id).or_default();
        cnts.total += 1;
        if !emitted {
            cnts.duplicates += 1;
        // Don't add to fixable if it's already been emitted
        } else if fixable {
            // Do not add anything to the fixable warning count if
            // is `NotAllowed` since that indicates there was an
            // error while building this `Unit`
            if cnts.fixable_allowed() {
                cnts.fixable = match cnts.fixable {
                    FixableWarnings::NotAllowed => FixableWarnings::NotAllowed,
                    FixableWarnings::Zero => FixableWarnings::Positive(1),
                    FixableWarnings::Positive(fixable) => FixableWarnings::Positive(fixable + 1),
                };
            }
        }
    }

    /// Displays a final report of the warnings emitted by a particular job.
    fn report_warning_count(
        &mut self,
        runner: &mut BuildRunner<'_, '_>,
        id: JobId,
        rustc_workspace_wrapper: &Option<PathBuf>,
    ) {
        let gctx = runner.bcx.gctx;
        let count = match self.warning_count.get(&id) {
            // An error could add an entry for a `Unit`
            // with 0 warnings but having fixable
            // warnings be disallowed
            Some(count) if count.total > 0 => count,
            None | Some(_) => return,
        };
        runner.compilation.warning_count += count.total;
        let unit = &self.active[&id];
        let mut message = descriptive_pkg_name(&unit.pkg.name(), &unit.target, &unit.mode);
        message.push_str(" generated ");
        match count.total {
            1 => message.push_str("1 warning"),
            n => {
                let _ = write!(message, "{} warnings", n);
            }
        };
        match count.duplicates {
            0 => {}
            1 => message.push_str(" (1 duplicate)"),
            n => {
                let _ = write!(message, " ({} duplicates)", n);
            }
        }
        // Only show the `cargo fix` message if its a local `Unit`
        if unit.is_local() {
            // Do not show this if there are any errors or no fixable warnings
            if let FixableWarnings::Positive(fixable) = count.fixable {
                // `cargo fix` doesn't have an option for custom builds
                if !unit.target.is_custom_build() {
                    // To make sure the correct command is shown for `clippy` we
                    // check if `RUSTC_WORKSPACE_WRAPPER` is set and pointing towards
                    // `clippy-driver`.
                    let clippy = std::ffi::OsStr::new("clippy-driver");
                    let command = match rustc_workspace_wrapper.as_ref().and_then(|x| x.file_stem())
                    {
                        Some(wrapper) if wrapper == clippy => "cargo clippy --fix",
                        _ => "cargo fix",
                    };
                    let mut args = {
                        let named = unit.target.description_named();
                        // if its a lib we need to add the package to fix
                        if unit.target.is_lib() {
                            format!("{} -p {}", named, unit.pkg.name())
                        } else {
                            named
                        }
                    };
                    if unit.mode.is_rustc_test()
                        && !(unit.target.is_test() || unit.target.is_bench())
                    {
                        args.push_str(" --tests");
                    }
                    let mut suggestions = format!("{} suggestion", fixable);
                    if fixable > 1 {
                        suggestions.push_str("s")
                    }
                    let _ = write!(
                        message,
                        " (run `{command} --{args}` to apply {suggestions})"
                    );
                }
            }
        }
        // Errors are ignored here because it is tricky to handle them
        // correctly, and they aren't important.
        let _ = gctx.shell().warn(message);
    }

    fn finish(
        &mut self,
        id: JobId,
        unit: &Unit,
        artifact: Artifact,
        build_runner: &mut BuildRunner<'_, '_>,
    ) -> CargoResult<()> {
        if unit.mode.is_run_custom_build() {
            self.emit_log_messages(
                unit,
                build_runner,
                unit.show_warnings(build_runner.bcx.gctx),
            )?;
        }
        let unlocked = self.queue.finish(unit, &artifact);
        match artifact {
            Artifact::All => self.timings.unit_finished(id, unlocked),
            Artifact::Metadata => self.timings.unit_rmeta_finished(id, unlocked),
        }
        Ok(())
    }

    // This isn't super trivial because we don't want to print loads and
    // loads of information to the console, but we also want to produce a
    // faithful representation of what's happening. This is somewhat nuanced
    // as a package can start compiling *very* early on because of custom
    // build commands and such.
    //
    // In general, we try to print "Compiling" for the first nontrivial task
    // run for a package, regardless of when that is. We then don't print
    // out any more information for a package after we've printed it once.
    fn note_working_on(
        &mut self,
        gctx: &GlobalContext,
        ws_root: &Path,
        unit: &Unit,
        fresh: &Freshness,
    ) -> CargoResult<()> {
        if (self.compiled.contains(&unit.pkg.package_id())
            && !unit.mode.is_doc()
            && !unit.mode.is_doc_scrape())
            || (self.documented.contains(&unit.pkg.package_id()) && unit.mode.is_doc())
            || (self.scraped.contains(&unit.pkg.package_id()) && unit.mode.is_doc_scrape())
        {
            return Ok(());
        }

        match fresh {
            // Any dirty stage which runs at least one command gets printed as
            // being a compiled package.
            Dirty(dirty_reason) => {
                if !dirty_reason.is_fresh_build() {
                    gctx.shell()
                        .verbose(|shell| dirty_reason.present_to(shell, unit, ws_root))?;
                }

                if unit.mode.is_doc() {
                    self.documented.insert(unit.pkg.package_id());
                    gctx.shell().status("Documenting", &unit.pkg)?;
                } else if unit.mode.is_doc_test() {
                    // Skip doc test.
                } else if unit.mode.is_doc_scrape() {
                    self.scraped.insert(unit.pkg.package_id());
                    gctx.shell().status("Scraping", &unit.pkg)?;
                } else {
                    self.compiled.insert(unit.pkg.package_id());
                    if unit.mode.is_check() {
                        gctx.shell().status("Checking", &unit.pkg)?;
                    } else {
                        gctx.shell().status("Compiling", &unit.pkg)?;
                    }
                }
            }
            Fresh => {
                // If doc test are last, only print "Fresh" if nothing has been printed.
                if self.counts[&unit.pkg.package_id()] == 0
                    && !(unit.mode.is_doc_test() && self.compiled.contains(&unit.pkg.package_id()))
                {
                    self.compiled.insert(unit.pkg.package_id());
                    gctx.shell().verbose(|c| c.status("Fresh", &unit.pkg))?;
                }
            }
        }
        Ok(())
    }

    fn back_compat_notice(
        &self,
        build_runner: &BuildRunner<'_, '_>,
        unit: &Unit,
    ) -> CargoResult<()> {
        if unit.pkg.name() != "diesel"
            || unit.pkg.version() >= &Version::new(1, 4, 8)
            || build_runner.bcx.ws.resolve_behavior() == ResolveBehavior::V1
            || !unit.pkg.package_id().source_id().is_registry()
            || !unit.features.is_empty()
        {
            return Ok(());
        }
        if !build_runner
            .bcx
            .unit_graph
            .keys()
            .any(|unit| unit.pkg.name() == "diesel" && !unit.features.is_empty())
        {
            return Ok(());
        }
        build_runner.bcx.gctx.shell().note(
            "\
This error may be due to an interaction between diesel and Cargo's new
feature resolver. Try updating to diesel 1.4.8 to fix this error.
",
        )?;
        Ok(())
    }
}

impl ErrorsDuringDrain {
    fn to_error(&self) -> Option<anyhow::Error> {
        match self.count {
            0 => None,
            1 => Some(format_err!("1 job failed")),
            n => Some(format_err!("{} jobs failed", n)),
        }
    }
}